. . . . . . "When an earthquake usually hits, it tends to shake things up a bit. Sometimes however, the ground can shake violently up and down. And when that happens, characters are bounced about, usually about a foot into the air. And then there are cases when massive objects or large characters falling, and when they land, any nearby characters are flung into the air, usually much higher than the aforementioned earthquake. What's going on? It's simple. The characters are on a Tremor Trampoline. Compare Bad Vibrations. Examples of Tremor Trampoline include:"@en . . "Tremor Trampoline"@en . . . . . . . . . . "When an earthquake usually hits, it tends to shake things up a bit. Sometimes however, the ground can shake violently up and down. And when that happens, characters are bounced about, usually about a foot into the air. And then there are cases when massive objects or large characters falling, and when they land, any nearby characters are flung into the air, usually much higher than the aforementioned earthquake. What's going on? It's simple. The characters are on a Tremor Trampoline. If the ground moves up so fast, physics kicks in, and the upward movement is transferred into the characters. When the ground suddenly reverses and falls, the upward movement remains in the characters, making them bounce. And when there are heavy things making an impact, the energy spreads through the ground and propels everyone else nearby. It's a long story. Compare Bad Vibrations. Examples of Tremor Trampoline include:"@en . . .