. "+0"@en . "\u20132"@en . "immediate reaction"@en . "Minion"@en . "Necrotic, Thunder"@en . "The felldrinker bat gains 5 temporary hit points."@en . "Mount"@en . "Gargantuan"@en . "immediate reaction, when first reduced to 0 hit points; starts uncharged"@en . "+12"@en . "17"^^ . "+4"@en . "Small"@en . "23"^^ . . "Swoop"@en . "50"^^ . . "Resist 30 necrotic"@en . "+4"@en . "+6"@en . "natural"@en . "+9 vs. AC; 1d10 + 4 damage, and ongoing 2 necrotic damage ."@en . "+4"@en . "Dreadbat"@en . "840"^^ . "+7"@en . "15"^^ . "259200.0"^^ . "Bloodfeed"@en . "Complete"@en . "37"^^ . . "+2"@en . "66"^^ . "Blood Drain"@en . "+14"@en . . "26"^^ . "12"^^ . "Necrotic"@en . "8"^^ . "Monstrous varieties of bats usually behave much like their smaller cousins. They are primarily nocturnal predators that prey almost exclusively on creatures smaller than themselves, and only a few varieties are any real threat to humanoid creatures."@en . "16"^^ . "17"^^ . "Necrotic Bloodspray"@en . "-2"^^ . "18"^^ . "19"^^ . "2"^^ . "+0"@en . "2009-02-25"^^ . . "26"^^ . "+10 vs. AC; 5 damage, and bloodfeed recharges. If the vampiric dreadbat has combat advantage against the target, this attack deal an extra 2 damage."@en . "1400"^^ . "Brute"@en . "+9"@en . "beast"@en . "19"^^ . "16"^^ . "345600.0"^^ . "Perception +14, darkvision"@en . "264"^^ . . "+2"@en . "4"^^ . "encounter"@en . "2"^^ . "1"^^ . "33"^^ . "1"^^ . "\u20133"@en . "Stealth +10"@en . "15"^^ . . "12"^^ . "13"^^ . "The felldrinker young gains 2 temporary hit points."@en . "The dreadbat moves up to its speed and grabs an unattended object weighing no more than 10 pounds. A trained dreadbat can be commanded by an ally to drop a grabbed item as a minor action."@en . "+8 vs. AC; 4 damage. If the dreadbat has combat advantage against the target, this attack deal an extra 2 damage."@en . "+5"@en . "Felldrinker Bat"@en . "+8"@en . "Skirmisher"@en . "when first bloodied"@en . . "+4"@en . "Perception +8, darkvision"@en . "Perception +9, darkvision"@en . . "+3"@en . "18"^^ . "+1"@en . "19"^^ . "16"^^ . "17"^^ . "26"^^ . "+5"@en . "+1"@en . "52"^^ . "Dracomortis"@en . "+3"@en . "1"^^ . "6"^^ . "+4"@en . . "8"^^ . "while mounted by a friendly rider of 4th level or higher"@en . "9"^^ . "Blood Frenzy"@en . "14"^^ . "recharges when a target saves against dark bite"@en . "Bite"@en . . "at-will"@en . "Monstrous varieties of bats usually behave much like their smaller cousins. They are primarily nocturnal predators that prey almost exclusively on creatures smaller than themselves, and only a few varieties are any real threat to humanoid creatures."@en . "123"^^ . "Wail of Decay"@en . "+1"@en . "Resist 5 necrotic"@en . "175"^^ . "Devour Essence"@en . "The vampiric dreadbat takes no damage from the attack. Instead, it is considered bloodied until the end of its next turn, at which point it dies. If the vampiric dreadbat takes damage from another source before the end of its next turn, it dies immediately."@en . "standard"@en . . "+10"@en . . "15"^^ . "Dark Bite"@en . . . . "12"^^ . "16"^^ . "3"^^ . "minor; starts uncharged"@en . "15"^^ . "\u2014"@en . "15"^^ . . "+5"@en . "4"^^ . "24"^^ . "5"^^ . "8"^^ . "mount"@en . "Elite Skirmisher"@en . . "12"^^ . "14"^^ . "172800.0"^^ . "16"^^ . "86400.0"^^ . "+10"@en . "17"^^ . . "+10"@en . "18"^^ . "+9"@en . "Minion Lurker"@en . "150"^^ . . "Bat (4e Monster)"@en . "23"^^ . "Dire Bat"@en . "Felldrinker Young"@en . "19"^^ . "21"^^ . "16"^^ . "Large"@en . "Vampiric Dreadbat"@en . . "Perception +3, darkvision"@en . "shadow"@en . "+7"@en . "The dire bat grants its rider a +2 bonus on damage rolls against bloodied targets."@en .