. "Villagers can be assigned with different tasks which also changes their name to the corresponding job they are doing. \n* Builder - builds buildings \n* Farmer - gathers Food from Farm \n* Fisherman - gathers Food from fish schools near shore. \n* Forager - gathers Food from bushes \n* Woodcutter - gathers Wood from trees \n* Miner - gathers Gold and Stone from their corresponding mines. \n* Hunter - kills and gathers Food from animals \n* Repairman - repairs buildings and boats. \n* If they are attacking enemies or remain idle, they will remain as \"Villagers\""@en . "25"^^ . "Stone Age"@en . . "Villager"@en . . . "50"^^ . "0"^^ . . "Medium"@en . "Villagers can be assigned with different tasks which also changes their name to the corresponding job they are doing. \n* Builder - builds buildings \n* Farmer - gathers Food from Farm \n* Fisherman - gathers Food from fish schools near shore. \n* Forager - gathers Food from bushes \n* Woodcutter - gathers Wood from trees \n* Miner - gathers Gold and Stone from their corresponding mines. \n* Hunter - kills and gathers Food from animals \n* Repairman - repairs buildings and boats. \n* If they are attacking enemies or remain idle, they will remain as \"Villagers\" When attacked, hunters and villagers have an increased attack strength if Jihad is researched."@en . . "3"^^ . "0"^^ . . "Very Fast"@en . "Town Center Town Center"@en . "Villager (Age of Empires)"@en . . "0"^^ . .