"Jack Mathews is a video game programmer, who worked as a tech lead on the Prime Series. He left Retro Studios after the completion of Metroid Prime 3: Corruption and was one of the founders of Armature Studios. In November 2015, he revealed some facts about the development of Metroid Prime in a livestream of several games, including Prime. Mathews created the distortion effect when Charge Beam shots are fired."@en . . "Jack Mathews"@en . . "Jack Mathews es un programador de videojuegos que trabaj\u00F3 en Retro Studios como l\u00EDder del desarrollo de la Saga Prime. Tras completar Metroid Prime 3: Corruption dej\u00F3 Retro Studios y fund\u00F3 Armature Studios. En una entrevista revel\u00F3 algunos detalles de varios videojuegos, entre ellos Metroid Prime. \u00C9l cre\u00F3 los efectos de distorsi\u00F3n cuando se dispara el Rayo Recarga."@es . . "Jack Mathews es un programador de videojuegos que trabaj\u00F3 en Retro Studios como l\u00EDder del desarrollo de la Saga Prime. Tras completar Metroid Prime 3: Corruption dej\u00F3 Retro Studios y fund\u00F3 Armature Studios. En una entrevista revel\u00F3 algunos detalles de varios videojuegos, entre ellos Metroid Prime. \u00C9l cre\u00F3 los efectos de distorsi\u00F3n cuando se dispara el Rayo Recarga."@es . . . . "Jack Mathews is a video game programmer, who worked as a tech lead on the Prime Series. He left Retro Studios after the completion of Metroid Prime 3: Corruption and was one of the founders of Armature Studios. In November 2015, he revealed some facts about the development of Metroid Prime in a livestream of several games, including Prime. Mathews created the distortion effect when Charge Beam shots are fired."@en . . . . "Jack Mathews"@es .