"Magical"@en . . "60"^^ . "magic missile"@en . . "The Wand of Magic Missile is a wand. Its class name in the save files is \"com.\u200Bwatabou.\u200Bpixeldungeon.\u200Bitems.\u200Bwands.\u200B\". __TOC__"@en . "ray"@en . . "A wand of magic missile will do 2d6 damage to monsters when zapped. Note that unlike the spell of magic missile, the wand's damage is a fixed 2d6. Magic resistance negates this damage, as does reflection. This applies to both the player and to any dungeon dwellers. Engraving with a wand of magic missile will give the message that \"The floor is riddled by bullet holes!\" but will not auto-identify the wand."@en . "1"^^ . "86400.0"^^ . "Wand of Magic Missile"@en . "100"^^ . . "A wand of magic missile will do 2d6 damage to monsters when zapped. Note that unlike the spell of magic missile, the wand's damage is a fixed 2d6. Magic resistance negates this damage, as does reflection. This applies to both the player and to any dungeon dwellers. Engraving with a wand of magic missile will give the message that \"The floor is riddled by bullet holes!\" but will not auto-identify the wand."@en . . "Wands of Magic Missile are used to the same effect as the spell in the wizard spellbook, it sends only one magic projectile to the target and inflicting 2-5 points of damage evey time it's used. It requires that the user must have an Intelligence of at least 9 points. This item appears in Icewind Dale and Icewind Dale II."@en . "Consumables"@en . "9"^^ . "+2 Attack Bonus Image:Sell.gif for 27 gold."@en . . "Wand of magic missile"@en . . . "All classes can use this item"@en . "+2 Attack Bonus Image:Sell.gif for 27 gold."@en . . "Icewind Dale and Icewind Dale II"@en . "Can be used to conjure only one magical projectile, like the magic missile spell. Has 100 charges at maximum charge."@en . . "The Wand of Magic Missile is a wand. Its class name in the save files is \"com.\u200Bwatabou.\u200Bpixeldungeon.\u200Bitems.\u200Bwands.\u200B\". __TOC__"@en . "1"^^ . . "8"^^ . "150"^^ . . "Wands of Magic Missile are used to the same effect as the spell in the wizard spellbook, it sends only one magic projectile to the target and inflicting 2-5 points of damage evey time it's used. It requires that the user must have an Intelligence of at least 9 points. This item appears in Icewind Dale and Icewind Dale II."@en . . "WAND03"@en . . "At max. charges, 5000"@en .