"They can be obtained in the same manner as all generic loot. Neutral PCs might receive two from the dwarven mystic."@en . . "Potions of training are Potions that, when drunk, train the player in one of his non-maximized skills by possibly increasing the advancement dice value for that skill. Like with a lot of other potions, cursed potions have the opposite effect \u2014 drinking one will decrease the advancement dice value for a random skill."@en . "Potion of training"@en . . . "2"^^ . "Potions of training are Potions that, when drunk, train the player in one of his non-maximized skills by possibly increasing the advancement dice value for that skill. Like with a lot of other potions, cursed potions have the opposite effect \u2014 drinking one will decrease the advancement dice value for a random skill."@en . "Potion"@en . "3"^^ . "Potion of training"@en . . "Potions of training are Potions that, when drunk, train the player in one of his non-maximized skills by possibly increasing the advancement dice value for that skill. Like with a lot of other potions, cursed potions have the opposite effect — drinking one will decrease the advancement dice value for a random skill."@en . "86400.0"^^ . "No"@en . "Glass"@en . "It's near impossible to control which skill is going to be trained. If it's Alertness or Dodge, which are often stuck at less than maximum level, this is a very nice effect. If it provides training to your Haggling skill, well...\n\nThe only way to control which skills will be trained is by maxing all the others - rarely practical until very late in the game."@en . "!"@en .