. . "Star Trek: Miranda was (at the time of its demise) the longest-running play-by-email sim in existence(Citation needed), running from 1996 through 2007. It was based on a series of ships named Miranda; the Kelvin-class USS Miranda (NCC-77000), the Jupiter-class, USS Miranda (NCC-77000-A), and the Pathfinder-class (later Pathfinder II-class), USS Miranda (NCC-77000-B). Set in an expanded version of the canon and novel universe, Miranda was the focal point of several spinoffs and sister simulations, some more successful than others. These included: \n* Star Trek: Galaxy \n* Star Trek: Galaxy: The Next Generation \n* Star Trek: Prospero \n* Star Trek: Relentless \n* Star Trek: Icarus \n* Star Trek: Atlantis \n* Star Trek: Cheyenne \n* Star Trek: Arizona The website for Star Trek: Miranda went offline in early 2007. In May, 2009, several of the game's more prominent writers restarted the game, based in the new universe of J.J. Abrams new Star Trek universe. This series still operates under the same name."@en . . . "Star Trek: Miranda"@en . . . . "Various"@en . "Email"@en . . "Star Trek: Miranda was (at the time of its demise) the longest-running play-by-email sim in existence(Citation needed), running from 1996 through 2007. It was based on a series of ships named Miranda; the Kelvin-class USS Miranda (NCC-77000), the Jupiter-class, USS Miranda (NCC-77000-A), and the Pathfinder-class (later Pathfinder II-class), USS Miranda (NCC-77000-B). Set in an expanded version of the canon and novel universe, Miranda was the focal point of several spinoffs and sister simulations, some more successful than others. These included:"@en . "Star Trek: Miranda"@en .