. "Allows a unit to move on the campaign map using only 1/2 movement point per tile."@en . . "Path Finding is an Uncommon Unit Enchantment belonging to the File:Icon Nature.png realm. For File:Icon Mana.png it may be cast on a unit on the campaign map to allow it to move at a rate of 1/2 Movement Points per tile. Although it may be cast on any unit, the effect only applies to File:Icon Movement Ground.png units when they are moving across land. If the enchanted unit is stacked in an army, the entire army enjoys this bonus. Movement over the Ocean is not affected unless special conditions apply. File:Icon Movement Air.png units are also not affected by this spell."@en . . "Pathfinding is a mechanic that makes animals able to find what they are looking for. For example, if they see a piece of food, if they want to attack the player, if they want to run away, etc, then they will go to their destination, jumping over blocks as needed, and going through or around walls and obstacles to reach what they want."@en . "Path Finding is an Uncommon Unit Enchantment belonging to the File:Icon Nature.png realm. For File:Icon Mana.png it may be cast on a unit on the campaign map to allow it to move at a rate of 1/2 Movement Points per tile. Although it may be cast on any unit, the effect only applies to File:Icon Movement Ground.png units when they are moving across land. If the enchanted unit is stacked in an army, the entire army enjoys this bonus. Movement over the Ocean is not affected unless special conditions apply. File:Icon Movement Air.png units are also not affected by this spell."@en . . . . . . "Path Finding"@en . . . . "Pathfinding is a mechanic that makes animals able to find what they are looking for. For example, if they see a piece of food, if they want to attack the player, if they want to run away, etc, then they will go to their destination, jumping over blocks as needed, and going through or around walls and obstacles to reach what they want."@en . .