. ""@en . . "Counter-Strike: Condition Zero (Ritual Entertainment design)"@en . . . "Single-player"@en . . . "The third iteration of Counter-Strike: Condition Zero was developed by Ritual Entertainment. Their single-player design was a very traditional linear shooter complete with cutscenes and scripted sequences, much like Half-Life. Most of the work done by Ritual Entertainment was eventually released as Counter-Strike: Condition Zero Deleted Scenes. Other pieces of their work found their way in a slightly modified form into the final version of Counter-Strike: Condition Zero."@en . . "June 2003"@en . "ESRB: Mature"@en . "Multiplayer"@en . . . . "The third iteration of Counter-Strike: Condition Zero was developed by Ritual Entertainment. Their single-player design was a very traditional linear shooter complete with cutscenes and scripted sequences, much like Half-Life. Most of the work done by Ritual Entertainment was eventually released as Counter-Strike: Condition Zero Deleted Scenes. Other pieces of their work found their way in a slightly modified form into the final version of Counter-Strike: Condition Zero."@en . . "August 2002"@en . . . "Counter-Strike: Condition Zero"@en .