. "No Inherent Weaknesses"@en . . "Guard, Counter, Wall Guard, Normal attacks may cause Poison or Formation Paralysis"@en . "840"^^ . . "Uhran Guardsman"@en . "Uhran Guardsman are really not very strong. Their physical attacks are laughable, and they can be taken out with a few physical attacks or magic attacks -- though they do occasionally Guard or Counter, so be careful. They'll often waste their turns using Wall Guard to protect a Magic Slider that's better at protecting itself than they are anyway. Uhran Soldiers are important though; they are the only source of Gate Passes, which can be used to disable the electrical barriers found throughout Experimental Staff. There are four of these barriers total. Three are optional, but you need to pass by one of them, so at some point you'll have to Steal yourself a Gate Pass from one of these guards."@en . "1"^^ . . "None"@en . . . "Uhran Guardsman"@en . "Uhran Guardsman are really not very strong. Their physical attacks are laughable, and they can be taken out with a few physical attacks or magic attacks -- though they do occasionally Guard or Counter, so be careful. They'll often waste their turns using Wall Guard to protect a Magic Slider that's better at protecting itself than they are anyway."@en . . ""@en . . . . . . . . ""@en . . "160"^^ . "None"@en . "None"@en . .