"60"^^ . "Zombie (Q1)"@en . . "File:Quake1.gif In Quake, a Zombie is an undead human that tears chunks of flesh from its head, hindquarters and crotch before proceeding to toss them at the player character for minor damage. The chunks disappear instantly if they collide with an opponent, but stick to walls and other surfaces for a second. The chunks are thrown in an arc, meaning that their opponents can evade these projectiles as long as they remain outside of the throwing range. Zombies can only be permanently killed by Gibbing them. Normally, this is achieved with either a Grenade or Rocket Launcher, although almost all weapons will do it after picking up a Quad Damage. Trying to kill a Zombie any other way will simply result in it getting right back up again. Sometimes, Zombies are used as a decoration. These Crucified Zombies are not considered Enemies for the player's kill counter in the tally screen after a level (and are impossible to kill anyways). Overall they are harmless, stuck crucified to walls, and forced to moan continuously as they writhe in pain."@en . . . . "Quake"@en . . "File:Quake1.gif In Quake, a Zombie is an undead human that tears chunks of flesh from its head, hindquarters and crotch before proceeding to toss them at the player character for minor damage. The chunks disappear instantly if they collide with an opponent, but stick to walls and other surfaces for a second. The chunks are thrown in an arc, meaning that their opponents can evade these projectiles as long as they remain outside of the throwing range."@en . "Body Part"@en . "-5"^^ . .