"Fort"@en . "Siege Tactics"@en . "Military Engineer"@en . "Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification."@en . "The Fort is a defensive tile improvement in Civilization VI. It requires Siege Tactics and can be built by a Military Engineer. The Roman Fort is identical in function to a normal Fort, but is available much earlier in the game (since it can be built by a Roman Legion). \n* Effects: \n* Occupying unit receives +4 File:Civ6StrengthIcon.png Defense Strength and automatically gains 2 turns of fortification. The Fort can be constructed on any of the following terrain and its (Hills) variant: \n* Desert \n* Grassland \n* Plains \n* Snow \n* Tundra Certain terrain features, such as Woods or Rainforest, will have to be removed before the Fort can be built. Also note that a Fort may not be constructed on top of Resources."@en . "The Fort is a defensive tile improvement in Civilization VI. It requires Siege Tactics and can be built by a Military Engineer. The Roman Fort is identical in function to a normal Fort, but is available much earlier in the game (since it can be built by a Roman Legion). \n* Effects: \n* Occupying unit receives +4 File:Civ6StrengthIcon.png Defense Strength and automatically gains 2 turns of fortification. The Fort can be constructed on any of the following terrain and its (Hills) variant: \n* Desert \n* Grassland \n* Plains \n* Snow \n* Tundra"@en . . . . "Civilization VI"@en . "Fort (Civ6)"@en .