. "March 1990"@en . . "NES box art"@en . "Game"@en . . . . "The Bugs Bunny Crazy Castle was a game released for the NES and Game Boy based on the popular Looney Tunes characters."@en . "NES"@en . "While presented in a side-scroller format, Crazy Castle differed from standard side-scrollers such as Super Mario Bros. in that Bugs Bunny did not have a jump function; therefore, only by taking different routes could Bugs avoid enemies. Some of the levels had boxing gloves, invincibility potions, safes, crates, flower pots, or ten-pound weights that could be used against the enemies in the game. As a result, the game had a \"puzzle-solving\" atmosphere. Because most NES game cartridges lacked the ability to save, passwords can be used to start at a certain level in this game."@en . . . . "August 1989"@en . . . . . "1990"^^ . "1989-09-05"^^ . "Action"@en . "a"@en . . . "The Bugs Bunny Crazy Castle was a game released for the NES and Game Boy based on the popular Looney Tunes characters."@en . "The Bugs Bunny Crazy Castle"@en . "Game Boy"@en . . . . . . "x"@en . . . . . "While presented in a side-scroller format, Crazy Castle differed from standard side-scrollers such as Super Mario Bros. in that Bugs Bunny did not have a jump function; therefore, only by taking different routes could Bugs avoid enemies. Some of the levels had boxing gloves, invincibility potions, safes, crates, flower pots, or ten-pound weights that could be used against the enemies in the game. As a result, the game had a \"puzzle-solving\" atmosphere. Because most NES game cartridges lacked the ability to save, passwords can be used to start at a certain level in this game."@en . "The Bugs Bunny Crazy Castle"@en . . . . . . .