. "5"^^ . . "500"^^ . . . "Super Bomberman 5, Bomberman World"@en . "1"^^ . "\u30C8\u30B1\u30FC\u30A4"@en . . "Tokei(\u6642\u8A08) means clock. In Shogi, tokei usually means game clock which shows amount of time each player left."@en . "Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Tokei (\u30C8\u30B1\u30FC\u30A4) is an enemy from Super Bomberman 5. It appears in Zone 5. It moves slowly, constantly pursuing the player. It stops every time it moves 2 or 3 tile spaces to unleash a spring-loaded cuckoo bird 5 times in a row. The cuckoo bird has a range of 3 and will harm the player on contact. Due to poor AI programming, if there are too many obstacles in between Tokei and the player, it will constantly move back and forth, or repeatedly turn at intersections but then go back the way it came, remaining in the same general area. Tokei also appears in Bomberman World. Its behavior is similar to that of its original incarnation."@en . "Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Tokei (\u30C8\u30B1\u30FC\u30A4) is an enemy from Super Bomberman 5. It appears in Zone 5. It moves slowly, constantly pursuing the player. It stops every time it moves 2 or 3 tile spaces to unleash a spring-loaded cuckoo bird 5 times in a row. The cuckoo bird has a range of 3 and will harm the player on contact. Tokei also appears in Bomberman World. Its behavior is similar to that of its original incarnation."@en . "Tokei"@en . "Tokei(\u6642\u8A08) means clock. In Shogi, tokei usually means game clock which shows amount of time each player left."@en . "Tokei"@en . . .