"There are sixty rooms in the cube; to advance to the next room, the player must pass a trial of various kinds. Successive room destinations are determined randomly. The massive starting room counts as room One. Room number four in the Cube is used by Venomancers, to level their pets. Because the exit from the Cube is always in northeast Archosaur, the Cube can be used for travelling from other cities to that location, for free"@en . "Cube of Fate"@en . . . "There are sixty rooms in the cube; to advance to the next room, the player must pass a trial of various kinds. Successive room destinations are determined randomly. The massive starting room counts as room One. Room number four in the Cube is used by Venomancers, to level their pets. Because the exit from the Cube is always in northeast Archosaur, the Cube can be used for travelling from other cities to that location, for free The Cube is difficult and some rooms are PvP enabled; players can be attacked even if they have not turned PvP on. The Comprehensive Guide on the official PWI Wiki is recommended for players to read before entering The \"Thrown Die:X\" cauldrons are for use in the hopefully unlikely event that the character dies after gettting a new cube to advance, but before they have used the die. In that case, you get sent back to the starting room with no other way to advance, and must use the cauldrons to get a new Cube Pages of Fate come from the Cube of Fate, or can be made from Warsoul Tags. Page of Fate x 30 : is the only means of getting certain level 99 Skill Books. The result is random and the list includes additional books that can be obtained by other means. The Books are created at the Fate Forge in Room 1 of the Cube of Fate :"@en . .