"Write the first section of your page here."@en . "material"@en . . . . "A separate realm of existence in which deities reside and draw their power."@en . . "The Plane was a Pre-Alpha/unreleased vehicle mount that was scrapped."@en . "Built by: Owner: Capacity: Top speed: Height: Materials used: First appearance: Other appearances: The Plane was only seen in \"Cool Hand Ed.\" Edd was forced to build it to escape from school by Eddy. The plane was constructed mainly out of a locker and other junk collected around their school. The engine was a fan motor inside a trash can and was quite powerful for its size. It had a maximum speed of approximately 30 mph, much slower than most real aircraft. It should be noted that the plane was one of the few aircraft built that actually worked."@en . . "A plane is the fastest method of transportation you will ever find, because there's no way you'll ever be able to fly in a rocket. Just give up your hopes and dreams, buddy, you're not tall enough. You gotta be at least two feet tall, and you can't be over twenty feet tall. That doesn't make much sense and it's not really funny, but who really cares? Airplanes are known for being really expensive, barfbag-friendly, plastic-tasting food, and they have a tendancy to crash, usually in the ocean somewhere where Amelia Earheart can rise up out of the water for one brief second and say \"Ha, you're a friggin retard\" and then go back into the water, never to be seen until someone else crashes in there."@en . "Write the first section of your page here. Write the second section of your page here."@en . "Trash Can"@en . . . "Various Junk"@en . "Two Locker Doors"@en . . "There is something greater than the physical world of Azeroth. It lies infinitely far away, yet also infinitesimally close. It has places of brilliant purity and the darkest chaos. Creatures of air, fire, and shadow call these places their homes; and those from Azeroth who dare to travel into these realms will find them unlike anything they have ever seen before."@en . . . . . . "To \"plane,\" in the jargon of the avout, is a verb meaning \"to thoroughly defeat\", and is used most often of formal verbal dialogues. To be planed is thus to be thoroughly defeated, and to plane another is to win the contest soundly. It is possibly derived from the idea of a geometric plane, or flat, two dimensional space; in martial combat, when one is defeated, one is generally left lying on the ground and thus forming a \"plane.\""@en . "Bonez's plane is where most of the \"Save The Pokopets!\" mission occurs. It is orange, and is a cargo aircraft."@en . . . "Plane is a material tool for making furniture."@en . "10"^^ . "--05-22"^^ . "\"Cool Hand Ed\""@en . . . . "See also Term used to refer to levels of reality beyond those defined by different dimensions or within other universes. Planes are more esoteric, being levels of existence that differ from the standard Spatial-Temporal Reality and indeed are often perceived as non-substance based realms of spirit or dream-like existence, more in tune with essence than substance. Other planes are levels of existence that are more limited in scope, either by actual space, flow of time, or diversity in its reality. Further, their physical laws at times vary wildly from the broader reality which they are connected with."@en . "wowinsider"@en . . . "A material tool for making furniture."@en . . . "A plane is the fastest method of transportation you will ever find, because there's no way you'll ever be able to fly in a rocket. Just give up your hopes and dreams, buddy, you're not tall enough. You gotta be at least two feet tall, and you can't be over twenty feet tall. That doesn't make much sense and it's not really funny, but who really cares?"@en . . "http://wow.joystiq.com/2011/05/29/know-your-lore-the-warcraft-cosmos-part-two-multi-dimensional/|desc=Know Your Lore: Multi-dimensionality -- The Warcraft cosmos, part 2"@en . "Plane is a material tool for making furniture."@en . . . "Glass Piece"@en . . "See also Term used to refer to levels of reality beyond those defined by different dimensions or within other universes. Planes are more esoteric, being levels of existence that differ from the standard Spatial-Temporal Reality and indeed are often perceived as non-substance based realms of spirit or dream-like existence, more in tune with essence than substance. Other planes are levels of existence that are more limited in scope, either by actual space, flow of time, or diversity in its reality. Further, their physical laws at times vary wildly from the broader reality which they are connected with. Planes are difficult concepts to define. They do not qualify as alternate universes for a variety of reasons. First, they usually are far more limited in temporal and spatial terms than any known Universe. Second, they are not part of the Omniverse construct. Third, they are usually set apart as they either connect with or are contained within a Spatial-Temporal Reality, usually in one universe. Likewise, they do not qualify as other dimensions because they do not exist on a broader spectrum, nor are they accessible by means of inter-dimensional travel. Unlike alternate universes, or other dimensions, planes are not usually accessed through more typical scientific means. Instead, planes are usually accessed through various mystical or supernatural means, including various forms of astral projection, mind or conscious altering states, or actual spell use. Similarly, it is also known that many planes serve as power sources for various forms of magic. Specifics vary across the spectrum, but many forms or schools of magic rely on the ability to use spells to draw energy of various forms from other planes of existence. This mystical nature thus becomes one of the key differentiating points to define planes from other levels of reality. Little else has been revealed concerning them."@en . "A Plane, or Plane of Existence, is a realm or dimension that exists parallel to, within or outside other planes. There are eleven planes in existence. Travel between planes is typically possible through teleportation or portals. However, not all planes are accessible by all beings and some planes are only known to a few beings."@en . . . . "20"^^ . . . "3"^^ . "Plane"@en . "Planes are conceptual invisible walls surrounding a freestyle nunchaku practitioner. They are used to describe the location of the nunchaku. The ones to your sides are called walls. The one above your head is the roof. Below your feet is the floor. Simple enough so far. The plane in front of you is the face. And behind you is the back. Now, imagine a flat table top at waist height, this is called the table. The high table is a parallel plane at shoulder height. And the low table is at knee height. During single nunchaku, the walls are referred to as the near wall and far wall depending which hand the nunchaku is in. If the nunchaku are in your right hand, the right wall is the near wall. Likewise, all other left/right naming is dependant on which hand the nunchaku are in. If your nunchaku are in your right hand, your right hip, right knee are your near hip, near knee and everything left is far hip, far knee, etc. During double nunchaku they are simply the left wall and right wall. Between the two walls and parallel to them, where you clap your hands, level with your nose is the core plane. Between the face and the back running through the middle of your body from shoulder to shoulder is another plane called the cross. Parallel with the walls and the core is a plane that runs between your arm and your body, through your armpit. This is the cavity. Like the walls, depending which hand you've got your nunchaku in you have a near cavity and a far cavity."@en . "--05-29"^^ . "Cardboard Pieces"@en . . "Two Chairs"@en . . . . . "Write the first section of your page here."@en . . . . . . . "Bonez's plane is where most of the \"Save The Pokopets!\" mission occurs. It is orange, and is a cargo aircraft."@en . . "There is something greater than the physical world of Azeroth. It lies infinitely far away, yet also infinitesimally close. It has places of brilliant purity and the darkest chaos. Creatures of air, fire, and shadow call these places their homes; and those from Azeroth who dare to travel into these realms will find them unlike anything they have ever seen before."@en . . . . . . . "Fan Motor"@en . . . . "Each image in the Creatures series lies on an image plane. A plane is a number that represents the Z-order - how \"far away\" a thing is - in the 2D worlds of the Creatures series. Each sprite is placed on a plane, and the ordering of the planes determines how the sprites overlap one another, and how far 'forward' or 'backward' objects appear to be in the world. This is necessary because otherwise the game engine, being based on 2D sprites, would not know how to treat overlapping images. The planes are drawn in increasing number."@en . "116"^^ . . "Tuba"@en . . . "Construction"@en . "Locker"@en . . "The Plane was a Pre-Alpha/unreleased vehicle mount that was scrapped."@en . . . . . . . . "Fan Propeller"@en . "A separate realm of existence in which deities reside and draw their power."@en . "Trophy"@en . . "To \"plane,\" in the jargon of the avout, is a verb meaning \"to thoroughly defeat\", and is used most often of formal verbal dialogues. To be planed is thus to be thoroughly defeated, and to plane another is to win the contest soundly. It is possibly derived from the idea of a geometric plane, or flat, two dimensional space; in martial combat, when one is defeated, one is generally left lying on the ground and thus forming a \"plane.\""@en . "material item"@en . . "white"@en . . . "http://wow.joystiq.com/2011/05/22/know-your-lore-the-warcraft-cosmos-part-one-the-material-plan/|desc=Know Your Lore: The Warcraft cosmos, part one: The Material Plane"@en . . . . . . . . "A Plane, or Plane of Existence, is a realm or dimension that exists parallel to, within or outside other planes. There are eleven planes in existence. Travel between planes is typically possible through teleportation or portals. However, not all planes are accessible by all beings and some planes are only known to a few beings."@en . . . . . . . . . . . . . . "Built by: Owner: Capacity: Top speed: Height: Materials used: First appearance: Other appearances: The Plane was only seen in \"Cool Hand Ed.\" Edd was forced to build it to escape from school by Eddy. The plane was constructed mainly out of a locker and other junk collected around their school. The engine was a fan motor inside a trash can and was quite powerful for its size. It had a maximum speed of approximately 30 mph, much slower than most real aircraft. It should be noted that the plane was one of the few aircraft built that actually worked. It was meant to carry Edd, Eddy, Ed, and Jonny back to the Cul-de-sac. An alarm bell rang, signaling that the boys were found out to be ditching class, forcing an early takeoff. Although it managed to fly at first, despite Edd insisting it was incomplete, it only contained three seats. In addition, there was too much weight, resulting in Jonny being ejected to keep the plane airborne. The plane crashed into the school and was destroyed when Edd's sweater got caught on a branch, since he was hanging on to the end of the tail fin, and the plane was propelled backwards. However, after they crashed into the school, the dismissal bell rang. Therefore, the Eds would have only skipped a few seconds of school."@en . "Plywood Pieces"@en . "Planes are conceptual invisible walls surrounding a freestyle nunchaku practitioner. They are used to describe the location of the nunchaku. The ones to your sides are called walls. The one above your head is the roof. Below your feet is the floor. Simple enough so far. The plane in front of you is the face. And behind you is the back. Now, imagine a flat table top at waist height, this is called the table. The high table is a parallel plane at shoulder height. And the low table is at knee height. If the nunchaku are in your right hand, the right wall is the near wall."@en . "Jogging Pants"@en . . . . "Each image in the Creatures series lies on an image plane. A plane is a number that represents the Z-order - how \"far away\" a thing is - in the 2D worlds of the Creatures series. Each sprite is placed on a plane, and the ordering of the planes determines how the sprites overlap one another, and how far 'forward' or 'backward' objects appear to be in the world. This is necessary because otherwise the game engine, being based on 2D sprites, would not know how to treat overlapping images. The planes are drawn in increasing number. Another good explanation of this can be found in the Gumby Doll tutorial by Spotling. Creatures occupy image planes 1000-3000 - take note of this when designing vehicles. If the plane is a large number (about 3000 to 4000) then it looks like the Norns walk behind the object. If the plane is a small number (about 500 to 1500) then the Norns appear to walk in front of the object. If the plane is between 1500 and 3000, then some Norns seem to walk in front, and other Norns walk behind the object. Avoid using numbers below 500 or above 5000, because weird things start happening, like the object disappears behind the background or appears in front of the pillars. To appear correctly, things like vehicles that carry creatures must be built with a back and a front in suitable planes."@en . . "169401093"^^ . "Plane"@en . "30.0"^^ . . "A plane is a flat two-dimensional surface that extends infinitely into all directions. There are many different ways to represent a plane. In multivariable calculus, planes are usually represented in scalar form; that is, or In linear algebra, planes are usually represented in vector notation. This can be done in two ways. The first is to define a point on the plane and the vector normal to the plane; for example, The scalar equation of this plane will be A plane can also be defined by a point and two non-parallel vectors"@en . . "1000"^^ . . . . "A plane is a flat two-dimensional surface that extends infinitely into all directions. There are many different ways to represent a plane. In multivariable calculus, planes are usually represented in scalar form; that is, or In linear algebra, planes are usually represented in vector notation. This can be done in two ways. The first is to define a point on the plane and the vector normal to the plane; for example, The scalar equation of this plane will be A plane can also be defined by a point and two non-parallel vectors File:Square pyramid.png This geometry-related article contains minimal information concerning its topic. You can help the Mathematics Wikia by adding to it."@en . . "Write the first section of your page here. Write the second section of your page here."@en .