"Always neutral"@en . . "The Shield Guardian is a unique enemy (unnamed in-game) that is featured in Blood Omen 2. It is encountered only once, in Chapter 11:The Hylden City, where the guardian appeared to protect the Hylden shield generator. Like the similar 'the Gunship' (encountered in Chapter 10: the Wharves), the Shield Guardian behaved like an , hovering around the shield generator room and repeatedly shooting at Kain with green projectiles.[BO2] The guardian was invulnerable to usual methods of attack and was only incapacitated when Kain activated four nearby Glyph seals, collapsing the supports of the shield generator, dropping the machine onto the guardian and burying it in rubble.[BO2] With the shield generator destroyed, Vorador and Janos were able to Teleport into the Hylden City."@en . "5"^^ . "Shield guardian"@en . . "82"^^ . "unknown"@en . . "Full: For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16...67 and Shield Guardian ends. Concise: (10 seconds.) 75% chance to block. Block effect: target ally and all nearby allies are healed for 16...67, and this spell ends. __TOC__"@en . . . . "1"^^ . "fires green projectiles"@en . . "+16/+11/+6"@en . "24"^^ . "More than 1,200 lbs."@en . "Shield Guardian"@en . "hovering"@en . . "A shield guardian was a powerful construct created to defend arcane spellcasters."@en . . . . "The Shield Guardian is a unique enemy (unnamed in-game) that is featured in Blood Omen 2. It is encountered only once, in Chapter 11:The Hylden City, where the guardian appeared to protect the Hylden shield generator."@en . . "Large"@en . "Full: For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16...67 and Shield Guardian ends. Concise: (10 seconds.) 75% chance to block. Block effect: target ally and all nearby allies are healed for 16...67, and this spell ends. __TOC__"@en . "The Shield Guardian"@en . "7"^^ . . . "540.0"^^ . . "22"^^ . "10"^^ . "large"@en . "Shield Generator Guardian"@en . "The Shield Guardian"@en . "250"^^ . "Shield Generator Room, Hylden City"@en . "nearby Glyph seals can topple Shield Generator onto the guardian"@en . "5"^^ . . "none"@en . "Blood Omen 2"@en . . "Large"@en . "10"^^ . "8"^^ . . "3"^^ . . . . . . . "Any"@en . . "5"^^ . . . . "nw_shguard"@en . "Any"@en . "10"^^ . . "bar of steel"@en . . . "A shield guardian was a powerful construct created to defend arcane spellcasters."@en . "understands commands in any language but can't speak"@en . "15"^^ . . "Race: construct Alignment: true neutral Armor class: 24 Hit points: 82 Attack bonus: +16/+11/+6 Damage: 1d8+6 bludgeoning damage (creature weapon) Hit dice (level): 15 Challenge rating: 13 Size: large Regeneration: +5 Trained skills:(\u2021) none Feats: darkvision, weapon proficiency (creature) Blueprint:(\u2021) nw_shguard Craft drop: bar of steel"@en . . . . . . "10"^^ . "13"^^ . "5"^^ . . "Race: construct Alignment: true neutral Armor class: 24 Hit points: 82 Attack bonus: +16/+11/+6 Damage: 1d8+6 bludgeoning damage (creature weapon) Hit dice (level): 15 Challenge rating: 13 Size: large Regeneration: +5 Trained skills:(\u2021) none Feats: darkvision, weapon proficiency (creature) Blueprint:(\u2021) nw_shguard Craft drop: bar of steel"@en . . . "Shield guardian"@en . .