"27750.0"^^ . . "Think Of The Children"@en . . "Cette page d'homonymie regroupe les articles qui proposent une liste des missions principales dans chaque \u00E9pisode de la s\u00E9rie Grand Theft Auto."@fr . "You have to retrieve 10 Batteries from police cars in the marked location. Each battery occupies 1 inventory space so clear your inventory before going out.\nLocation Map:http://deadfrontier.wikia.com/wiki/File:P13_Battery_Acid.jpg"@en . "4"^^ . "That's My Map"@en . . "The following is a list of missions in The Operative: No One Lives Forever and is in accordance to the PC version. Normal storyline/gameplay missions are in bold. Cutscene/training missions are in normal font style."@en . . "You need to kill 50 \"Tendrils\" at the marked location. Make sure to bring some friends and some ammo, there will be moderate to high aggro around the area. Multiple Tendrils will spawn at a time and are quite fast, but are really easy to knock back with critical hits. The mission is will be much easier if you have a chainsaw, since Tendrils tend to run straight into it, constantly knocking them back.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_tendril_strike.jpg"@en . . . "Once you enter the mission area , you are told to kill a Flaming Black Titan and loot it's corpse for a blood sample. Aggro will be infinite as well, making this one of the more difficult missions. If you enter the north western corner of the block, you will find a fenced area south of the entrance. If you can get behind this fenced in area before the Flaming Black Titan spawns, you may have a chance if you don't have a mini-gun and drugs. \n\nWARNING: THE FLAMING BLACK TITAN IS THE MOST POWERFUL BOSS IN INNER CITY!!!\n\nIt is recommended to carry plenty of ammo and bring friends, a speed boost and damage boost if you can buy one, note that there is extremely high aggro in the area."@en . "Missions (formerly Quests) were tasks given to players to complete, they would be rewarded with money, items and clothing. The Mission list (found by pressing the Goals icon at the bottom of the screen) had marks to show how much of the Mission was completed."@en . "Chopper Down"@en . "115000"^^ . . . . . . . "7800.0"^^ . "Find a lost doll. You must retrieve a lost doll 3 blocks south of Nastya's Holdout. Looting it has a random chance, but it's not impossible to find."@en . "Soldier!\n\nRemember that chopper that came down? The geeks back at the lab played back the flight recorder and it seems that the helicopter was carrying some kind of important cargo. Apparently some scientific data of vital importance, possibly saved on a hard disk of some sort. Well, those egg heads have come up with some good sh*t in terms of weapons in the past, so I told them I\u2019d help them if I can. We need to recover that hard disk and bring it back to the fort.\n\nI\u2019ve marked on the map the location of the crash. Get out there double-fast and bring back that data."@en . . . "Missions were added to Exodus 3000 around December, 2007, with many more added in 2008. There are almost 100 missions available (counting the hidden missions). To start a mission you must first find it through either landing on a plain, crater, ruins, dunes, settlement, or a homestead. Once you find a mission it will be saved under the missions tab. You must activate a mission by clicking \"activate\" in the missions area, in order to be able to complete it. Each mission will give you experience points based on the difficulty of finding and completing the mission. Experience points are gained from completing various missions. Experience Points can be used for a discount of ten or twenty percent on all purchases of moves, radar upgrades, and homestead moves. Experience points also make it ea"@en . . "Spiders, Spiders Everywhere!"@en . "2600"^^ . . . "Thanks for coming on such short notice.\n\nWe just received a distress call from a small convoy of survivors. The radio signal was broken and fuzzy, but from what I could gather they had gone out scavenging for medical supplies when a group of the infected followed them back to their hideout. They are low on ammunition and have no other means of fighting off the infected. The panic in their voices and the screams in the background tell me they are almost out of time.\n\nThe rest of my men are too exhausted from the raid last night to handle this rescue mission, so I'm counting on you to save these survivors and bring them back here. I traced the location of the radio signal, and I've marked it on your map. Please do what you can to save them."@en . "Kill 8 leapers and loot them for blood samples. Be extremely cautious as leapers can deliver a one hit kill. Multiple leapers, up to or more than, twenty will spawn at once, even on single player mode.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Big_Tounges.jpg"@en . . "Missions are a way to earn money and points on CnR. To complete a mission, you must complete the given task in a limited time. There are lots of different missions, ranging from item delivery missions to robbery missions. Usually they are started by typing a command in a specific vehicle or while in a checkpoint."@en . "Soldier!\n\nThe egg heads have made some progress in their 'spider studies' but are now b*tching about needing more samples. Only this time, they ain't interested in those dinky little ones. Oh no, they reckon the key to finding a weakness is only going to be found in an extremely advanced stage of mutation, or some other sci-fi nerd BS to that effect. In simple terms, that means they need the blood from one big ass spider, and I sure as hell ain't doing it.\n\nSince sh*t rolls down hill around here, it looks like you're the one for the job. The egg heads gave me some possible locations for just such a spider, which I've marked on your map. Go find that giant bastard, put a cap in it's ass, and get me that damn blood sample ASAP."@en . "Aww sh*t. The doc reattached my bro's hand, but somethin' happened. He started gettin' sick, high fever, delusions, sores appearin' all over his goddamned body. That damn hand was infected! Sure enough, he's infected too by the looks of it.\n\nAnyhow, he's damn pissed. I talked to one of our science geeks and he thinks we might be able to halt the change if we can get the right combination of drugs into to his body quickly enough. Of course we don't have what we need.\n\nI've marked a location on your map where our science dudes think you might be able to find these drugs. Probably be hidden in some supply trucks or somethin'. Go there and get the sh*t so we can fix my bro up."@en . "22000.0"^^ . "6000.0"^^ . . . . "Find Dr Adler in the marked area. He can be found alive anywhere in the area. Stay near him until he finished talking.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_itchy_scratchy.jpg"@en . . . . . "Kill 30 Bones in the highlighted area. Make sure to bring lots of ammo and friends for this mission. Bones will start spawning in an enraged state and in large amounts at once."@en . . . . "Soldier!\n\nSomehow the mess hall \u201Cacquired\u201D meat that was infected with the N4 virus. Luckily most of our men were out scouting at the time, but at least 5 females have shown symptoms of being infected. The scientists have done tests, and it seems to be the same strain as the mutation that creates the \u201CMothers.\u201D\n\nYup that's right, I'm talking about those ungodly, hairy as an ape, 15ft pregos from hell! I need you to collect blood samples from two of these existing beasts as quickly as possible, maybe our nerds can figure out a way to stop this before this sh*t gets ugly. I have marked a hot spot for these b*tches on your map. Get to it!"@en . . . . "__NOWYSIWYG__ Missions in the 3D mode were released for Gold Members on August 09, 2011. Players without Gold Membership gained access to missions on August 24, 2011. The missions are activated by entering one of the five Outposts. To finish a mission you need to complete the objective and return to the outpost before the mission expires. The reward values in parenthesis are the rewards for Gold Members."@en . . "My Boys Need Beer"@en . . . "I swear that some of these people must think I\u2019m their Daddy. They can\u2019t do a damn thing for themselves!\n\nSo this here is the deal. These dummies are planning to head out to the sticks to live, figuring they can avoid the infected better out there. They got some workin\u2019 vehicles, but they ain\u2019t got gas. You\u2019d think they would\u2019ve mentioned that before now, right? It was funny as hell watching ole\u2019 dumbass Hank turnin\u2019 the key in the pickup and wondering why it still wouldn\u2019t crank up! Ha Ha!\n\nWell they ain\u2019t going nowhere till they have some gas for the vehicles. There are vehicles all around here with gas that you can syphon. Just stick a tube in there and suck on it until the gas flows out. Shouldn\u2019t be too hard for ya, I figure you\u2019ve had plenty of practice at that sorta thing right? Ha! I\u2019m just pullin\u2019 yer chain buddy. I marked the best locations to look for vehicles on yer map, get to it."@en . "196000"^^ . . . "Collect 10 toys in the highlighted area. High aggro will fill the area once you entered it. Make sure to bring a crowd control weapon or a descent pistol/rifle. The loots will respawn and the aggro will decrease for a while if one often re-enter the area, making the looting part easier.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Think_Of_The_Children.jpg"@en . . . . "Sometimes other empires will seek your assistance in some matter, such as a request for resources or to attack an enemy. When a mission comes in, you can choose to complete or reject it within the time limit shown (note - you won\u2019t be able to reject the mission once the countdown passes the halfway point). Failing to complete a mission or repeatedly rejecting missions will hurt your standing with the empire making the offer, while accomplishing the mission will raise your standing with them and possibly provide some other reward."@en . . "Battery Acid"@en . . "The Missions in Lego Indiana Jones: The Original Adventures are the levels that players must complete in order to progress through the story. In each mission the player gains True Adventurer status, studs, and artifacts. Once a mission is completed following the Story mode, the player can then enter it later in Free Play mode."@en . . . . . . "16.0"^^ . "16000.0"^^ . "I can't believe it! My wife Charlotte is still alive! One of our patrols spotted her not too far from here. Unfortunately they weren't able to reach her before she ran off again.\n\nI'm mounting another operation to find her. My men and I are going to split up and search the east of where she was spotted. I'd like it if you could tag along and check out the western side, we can use all the help we can get.\n\nI've marked the location on your map. Please go there and help us find her!"@en . . "You're asked to siphon fuel from abandoned cars north of the Outpost. It is a short 6 block walk to the mission area, with 4 areas east to also loot from. When you enter the area, you are asked to retrieve 10 cans of fuel, which can be looted from any lootable car. Aggro will remain as quiet as you are, so a melee weapon and a pistol/rifle are highly recommended as always. If you go to the area east of the initial area , there is a gas station with many cars in the south west corner that will be able to get you most of your fuels. \n\nThis mission is kind of similar to the \"Suck On This\" mission at Doggs Stockade"@en . . . "103000"^^ . "Soldier!\n\nOur scouts are reporting rapid increases in the number of rumblers in the far eastern part of the city. I'm worried they may end up swarming towards the Fort at some point. And that sure as sh*t ain't a risk I'm willing to take.\n\nI've marked their location on your map. Get over there and blow those bastards away ASAP. Be warned tough, they are tough as hell, so be sure to bring your big guns."@en . . . "In order to finish this mission, you'll have to find Peter by killing a Mother. Aggro can be high once you've entered the highlighted area north of Fort Pastor. Once you have killed the Mother, loot the dead body for the Child's body. Bring some ammo and friends if needed.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Missing_boy.jpg"@en . "Betsy Is Broken"@en . "Soldier!\n\nI assume you're familiar with tendrils? Over in the eastern part of the city the numbers of those tentacle b*tch mutations appear to be growing at a staggering rate. If you've ever encountered one you know those things are as deadly as sin. Ultra fast, ultra long reach, and ultra deadly. I can't risk those things getting anywhere near our civilians.\n\nI'm sending a team of my best men out to exterminate those b*tches ASAP. I'd like you to join them. Rendezvous with the men at the location I've marked on your map and wipe those monstrosities out!"@en . "Soldier! Do you see this? This wrist watch was passed down from my great grandfather. Look at it now. One of those goddamn Leapers shot his tongue at me and hit my watch instead of my arm. This damn watch saved my life, but now it\u2019s basically destroyed.\n\nI\u2019m going to try and have this watch repaired, but until then I need to have a decent, working replacement. I can\u2019t conduct a military maneuver with a goddamn sundial!\n\nYou seem like the kind of sissy that would have an eye for fashion, am I right? I need you to go loot, er... I mean find me a replacement watch. Chances are some dead guy will have one. I\u2019ve marked a likely location on your map."@en . . "190000"^^ . . "Locate and rescue 5 civilians in the marked area. High aggro should be expected. Some of the civilians will be using weak melee weapons such as baseball bats while others will be in tight spots.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Gold_Star.jpg"@en . . . "Put Them Down"@en . "11500.0"^^ . "The objective of this mission is to eliminate four burning infected in the designated area. Shortly after entering the area, several burning zombies will appear. While not impossible, engaging the whole group can be very challenging, especially for inexperienced survivors. A good strategy is to trap the group behind a fence or wall and eliminate the enemies one by one."@en . . "Missions (also known as Quests) are tasks that players perform for rewards, new characters or job advancements. They generally involve doing various tasks, such as defeating a certain amount of monsters or collecting a certain amount of a special item dropped by a monster or boss."@en . "We've located a group of five large, heavily mutated infected to the North-East of this installation. They appear to be heading in this direction. Due to their immense size, speed and huge attack range I am concerned our defenses may not be able to keep them at bay. The only reasonable solution is to head them off and take them down before they can do any damage to the bunker and it's inhabitants.\n\nI've marked the location of these beasts on your map. Head there and put them down before they can reach this facility."@en . "Missions was the fourth episode of the second series which aired on April 19th 2005."@en . "Sickle Armed Bastards"@en . "76000"^^ . "Missions are a basic feature of the game play in the S.T.A.L.K.E.R. games. Fundamentally, they consist of a series of objectives for the player's character to fulfill, and text that both explains the objectives and tells a story. Missions sometimes create spawns associated with the objectives. Completion of all the objectives usually brings a reward. The objectives and initial text of a mission are listed in the Tasks section of the PDA, and the mission selected in the log may provide a mission marker on the map."@en . . . . . . "Mother Lovin'"@en . . . . "Missions can be viewed by touching the \"Rating\" Button on the left side of the screen below the Squad Battle button. There can be up to 4 active missions at a given times. These missions require you to climb the leader-boards to get increased rewards for each subsequent position. You can add to your score for these missions by fighting while it's active. Only the winners get points added to their mission score. If you are curious you can view the Missions screen and compare your score to the top players. PetevB has an excellent guide to winning best pilot of the hour at Thread:49765."@en . "Kill 2 Flaming Giant Spiders in the highlighted area not far from Fort Pastor. Make sure to bring medical kits and lots of ammo for this mission. It's best to play single mode to prevent more FGS to come out. The Commander will help you with his minigun and will bring 3 of his men with Assault Rifles.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Sixteen_Legs.jpg"@en . . . "Big Brother"@en . . "12500.0"^^ . . "The Rescue"@en . "Missions are efforts to spread religion."@en . . "Disarmed"@en . . "5.0"^^ . "2750.0"^^ . . "Missions are quests that advance the main storyline in Mass Effect, Mass Effect 2, and Mass Effect 3. The list contains all of the missions available within the game, and indicates how their names will change as the story progresses. Click on the links below for detailed walkthroughs. Note: Most mission names below are linked to the relevant section of the walkthrough rather than their own pages. Because of the intertwined nature of most missions, the link may not lead to a section specifically about the mission name but you will certainly find relevant information."@en . "Power Trip"@en . "You have to get a radio from a police car in the marked map. Just one.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_communication_is_the_Key.jpg"@en . "Some sort of infection has broken out within the precinct. Luckily, it doesn\u2019t seem to be related to the N4 virus. However, with such close living quarters many of the more older residents and children have fallen very ill in a short space of time. I just ordered a temporary quarantine of the sick in the back of the building until we can get the necessary medical supplies for treatment. I fear that if we don't get some anti-biotics soon half the precinct could be dead within a month.\n\nI would like you to go scavenge through some of the abandoned medical trucks that I\u2019ve marked on your map, and bring back whatever you can find."@en . "Missions are a variety of different tasks that allow you to earn extra VP and sometimes even XP. New missions are unlocked every 5 levels, up to 25."@en . "Find a box of medical supplies and bring it back to the Holdout. It can be looted off of a truck abandoned in the area indicated on your map."@en . . "We recently rescued several of my colleagues, including Dr Radcliffe from our overrun sister facility. Just before he escaped Dr Radcliffe managed to extract all of their research data to a portable disk drive. He entrusted the disk to Adam, a younger and fitter member of the team who he thought would be more likely to survive. Unfortunately we haven't managed to locate Adam yet.\n\nI've marked the location of the sister facility on your map. Please search the surrounding areas for Adam and either rescue him, or retrieve the missing disk drive from his body."@en . "Secronom Unlocked"@en . "Generator Trouble"@en . "Secronom Bunker"@en . "74500"^^ . "197500"^^ . "We received a radio signal yesterday from a group of survivors who were looking for a safe haven. I gave them our location, and instructed them to follow a back-alley route through central Fairview. We expected them to arrive at the holdout yesterday afternoon, but they still haven't shown up and they are not responding to our radio alerts.\n\nI have a bad feeling about this one. I need you travel to their last known location, the source of yesterday\u2019s radio signal, and search for any clues as to what might of happened to them. I've marked the location on your map."@en . "Soldier!\n\nEver seen one of those huge tentacle b*tches? Well, a few weeks ago our egg heads had some of my men put a tracking device on one. Some sh*t about learning the behavioural patterns of the infected in the advanced stages of mutation. Sounds like a load of horse sh*t to me.. Apparently the egg heads have lost their remote connection, and now the only way to collect the data is to physically retrieve the device. They seem to think this is data important enough risk my men's lives. Well I sure as hell don't agree!\n\nHowever, I haven't got a problem sending you in instead. I want you to go to the location marked on your map, find the she-beast, kill it, and get that damn tracking device back here on the double."@en . "Yesterday I sent out a couple men to exterminate what I thought was a normal tentacle woman. Evidently a new mutation is occurring, because this one was huge! The damn thing ripped their car in half in one swing!\n\nThe boys at the lab need a blood sample to try and understand why this mutation is occurring, and to help us find a way to stop it. This isn\u2019t going to be an easy mission for anyone, but it has to be done. If these things keep mutating like this we may become unable to fight them with our current weaponry.\n\nI\u2019ve marked the location of this creature on your map. Get over there and get that blood sample. I\u2019m going to round up some of my best men, and we will meet you there to assist."@en . . "Kill 350 Longarms in the designated area. Expect high aggro. Bring a good crowd control weapon , lots of ammo and friends to defeat the horde of Longarms and other infected. \nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Intercept_The_Unknown.jpg"@en . "Missions are what you have to get through on Story Mode in The Warriors video game."@en . "70000"^^ . "75500"^^ . "Crush The Opposition"@en . "Missions / Accomplishments are automatically finished by fulfilling the requirement. They work like hidden objectives that reward you with Condition Accessory. There are a few different conticions to have an mission/accomplishment revealed, but they fall into two main patterns: \n* display if over 50% complete \n* display only if 100% complete"@en . . "Loot three supplies trucks for medical supplies in the area indicated by map. Heavy aggro will begin while you are in the area; most likely after you have looted all the supplies."@en . "Go to the marked area. Collect 10 blood samples from tendrils. Expect high aggro. Bring friends or good crowd control weapons. Many tendrils will spawn at one time and not all will be lootable. Make sure you have 10 open inventory spots. As said before, a chainsaw is recommended because, for some reason, Tendrils like to hug it to death.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_blood_harvest.jpg"@en . . . "__NOWYSIWYG__ Missions in the 3D mode were released for Gold Members on August 09, 2011. Players without Gold Membership gained access to missions on August 24, 2011. The missions are activated by entering one of the five Outposts. You are allowed to play two missions per day per outpost which means ten missions per day if you run between outposts. This means you can do a mission at Precinct 13, then do a mission at Fort Pastor within the same day. However, you cannot accept a mission in a second outpost if you already have an active mission in any other outpost. If you do not finish a mission on time and are still in the process of doing it, the mission will end. It will not be shown on the map anymore, and you will not be able to finish it. To finish a mission you need to complete the objective and return to the outpost before the mission expires. The reward values in parenthesis are the rewards for Gold Members. All missions listed here are in order from top to bottom. Every mission has the same time limit to accomplish which is about 10 hours before it expires. After each mission, there will be about a 1 hours and 30 minutes break before the next mission begins. When all missions have been accomplished, the mission cycle will repeat over again from the top to the bottom. In this way, if a player misses a mission he/she can still try it when the next mission cycle begins."@en . . . "Go to the highlighted area and kill five infected friends. Once you kill them you'll find few bodies that can be looted with an ID profile card or wallet. Expect high aggro. The only zombies that will drop ID cards or wallets are irradiated zombies.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Put_Them_Down.jpg"@en . . . . "79000"^^ . . . . "19000"^^ . "Mission 1: Right Stuff Mission 2: Dangerous Grounds Mission 3: Joint Venture Mission 4: Attic Raid Mission 5: Toilet Terror Mission 6: Run The Gauntlet Mission 7: Night Blitz Mission 8: Yankee Support Mission 9: Car Clash Mission 10: Showdown"@en . "We have a big problem. The infected usually wander past the holdout without paying too much attention. In the past few days I noticed that their population in this sector has been growing rapidly. I even noticed a few trying to climb the outpost walls and having chunks of flesh ripped off on the razor wire. They are becoming far more determined. None of them have breached the walls yet, but it\u2019s only a matter of time.\n\nWe need to dramatically cull the population of infected outside the Holdout. I'm going to take a team of my best men out and exterminate as many of them as I can. I'd like you to accompany us on this mission - the more firepower the better.\n\nWe'll rendezvous at the location I've marked on your map."@en . "109000"^^ . "We have a major problem friend. See that table over there? Those two pistols are all that\u2019s left of this morning\u2019s patrol. You\u2019re right... it didn\u2019t go very well. A horde of scythe armed freaks are approaching the precinct, and they are approaching very fast. My men tried to draw them away, and they managed to buy us a little time, but they paid for it with their lives...\n\nWe must act now if we are going to avoid a full out assault on our precinct. The women and children living here have already been exposed to enough horror to last a lifetime.\n\nI need you to head out and eliminate this horde of Reapers before they get here. I have marked their current location on the map. Good luck."@en . "Find and bring back to the Holdout 3 crates of food supplies. They can be found in lootable trucks scattered around the areas marked on your map."@en . "It is advised to enter the mission area on the north eastern corner. The group of Soldiers will be in front of you by a large army van. Speak to them twice to complete the first objective of meeting up with the men. Then, slay 1,000 infected to complete the mission. There is a large tennis court directly south of the Soldiers that you can use to your advantage. Otherwise, head down to the south eastern corner for a nice, clean square to grind. It is not advised to stay by the Soldiers since there are too many obstructions in the road that may lead to death or serious injury. Plus, using the 5 Soldiers will decrease your EXP gain."@en . . "Soldier!\n\nHave you had any encounters with the Leapers? These things have super long, poison tongues. One touch of that sh*t and you're dead and buried in a matter of seconds. Anyway our egg heads want to study that poison, and see if we can somehow turn it against them.\n\nI sent out one of our jeeps earlier with a spotter to try and locate some of the leapers. Turns out there are a few of them just up the road. I marked the location on your map. Get over there and grab us some blood samples!"@en . "112000"^^ . "Tendril Strike"@en . . . "You are given three areas where these parts could be found. All three areas are 8 blocks away from the Outpost , making it a relatively short walk to and from the mission. These three areas give you options... if you want easier enemies while doing the mission, head straight 8 down to enter the Dark Red Zone. If you want the more difficult enemies and better loot while you try to find the machine parts, head 4 right 4 up. Regardless of where you go, once you enter the mission area you are prompted to collect 5 machine parts, which can be looted either from the white vans or the pick up truck models with the boxes in the flat bed. These vehicles litter the streets, so you should have no problem picking up 5 in one area. Aggro is like any other street."@en . "Blood Hounds"@en . . . "309000"^^ . "Missions are one of the three possible ways of winning Fusion Matter and unique items. All of the missions depend on the player's level. They are handed out by the Cartoon Network characters in the game and normally consist of or a combination of the following goals, being timed or not: \n* Meet a certain NPC on the map. \n* Talk to another NPC. \n* Defeat a certain number of enemies. \n* Collect and deliver an item or object. Missions are stored in the journal after being completed. The journal divides the missions into 3 types:"@en . "This mission is located relatively far from the Outpost in the Eastern Zone. In terms of Bestiary, this is Dark Red Zone. As soon as you enter the area you will soon find yourself surrounded by flaming dogs. If you enter from the north western corner, there is a tennis court not too far south of you to use to your advantage. After slaying the dogs, loot their corpses for blood samples and head back to Secronom Bunker."@en . . "You are given three areas in the SE zone near the Extraction mission to find the scientist. When you enter the correct area, you quickly find out that the scientist has been killed and the hard drive must be looted from his dead body. Aggro is minimal, much like the previous looting missions."@en . "8100.0"^^ . . . . "500.0"^^ . . . "Missions is a new feature in the Battlefront series added to DICE's Star Wars Battlefront. There are three types: Survival, Training Missions, and Battles or Hero Battles."@en . "Loot 5 blood samples from the red-skinned zombies in the marked area. They can be commonly found in the junkyard in the bottom-left corner. A moderate level of aggro is highly expected during the search."@en . . . "The mission area gives you three connected instances south east of the Outpost to find the group. Once you enter the first instance, you are instructed to rescue 6 survivors. Each instance holds 2 survivors, one of which will be a Soldier with a machine gun and a Scientist with a pistol or a melee weapon. The Scientists seem to take more talking to convince them to go with you. The Soldiers will reflect on what monstrosity they just saw Aggro is max and infinite, so a large amount of ammo is necessary to complete this mission. Note that two areas are in Dark Red Zone and one area is in Black Zone. When you complete the mission, you can take advantage of the infinite aggro and grind to your heart's content, but be weary that the aggro will be gone once you complete the mission and leave the instance."@en . "Loot a watch off a dead corpse in the highlighted area. High aggro will be common in the area while looting.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Times_Up.jpg"@en . . "No! I'm such an idiot! Why did I have to tell her? What have I done? Argh...\n\nI'm sorry for my outburst, but I think I'm losing it. Like a fool I told Sabrina about the photo, and about how her mom might still be alive. Big mistake. She got all upset and wanted to go looking for her right away. I tried to explain to her that we had to wait for the men to get prepared, but she wouldn't listen!\n\nNow look what's happened! She's run off too! The only two people I have left in this world, gone...\n\nPlease, PLEASE, you have to find her! I can't lose her too! She must have gone to the place where the photo was found. I've marked it on your map. Please hurry! She is only a little girl..."@en . "Stellar Dawn has been confirmed to have missions or quests within the game. It has been said that the term \"Missions\" is used to promote the modern/sci-fi setting of Stellar Dawn and that they will be similar to quests within RuneScape. Vehicle upgrades are suspected rewards from these missions. Missions will likely gradually become harder, longer, or more complicated as the game progresses through the requirements needed to complete each mission. However, it is speculated that it will be counter-balanced by the rewards given. Stellar Dawn's missions can most likely be compared to quests of other MMOs, like Runescape in which the player character embarks on a task with various challenges and rewards."@en . "Tentacles Everywhere"@en . "Go to the highlighted area and kill 300 rumblers. Be sure to bring some ammo. Auto shotguns and Heavy Machine Guns recommended. Be warned of Longarms and the frequency of Tendrils as the designated area is located in the End Zone.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Bring_your_big_guns.jpg"@en . . . . "Chemistry Time"@en . . . . "195000"^^ . "130000"^^ . . . . "13000.0"^^ . "Where The Hell Is He?"@en . . "73000"^^ . "I made an arrangement so to speak with the Red Fists, one of the other... uh... groups in the area. I sent Tony over to make the trade. Only, according to them, Tony got bit en route and so the RF had to finish him off. Maybe that's the truth, or maybe they just wanna keep the package and the money for themselves. They claim otherwise, but they ain't coming all the way here to make the delivery.\n\nOf course, I ain't no damn fool. These suckas have a lot to gain from my death, so I need someone else to go in my place...\n\nI've marked the location for the pickup on the map. I'd like you to go there and get my package. If those punks give you any trouble then you have my permission to wax them on the spot. Also, don't even think about taking a look inside the box. It's strictly... uh... confidential."@en . "You have to kill 100 Reapers in the Highlighted area expect high aggro.\nThere is a tennis court with a large fence on the southest road which can help.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Fear_the_reaper.jpg"@en . . "24000.0"^^ . "One of our teams was out on a mission last night and encountered a large group of infected. In an attempt to halt their advance, the men threw petrol bombs. The flames quickly decimated the infected, all except one of them. The fire actually seemed to make this one stronger. It just kept burning whilst still chasing them. The men eventually opened fire, but this infected just didn't want to die. In the end it took over 600 rounds to bring him down.\n\nThe scary thing is that I've heard similar stories several times before. The boys at the lab think that there is a new mutation appearing in the infected, something that reacts with the fire. Whatever it is, we need to get some samples so we can work out what's going on, and how we can go about fighting it.\n\nI've marked some locations where these creatures have previously been sighted. I want you to find one, kill it, and get a blood sample for our scientists to examine."@en . . "Got a radio message from Nastya earlier today. Apparently her science nerds over at the Holdout are trying to research some of the more advanced infected mutations. Ain't many of those bastards down where she is, so she's asking us to collect some Reaper blood for them. Yeah... those are the crazy looking, mutated sickle armed bastards. That\u2019s them alright.\n\nNastya ain't the hottest pieces of ass ever, but pickings are pretty damn slim these days so I'll take what I can get. So, I'm inclinded to help her out. Ha ha!\n\nGo collect some blood samples for her. I marked right where you can find \u2018em on your map. Just watch out for those sharp arms, they hurt like a b*tch!"@en . . "Missions are one of the three possible ways of winning Fusion Matter and unique items. All of the missions depend on the player's level. They are handed out by the Cartoon Network characters in the game and normally consist of or a combination of the following goals, being timed or not: \n* Meet a certain NPC on the map. \n* Talk to another NPC. \n* Defeat a certain number of enemies. \n* Collect and deliver an item or object. Missions are stored in the journal after being completed. The journal divides the missions into 3 types: \n* Nano Missions - Information about a Fusion can be found by find the NPC with the mission,. After completing a Nano Mission, the player will be rewarded with the appropriate Nano. \n* Guide Missions - Guide Missions give players sets of items (Guide Mission Rewards), based on their current guide. They affect the plot of the game, and each guide has a different goal, which the associated guide missions will generally help them accomplish. \n* World Missions - Missions given by different NPC characters in the player's area. By completing missions players gain Taros (FusionFall Currency), Fusion Matter (EXP points used for making Nanos) and/or an item or C.R.A.T.E. (via a C.R.A.T.E. when opened becomes an item). The active journal has space for 1 Nano Mission, 1 Guide Mission and up to 4 World Missions at a time. Guide Missions top at the current level of the character, therefore no new Guide Missions can be added to the journal until the character levels up or changes Guides to one in a lower level of completion. If Guides are changed before completing the current Guide Mission, the mission will be deleted and it must be started again after changing the Guide back to the first one. If there is a File:Not in Retro Small.png next to the mission name or as part of the mission level, it means that the mission is not avaialble in FusionFall Retro."@en . "I have some fortunate news. Miranda, one of our researchers became pregnant earlier in the year, and she has just given birth to a healthy baby boy. We now also have two other women in the early stages of pregnancy. I am keen to do everything possible to nurture the next generation in the interests of prolonging the survival of the human race. However, I am the first to admit this facility is severely lacking in items necessary to raise children.\n\nI've marked the locations of several well known stores and warehouses where these items might be found. Search the surrounding area carefully, I'm sure you'll turn up something. Please bring as much as you can back here."@en . "Alarm System"@en . . "Go to the highlighted area collect 10 blood samples from the rumblers. Expect very high aggro. Bring good crowd clearing weapon and expect to kill more then 10 to get your samples as they all might not be lootable. There is a small sports field with nets around it at the bottom left corner area with only one entry, use that as your best advantage to clear out the horde and loot the lootable bodies for the samples.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Rumbler_Samples.jpg"@en . . "A mission gives you a reward of Dollars, Soul Eggs, or Golden Eggs when you meet its requirements."@en . "24500.0"^^ . . "Wrath Of Wraiths"@en . . "Kill a burning zombie and loot its corpse for a wallet. Be aware that there will be very high amounts of aggro in the marked area, even on single player."@en . . . "The Cure"@en . "Go to the area marked on your map, then kill 150 bloats. Aggro will increase when you enter the area. Make sure to bring a crowd control weapon with a lot of ammo or get help from friends.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Stomach_Cramps.jpg"@en . "8500.0"^^ . . . "23500.0"^^ . "Missions are what you have to get through on Story Mode in The Warriors video game."@en . "Officers Down"@en . "Our scouts noticed an incredibly large, heavily mutated beast lurking just a few blocks away from this facility. I immediately ordered my men to try and obtain a blood sample from this beast. Judging from the radio transcript that followed, they were completely and utterly outmatched. It appears that they were unable to stand their ground and have been seperated. We have since been unable to contact most of the team.\n\nI've marked the location where the beast was spotted on your map. I need you to get to that location ASAP and extract any survivors from the scene."@en . . . "Mutate Away"@en . "Ninja Blade is composed of missions with objectives that update during the course of the mission. The mission of GUIDE is to defeat the Alpha-Worms. GUIDE is led by Kanbe Ogawa, but during the first mission, he is infected and deflected. Mission status updates come from Andy Walker and Agent Michael Wilson. \n* Mission 1 \n* Mission 2 \n* Mission 3 \n* Mission 4 \n* Mission 5 \n* Mission 6 \n* Mission 7 \n* Mission 8 \n* Mission 9"@en . . "A patrol just contacted me over the radio to report a horde of tentacle mutantations rapidly approaching the precinct. I\u2019m not sure if these \u201CTendrils\u201D are just wandering, or if they have targeted our base for an attack. Honestly, I don\u2019t intend to wait and find out.\n\nI\u2019m not sure if you\u2019ve dealt with these ladies before, but they are no joke. They are very fast, and have quite a long range with those tentacles. I\u2019ve always kept my distance when dealing with them in the past.\n\nI have marked the location they were spotted on your map. Please destroy them all before they arrive here."@en . . "You need to kill a Wraith with Chief Jackson and his men, expect high aggro. Be aware that the Wraith's tentacles are as large as a car.\nLocation map: http://deadfrontier.wikia.com/wiki/File:P13_Tentacles_everywhere.jpg"@en . . "Soldier!\n\nOne of our patrols just got hit by a massive horde of those infected bastards. The men have just about managed to stand their ground so far, but they're rapidly getting tired and running out of ammo. If we don't intervene soon they simply aren't going to make it. Believe me, the last thing I want is for some of the toughest badasses in this battalion to get splattered across the pavement.\n\nI've marked their location on your map. I want you go there, relieve the men and cover their retreat by killing as many infected as you can. I suggest you get a move on!"@en . "Soldier! It turns out that external hard disk we recovered has designs for some sort of new chemical weapon we can use to blast the sh*t out of those infected a**holes. The science nerds threw a bunch of technical words and chemistry at me... I don\u2019t really know what they were jibber-jabbering about. What I did understand is that it will make their zombie flesh fall off the bone like a slow cooked pork shoulder.\n\nThe lab wants to make this, but they need a bunch of chemicals. of course they started whining like little girls when I suggested they go get the sh*t themselves. I\u2019m not sending my men out on a scavenging mission now, they are too exhausted from defending the Fort earlier this morning.\n\nI got no objection to sending your skinny ass however. I marked the location of some abandoned chemical transport vehicles on your map. Grab whats on this list and bring it back here ASAP."@en . "105000"^^ . "Pinned Down"@en . "MMFEC has been mostly adequate on a number of adventures and missions."@en . . "Soldier!\n\nAfter the recent attack everyone's getting pretty down around here. Morale is totally in the sh*tter. I'm thinking it's about time we all kicked back and enjoyed ourselves for a bit. Some kind of a celebration is in order.\n\nThe biggest obstacle to this plan is the severe lack of alcohol around this place. My boys need some beer goddamnit!\n\nI've marked the location of an old brewery on your map. Get your ass over there and loot as much beer as you can carry. That's an order!"@en . . "To The Slaughter"@en . . . "78000"^^ . . "Go to the highlighted area, kill 5 zombie scientists and loot their keycards off their lootable corpses to complete the mission. Recommended to bring a automatic gun and a pistol/rifle for this mission, because aggro will be at max level.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Secronom_Unlocked.jpg"@en . . . "You are given the coordinates of nearby toy stores and warehouses to collect these toys. The closest area is 1 up 4 left from the Outpost, however it should be noted that this area is in the Dark Red Zone. If you want to score better loot and more EXP while doing this mission, there is a warehouse in the NE corner as well. Similar to the past two missions, aggro is like any usual block. When you enter the area you are told to loot 10 Dolls and Teddy Bears, which can be found on any lootable item in the mission area. \n\nDesperation tip: carefully search for a building in the area you have chosen that has a loot spot near it. Recycle that loot spot by entering the building and leaving it to obtain 10 toys. Aggro doesn't appear immediately after you leave the building."@en . . . . . "100000"^^ . "9500.0"^^ . . . . "2500.0"^^ . "Collect 10 Blood Samples from Spiders. Blood Samples are in the areas highlighted on your map. A good tactic to avoid the large amounts of aggro is to outrun it by running around the edges of the map. Another good tactic is to find trap points where there's no direct entrance point, and zombies can only come in on your favor.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:The_Spiders.jpg"@en . "11000.0"^^ . "Missions, formerly known as Achievements, offer the player various rewards upon the completion of certain tasks and requirements. Missions can be found by tapping the Menu button, below Medal Exchange and above Encyclopedia. Completed Missions may pop up at the upper-right side of the Lobby screen (alongside Guild Invitations, Expedition Limimin, Allot Gear Cost, and Present Box), and can be tapped to claim the available rewards. Missions are divided into four sections: Special Missions, Schedule Missions (which contains Daily and Weekly Missions), Guild Missions, and Trophy Missions."@en . . "Secronom was once a major employer in Fairview, with several research facilities located in the area. When the outbreak started, many personnel fled into the streets and no doubt most of them did not survive the ordeal. This leaves us with a potential security weakness, as their Secronom Keycards could fall into the hands of mercenaries. This may give them access to sensitive data and illegal accesss to this very installation. I simply could not allow such a thing.\n\nI've marked the locations of three other fallen Secronom Bunkers on your map. I would ask that you venture out and retrieve as many of these keycards from the surrounding areas as possible. Once collected, please return the keycards here for destruction."@en . "Go to the highlighted area and loot 8 Machine Parts from Military Trucks. \nLocation Map: http://deadfrontier.wikia.com/wiki/File:Betsy_is_broken.jpg"@en . . "There are three areas highlighted on the map, but Miranda can be found in the area 6 up, 3 left. Enter the mission area from the south eastern side and Miranda will be found around the middle intersection. Due to the massive aggro and Miranda's reluctant behavior, it is highly recommended to bring a high powered, fast firing weapon with thousands of rounds of ammunition and friends in multi-player. It'll take several attempts to convince Miranda to go back to the Outpost, and with the aggro being near infinite, it is very difficult to complete this mission alone. A good tactic if you take the mission on alone is to grind the horde in the middle intersection, then dart across to Miranda to get a word or two out of her."@en . "Save The Data"@en . "For God Eater 2 Rage Burst Missions follow the link here"@en . "Soldier!\n\nIt seems that those science boys have really screwed up this time. That chemical weapon that was supposed to be so amazing... well, it didn\u2019t work worth a sh*t. In fact, the damn thing backfired on us. Made the infected mutate into a horde of bloated fat-ass monstrosities. Ugly bastards, and damn dangerous too!\n\nThese bloated fatsos have got to be put down before they figure some damn way to multiply. That's a scene I sure as hell don't want to imagine!\n\nI need you to travel to the location on your map and kill those fat bastards before they can do any more damage. Then bring your ass back here on the double."@en . "Go to the designated area. Meet up with 4 soldiers and kill 250 tendrils. Be careful; Tendrils are very fast and deal severe amounts of damage in one hit. Bring lots of ammo, and consider using auto shotguns for knock-back, chainsaws and heavy machine guns for crowd control. High Aggro is to be expected. \nLocation Map: http://deadfrontier.wikia.com/wiki/File:War_on_tentacles.jpg"@en . "This mission is located outside of Grace's (burned down) house. William McIntyre will introduce you to the Cahill branches and you must play a mini game about every branch (including Madrigal, but of course, it is disguised as merely Cahill) and after you succeed you will get a secret code and you must input that code. The clue discovered in this mission is Uranium."@en . . "Go to highlighted area of map. Find a corpse of a cop and search him for an I.D. tag. Return to P13 and you're done. However, be cautious for this mission is in the end zone, even though there is no aggro unless a player causes it.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_find_Jim.jpg"@en . "Soldier!\n\nRadios are an incredibly useful tool in the fight against the infected. It's absolutely essential that we can keep in contact with our men in the field. Unfortunately many of our units have been malfunctioning lately. As luck would have it, there are several abandoned army trucks equipped with radio devices that we can salvage.\n\nI've marked the location of some of these trucks on your map. Find those trucks and bring me back as many radio units as you can find."@en . "118000"^^ . "189000"^^ . . . "We have an urgent situation I need to discuss with you. About an hour ago I sent out 4 men to collect some general medical supplies that are needed here at the station. Unfortunately, they didn\u2019t get very far before a large horde of the infected blocked the street and surrounded them.\n\nIt\u2019s only a matter of time before the men are turned into luncheon meat. I told my boys to hold tight, and not leave the cars unless they were forced to. They have some weapons and ammunition, but with a horde that size on all sides, it appears unlikely they can fight their way out.\n\nI need you to go exterminate these creatures and relieve my men before it's too late. I have marked their last reported location on the map."@en . . . . "Soldier! As I'm sure you're aware, I loathe spiders. I mean I f***ing HATE their spindly, scraggly, skulking excuse for an existence. Those bastards give me the goddamn creeps, and I'm the kind of guy who'll happily wrestle a shark before breakfast.\n\nSo, imagine my dismay when I learn that these infected sons of a b*tch have started mutating into something very much resembling an arachnid. I'm getting the egg heads on board to find a new way to combat them. There might be something they can do, but they're going to need samples; a lot of samples. Sounds like your kind of thing to me.\n\nI've marked an area on your map that we've pin pointed as being highly concentrated with these bastards. I want you to get your ass up there, extract 10 blood samples from their corpses and bring them back to the lab ASAP."@en . . "2450.0"^^ . "You can find all missions available to you by going: City>Red-Light District>Missions. These are only guidelines for the missions. Don't just go do them as we've told you to, actually wait for the instructions you get during a mission. --- Operation Deduce (lvl 5+) Operation Congenial (lvl 5+) Operation Prospect (lvl 7+) Operation Little Tyke (lvl 8+) Operation Nitty Gritty(lvl 10+) Operation Neato (lvl 10+) Operation Delusive (lvl 12+) Operation Demolition (lvl 13+) Operation Prime (lvl 15+) Operation Ancient (lvl 15+) (Age 1,000+) Operation Chimeric (lvl 17+) Operation Superior (lvl 20+) Operation Callous (lvl 23 +) Operation Firewalk (lvl 25+) Operation Arduous (lvl 27+) Operation Rounder (lvl 30+) Ninja Legacy (lvl 35+) Operation Futile (lvl 40+) --- Can't beat a mission enemy? For the (people that you encounter during mission, Non Player Characters) NPC stats and info, go to our NPC section. Our Anonymous friend has decided it would be handy if he knew the contents of his opponent's harddisk. Hacking is the way to go, but sadly, his computer knowledge doensn't go much further than the on/off-button. That's where you come in. He will give you some hints on what the password might be, telling you little bits about the opponent. Your job is to come up with the right password. You can email with one or more possible passwords. If you get it wrong, you can try again. Sadly, the clues don't really help you much... But luckily, you are a hacker, so you are going for the shortcut: Note: This list is incomplete, so if those words don't work, or you would like to do it yourself but have given up, cancelling the mission and then doing it again resets the password. If you find a password that isn't on this list, please tell us! virus god cracker hacker admin love money darwin qwerty beef private secret elephant cheese minigun fruitcake hospitalize quacks pAS*word respect cheesecake pAS* ssap shack apartment palace mansion detached house semi detached house chalet Baseball bat Crow bar Pen knife Kitchen knife Dagger Scimitar Chainsaw Glock 18 Raven MP25 Ruger 22/45 M-9 USP Beretta 92FS Fiveseven Magnum Sawed-Off Shotgun enelli M1 Tactical 12 Gauge MP5-Navy P90 M4A1 Colt Carbine Benelli M4 Super M16 A2 Rifle Steyr AUG Leather Vest Riot Gear Bulletproof Vest Home Your Mailbox Gym Alley Preferences Darwin's House Help Tutorial Donator House Points Building Points Market Item Market Auction House Stock Market Casino Fans Loan Shark Missions Education Voting booth News Agents Estate Agents Chat City Stats Staff Messaging Inc. User List Forums Travel agency Big Al's Gun Shop Sally's Sweet Shop TC Clothes Bits 'n' Bobs Jewelry Shop Torn Super Store Cyber Force Faction City Jail Federal Jail Hospital Divorce Agency Chedburn Quacks Tebbs Mouser Matt Kestrel Wynn blue Yoda Knuckle Dusters Axe Leather Bull Whip Ninja Claws Desert Eagle Duel Berettas 96G Springfield 1911-A1 RPG Launcher AK-47 M249 Para LMG minigun mini gun 9mm Uzi money level points energy upgrade torn city Home Items City Events Mailbox Job Gym Education Crimes Search Friends List Black List Newspaper Jail Hospital Casino Users Online Forums Chat My Faction Account Preferences Help Tutorial Player Policies Rewards Logout Player Report Bug Report organised crime happy nerve Godfather Hurin Uriel CertaCito Rocky KingAce LESTAT Teppic SexySAS*y Infrit Peachy someone murphyw Shade WaSuppyPuppy Titan Templar Riddle zed260 Sirup StrifeOmen Swoosh PurpleFrog virus qwerty beef hacker admif darwin administrator private secret 1234567 H*L*o HeLlo money hospital virus god cracker hacker admin love money darwin qwerty beef private secret elephant cheese minigun fruitcake hospitalize quacks password respect cheesecake pass ssap shack apartment palace mansion detached house semi detached house chalet Baseball bat Crow bar Pen knife Kitchen knife Dagger Scimitar Chainsaw Glock 18 Raven MP25 Ruger 22/45 M-9 USP Beretta 92FS Fiveseven Magnum Sawed-Off Shotgun Benelli M1 Tactical 12 Gauge MP5-Navy P90 M4A1 Colt Carbine Benelli M4 Super M16 A2 Rifle Steyr AUG Leather Vest Riot Gear Bulletproof Vest Home Your Mailbox Gym Alley Preferences Darwin's House Help Tutorial Donator House Points Building Points Market Item Market Auction House Stock Market Casino Fans Loan Shark Missions Education Voting booth News Agents Estate Agents Chat City Stats Staff Messaging Inc. User List Forums Travel agency Big Al's Gun Shop Sally's Sweet Shop TC Clothes Bits 'n' Bobs Jewelry Shop Torn Super Store Cyber Force Torn City Docks Faction City Jail Federal Jail Hospital Divorce Agency Chedburn Quacks Tebbs Mouser Matt Kestrel Wynn blue Yoda Knuckle Dusters Samurai Sword Leather Bull Whip Ninja Claws Desert Eagle Duel Berettas 96G Springfield 1911-A1 RPG Launcher AK-47 M249 Para LMG minigun mini gun 9mm Uzi money level points energy upgrade torn city Home Items City Events Mailbox Job Gym Education Crimes Search Friends List Black List Newspaper Jail Hospital Casino Users Online Forums Chat My Faction Account Preferences Help Tutorial Player Policies Rewards Logout Player Report Bug Report organised crime happy nerve Godfather Hurin Uriel CertaCito Rocky KingAce LESTAT Teppic SexySassy Infrit Peachy someone murphyw Shade WaSuppyPuppy Titan Templar Riddle zed260 Sirup StrifeOmen Swoosh PurpleFrog virus qwerty beef hacker admin darwin administrator private secret 1234567 Hello money torncity hospital xcfr > en This list is incomplete, so if those words don't work, or you would like to do it yourself but have given up, cancelling the mission and then doing it again resets the password. Reward: $25,000 This mission is quite straight forward. Mr. Anonymous has been so kind to give a loan to Congenial [100]. Sadly, this debtor has proven to be unreliable in his repayments. Now it is time that certain \"persuasive actions\" are taken to get our guy to pay his dues. In case you have not seen enough mafia-movies... persuasive action means you have to put the guy in hospital (hospitalize). Of course, you might lose from the target. If this happens, the best thing you can do is train a bit more in the gym, and then come back. This mission will cost you 50 energy, unless taking a Vicodin uses 25 energy. You can leave him for exp, it's not neccessary to hospitalize him. This applys to all of the other missions as well. If you get the message \"You were shot in the back\" while fighting an NPC, this is NOT a bug. It means somebody else attacked the NPC and killed him while you were fighting him. You will get hospital time if this happens. The only way to avoid this is to try to attack NPC's during times when not so many people are online. You need to bet 50k for this mission, and win a game of Russian Roullette with Anonymous. This game is based on the famous Russian Roulette, where the participants in turns put a gun, with one bullet, to their head and pull the trigger. The survivor wins the pot. Foot Russian Roulette is the \"light\" version of this game. Instead of aiming at your head, you aim at your foot. Be warned, winning is a matter of luck... and possibly a lot of money. The weapon you win can be used to challenge others to games of Russian Roullette. You can still accept challenges from other players if you don't own one though. Go to the city, at the East Side, a new link appears \"Apartment Complex\" You could swear you heard the sounds from this building. This wasn't just a baby crying, this was something serious... A mother wouldn't allow this to go on. Perhaps you should explore the building a little, just to make sure everything is okay. You can either choose to knock on the door, or bust down the door. You will not succeed. You definately need to get some keys: You give the door three firm kicks but it doesn't budge. Looks like you may need a key! So, we need a key... search, and end up at the second floor: You see a large man strolling down the hall posting notices on doors. He appears to be the superintendent of the building. On his belt you see a large ring of keys. You now click \"get those keys, and go to a screen warning you about how big and bad the man is. Persist, and try to steal those keys. You will succeed. You creep up behind him very slowly. As he leans to stick a note to a door, you quickly slip the keys off his belt... Wow, that was surprisingly easy! Unfortunately it looks like the apartment keys aren't on the loop. So, we have a key, but not for the apartment hey...? Let's try that office and box again...Go back to the first floor You see a door to your left that leads into an office. You peer through the glass window of the office and see a chest. You could try to open the office door with one of the keys you stole from the superintendent? Yep, try that, and yes, you can get in. You find a chest with a number lock, four figures... try to guess. 1-2-3-4... can it be that simple? Yes, it can. Yes!! 1-2-3-4 was the combination! What are the odds? It seems the person who bought the padlock didn't even configure it yet. You pull up on the latch and the box opens. Along with some cash and files, there is a ring of keys that appear to be copied keys to all of the doors in the building! You have now completed the mission, right? Well...Not quite... New! 21/01/08 1:06:43 PM You were sent the item Memory Locket from Anonymous. Looking up information on Memory LocketThe Memory Locket is a/an Special ItemIt has a picture of a happy family inside it. You also receive a mail from the well known guy that nobody knows: Sent from Anonymous I witnessed what you did today, thank you. Take this locket, it belonged to the child's parents who, sadly, were killed today. The child will be sent to an orphanage, but it is better than what may have happened had you not saved the child. His name, by the way, is Jason. Maybe you can give him the locket when he is older?Thanks again. Now, this is where we all go looking for Jason. However...there is no Jason. More even, if you now check the mission, it is marked as \"completed\" Perhaps this item is used in...another mission? For this mission you need some boltcutters, available for $25 in El Cascado, but since this item has no other use, it can be easily found in the market, or buy one in the Trading Post forum. Once you have acquired the item, you go to the city where you suddenly notice a new link, saying Apartement 19. This is the place. You go in, and fight the photgrapher. Make sure you hospitalize him. You then receive the photographs, which you can (must) send to Mr. Anonymous. But sadly, you are not done yet, as the photographer was working together with some reporter named George. Word in the street is that he nearly finished the article. Of course, your employer knows this, so he contacts you again: So now you are supposed to find a guy named George, who is a reporter. Other players have already found out his ID: 177342. Find this guy, and put him in the hospital. You will retrieve the article, which you can send to ID:9. So, you are done now, right? Wrong. Shortly after you have sent the article to Anonymous, this other chap Jefferson [177348] contacts you telling you to stay out of his business, or else.... Apparently, Jefferson was foolish enough to send the same message to Mr. Anonymous, as he sends you another message: Again, you go out to kill someone, and once you are done, you finally get your reward: Defeat Neato ID:(101) Operation Delusive (lvl 12+) The ID of Delusive is [987129]. Attack this NPC. Battle stats of Delusive [987129] : Level: 12Life: 15000 / 15000 Speed: 1,000Strength: 250Defence: 3,000Dexterity: 2,000Total: 6,250 Once again, someone has been foolish enough to piss of Mr. Anonymous. This time, things are serious, as you are not supposed to just kill one guy. No, you are supposed to blow up an entire building. Step one is getting some explosives. Luckily, your boss has some contacts, and he tells you to go pick up some goodies in the docks. So, go to the city screen, then the docks, where you will find a link leading you to a suspicious dude. He will hand you the C4 (for which you have to pay yourself by the way, $10,000). Confirm that you have the item by sending a mail to Anonymous and he will guide you to the city where you find a new building: the Skyler building, where you are supposed to find the basement. As the elevator is not working, you will have to take the stairs, where you run into a guard. You can try to bribe him, but that is costly. The easy way out is killing him. After all, he wouldn't survive a exploding building anyway, would he? All that is left is putting the bomb in place and leave. And then, nothing happens. The bomb didn't go off. Bugger. But as Anonymous realizes it was not your fault, he will pay you anyway. It seems that mr.Anonymous is having some marital problems, as his wife is messing around with another guy (Prime [102]. Your mission is simple: waste him. However, you will need some good stats to beat this guy, so if you fail, wait a while before you try again. Defeat Prime (102) Defeat Chimeric (987130) \n* Can be attacked in groups Level: 17Life: 35000 / 35000 Speed: 16,000Strength: 1,000Defence: 9,600Dexterity: 6,500Total: 33,100 Reward: $300,000 Operation Ancient (lvl 15+) (Age 1,000+) -Removed. Anonymous has heard that Superior [103] isn't the criminal lady she pretends to be. She's a cop! Kill her. Obviously, taking out a cop is a bit more risky, so the reward is higher as well... Defeat Superior (103) Operation Callous (lvl 23+) Defeat Callous (987131) \n* Battlestats of Callous [987131]Level: 23Life: 80000 / 80000 Speed: 10,000Strength: 6,500Defence: 75,000Dexterity: 12,000Total: 103,500 Reward: $1,500,000 Press 'use' on your firewalk virus to complete this mission. You have to own a firewalk virus for this mission. If you have more than one Firewalk Virus when you do this mission it will take ALL of them, instead of just one. \n* Can be attacked in groups The spy managed to get the following results >=] Speed: 1000Strength: 250000Defence: 13,000Dexterity:26,000Total: 290,000 Reward: $3,000,000 \"Okay, well... As you know, I haven't had much work for you to do for a while now. So I've thought up something to keep you on your toes. Something that requires your intelligence and quick thinking. I want you, to join a public poker tournament. One with no password, eight players, and a buy-in of atleast 1,000,000! Yes, yes I know.... It's a lot of cash, but the rush... and the quick thinking you will gain from it will surely help you in future missions I give you. I've got a few friends working at the casino to keep an eye on you, they'll inform me of how well you're doing, and once... I mean.. IF, you can win one of these high stake tournaments. I'll send another little reward your way, as well as the $8,000,000 you'll win from the other players. Good luck!\" Tip: You can start a poker table with 8 of your friends, and have them let you win... Ninja Legacy (lvl 35+) This mission unlocks the 'Dual wield melee course' education (see education). Go to city > red light district, then Pagoda > walk up to the man He drops a scroll, you pick it up. The scroll says \"Master Keneshi\". There's a new link in the City center: Library: 3 options: > Where are your books on weapon maintenance? > Where are your dictionaries? > Hey hot thing, wanna grab some dinner? Choose the 2nd one, 4 options: > Japanese dictionary > History of TC > Guide to her heart > Webster dictionary Choose the Japanese dictionary. In the item page, there is a [use] link on the dictionary; Now you have the oriental log translation: \"those who wish to learn dual wielding need only speak his name\" Then you can search for Keneshi, but you cant attack him. Send his name, Master Keneshi to Anonymous, id 9. Anonymous[9] I see you are on the right track, thats the guy! You will have to locate him and convince him to train you. Find him and convince him, no matter the cost. Oh, by the way, I hear he likes to fish. If you then try to attack: Master Keneshi merely shakes his head and says you are not yet ready to fight him.\" Then you should get this mail Master Keneshi: \"I never train anyone unless they can prove that they are worthy of the honor. To prove you're worthy, return to me with a bottle of sake and defeat me using only a samurai sword. You may not equip anything else, not even armor! Bring the bottle of sake to the fight, do not send it to me...\" Please note that if you don't get this mail, and have followed all of the steps up to this point, attack Master Keneshi anyway, as instructed below. You will still finish the mission, however sometimes the mail does not trigger, for unknown reasons. Now, equip a Samurai Sword, and nothing else, including Armour. Attack Master Kenshi... After you have defeated him you will unlock the Dual Wield Education course, and get this mail. Congratulations! Master Keneshi; You have gained my respect, I will return to the college and teach you in the way of dual wield melee weaponry, but at a price. The education is now open to you. \n* Thanks to DrMark for his information. Also, our deepest sympathies for his getting kicked out of the education after paying 50million to take it. Don't do drugs kids... \n* Can be attacked in groups Level: 40Life: 5000000 / 5000000 Stats:Speed 600,000Strength 180,000Defence 1,200,000Dexterity 1,200,000Total 3,180,000 Reward: $10,000,000"@en . "26750.0"^^ . . . . "Soldier! We found a video that was recorded by a geneticist at Secronom Labs. It turns out that before the outbreak they were developing a vaccine for the N4 virus, but the infected took over the lab and killed or infected the scientists. I\u2019d bet they still have the data from that research. I sure as hell want to roll in with the science boys and get at that research.\n\nA couple of my scouts said that there are some infected scientists wandering around the facility. They still have their key cards to get past the automated security in the building. If we can acquire a few of these keycards, it will make it much easier to get into the facility without attracting a horde of infected.\n\nI want you to go kill the infected scientists and bring back their keycards. I\u2019ve marked the location on your map."@en . . "Precinct 13"@en . "107500"^^ . . . "I have just received some distressing news. Our sister facility to the south has just been overrun with infected. I am praying that at least some of our colleagues made it out alive. However, even if they escaped they will not survive in the streets for long. We must mount a rescue mission immediately.\n\nI have marked the location of the facility on your map. Please get there as soon as possible and extract any survivors. You will be rewarded for your efforts."@en . "Soldier!\n\nThe numbers of infected in the eastern part of the city continue to grow exponentially despite our best efforts. What's more, they are slowly migrating west towards the Fort. I can't stand this sh*t any longer. My best men and I are just about to head over there and mow these f**kers down. We're going to obliterate every last thing in the area. I'm even taking Betsy, my prized tank along with us.\n\nSince I'm aiming for maximal firepower, I think it would be damn shame if I didn't include you in this act of zombie genocide. Rendezvous with us at the location I've marked on your map. Then let's blow every last one of these infected sons of b*tches into the sky!"@en . "You may have noticed that the power has been on and off these past couple of weeks. Unfortunately our generators are beginning to show their age and will need several replacement parts soon. My team simply cannot continue their research in these conditions much longer, so location these parts is of prime importance.\n\nI've marked some locations on your map where I think you may be able to find trucks containing these parts. Please search these locations and bring the generator parts to us as soon as possible."@en . "Just Borrowing Them"@en . "10500.0"^^ . "Collect 10 food supplies from pickup trucks. Be careful as aggro will be high. Once you enter the mission area, zombies will start spawning. This mission is somewhat related to Nastya's Holdout \"The Hunger\" mission.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Hunger_Strike.jpg"@en . "This is a list of missions and rewards available on the Missions Tab. For Storyline missions only, go to Story Mission."@en . . . . "Missions offer some directly gameplay in SmallWorlds. There are many missions in four categories: \n* Artist (pallet and brush icon) \n* Explorer (compass icon) \n* Gamer {trophy cup icon) \n* Social (star icon) Completing missions gives experience points (XP) in the specific area. with enough experience you will raise level. Level 420 seems to be the current maximum level."@en . "Fort Pastor"@en . . "16000"^^ . "210000"^^ . "As you're probably aware, the scientists here at the Holdout have been working tirelessly in an attempt to find a cure for the N4 virus. Such a cure may be a very long way off, but it represents the best chance of humanity ever returning to any kind of normality. Therefore I consider our research program to extremely high priority.\n\nIn order to conduct their research our scientists require a vast quantity of infected blood samples. Unfortunately these samples are incredibly difficult and dangerous to obtain so we don't exactly have many volunteers coming forward. So that's why I'm talking to you.\n\nI'd like you to travel to location I've marked on your map, collect 5 vials of infected blood and bring them back to the Holdout."@en . . . . "2500"^^ . . "123000"^^ . . . . "Find Sabrina"@en . "Our lead research scientists have just informed me that they are very near a breakthrough in a treatment for the beginning stages of the N4 virus in human hosts. They have already conducted preliminary tests on infected lab rats and select feline species with great success. They are now ready to begin testing on early stage human carriers.\n\nThe problem we are facing now is that the scientists are low on lab supplies, and will need some more advanced equipment to continue their testing.\n\nOur scouts recently spotted some abandoned medical supply trucks that would most likely have the supplies and equipment we need. I want you to go scavenge these trucks and bring back everything on this list that you can find. I have marked the location of the supply vehicles on your map."@en . "You hear that damn high pitched sort of screaming in the distance? It sounds like a bunch of those two-headed infected ladies, we call \u2018em Sirens. Something must have gotten \u2018em all riled up cause they\u2019ve been screaming for an hour now, and I can\u2019t listen to their sh*t any more.\n\nAs far as I know, the Sirens ain\u2019t never hurt anyone themselves, other than interrupting my damn sleep. Problem with them is that all the other infected are drawn to that horrible screeching, so if you piss \u2018em off then you better expect company. Anyhow I\u2019d really like to get some sleep tonight...\n\nI need you to go shut those b*tches up for good. I can hear the direction of the noise, and I\u2019m pretty sure I know where they\u2019re at. I've marked the location on your map."@en . "25000.0"^^ . "74250"^^ . "10000.0"^^ . "Go to the highlighted area to loot a Hard disk off the crashed chopper. Titans, at least three, will spawn once the player attempts to loot the helicopter. Best way to avoid this is to play single mode to prevent more than 3 Titans spawning. The chopper is located in the same place as the mission \"Chopper Down\".\nHint: Hold E while walking beside the chopper\n\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Save_The_Data.jpg"@en . . "The Cull"@en . . . . "One Big Ass Spider"@en . "A mission gives you a reward of Dollars, Soul Eggs, or Golden Eggs when you meet its requirements."@en . "2300.0"^^ . "42000.0"^^ . "Need A Hand?"@en . "The Doll"@en . "77500"^^ . "New Life"@en . "14000.0"^^ . . . "7000.0"^^ . . . "13500.0"^^ . . "Big Black Thing"@en . "The Sickness"@en . "187500"^^ . . "Collect 7 Machine Parts from abandoned vehicles in the highlighted area. Not all vehicles can be looted with Machine parts. Expect a bit of aggro during the search. The beautiful part about this mission is that there will be no reapers, bones and sirens, although there will be a few bloats that you'll passed by when you complete the mission."@en . "Find Katie's father. You must travel southeast of Nastya's Holdout to the area highlighted on your map and find Katie's father. He will speak to you and you need to stand near him and defend against incoming infected. Once he finishes talking you will get a message saying you found Katie's family. There will be a moderate level of aggro expected during the search."@en . "2000"^^ . "204000"^^ . . "Soldier!\n\nMy men are in the process of setting up an early warning system around the Fort. It's essentially a series of trip wires, that when activated will automatically sound our alarm siren. It's a great system that will surely save countless lives. However it's going to require a lot of battery power to make it work effectively. As you might of guessed, that's something we're running low on.\n\nCar batteries will work nicely. I need you to go to the location I've marked on your map and rip as many working batteries as you can find out out of the cars there. Then bring them back to me ASAP."@en . "You need 10 medical supplies which can be looted from small van in the area highlighted. Expect high aggro. Each medical supply occupies 1 inventory space so clear your inventory before going. Some trucks can be re-looted if you exit the block and return. \nHint: Hold E while walking around the van to loot it.\n\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_infection.jpg"@en . "Our squad cars are especially valuable for us because they have puncture resistant tires and bulletproof glass. The sirens and lights also seem to be somewhat disorienting for some of the infected.\n\nWe have been running the vehicles frequently since the original outbreak, and the batteries in them are deteriorating. These police vehicles use a unique type of battery, so we are unable to use the ones from our personal vehicles.\n\nSadly, many of my men were lost during the original outbreak, and many of their vehicles were disabled in the fighting. However, the batteries are still likely to be completely functional. Please go to the locations marked on your map and retrieve the batteries from these abandoned police vehicles."@en . . "As the terms imply, missions and quests are often series of pre-scripted scenarios that require the player to meet specific objectives to obtain items and/or to advance in secondary leveling systems that otherwise have little impact on the games in which they appear. Early titles used these systems as sidequests so as to obtain very rare items; however, as the series has become more social, missions serve as a means for players to compete with one another and share their achievements."@en . "Siphon 10 cans of gasoline from abandoned vehicles found in the designated area. Note that only several vehicles can be looted. This mission is somewhat related to \"Tanks get thirsty too\" mission.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Stack_Em_And_Burn_Em.jpg"@en . "in Gotcha Force there are over 100 missions in game, a few of those are Defeat the Death Force The Name is G Red Battle with Kakeru Save Mana's Partner Nao Battle With Kitsune Minor Defeat the Death force ft Death Borg Betas and Omgeas Defeat Nekobe and Kitsune (Round 1) Training with Kakeru Minor / Optional Defeat the Death Force Minor / Optional Defeat the Death Force Battle with Tetsuya and Met (Round 1) Battle with Usagi and Tsutomu Defeat Nekobe and Kitsune (Round 2) Defeat Nekobe and Kitsune (Round 3)"@en . . "Soldier!\n\nDuring the outbreak not too many children survived. To be honest, I'm glad that they didn't. Poor little tikes don't deserve the agony of living in this sh*t hole of a world.\n\nHowever, we do have the odd few living at the Fort. Most of them don't have any family left. They just sit indoors, day after day, bored out of their little skulls, thinking negative thoughts. We need to keep them distracted, keep them entertained. Unfortunately a military \noutpost isn't really equipped for that kind of thing.\n\nSo I'd like to get some toys brought in. I've marked the location of an old toy store on your map. Perhaps you'll be able to find something for them in the area around it."@en . . . . "Find Evan"@en . "Missions act as side quests for Chuck Greene to complete during the course of 72 Hour Mode in Dead Rising 2, they are also present in Case Zero and Off the Record. They replace the scoops of the original Dead Rising."@en . "Big Tongues"@en . "This is a disambiguation page for all the missions in the Just Cause game series."@en . "Missions are a basic feature of the game play in the S.T.A.L.K.E.R. games. Fundamentally, they consist of a series of objectives for the player's character to fulfill, and text that both explains the objectives and tells a story. Missions sometimes create spawns associated with the objectives. Completion of all the objectives usually brings a reward. The objectives and initial text of a mission are listed in the Tasks section of the PDA, and the mission selected in the log may provide a mission marker on the map. List of optional missions by campaign: \n* Shadow of Chernobyl \n* Clear Sky \n* \n* Repeatable \n* Primary"@en . . "183000"^^ . . "That Damn Noise!"@en . . . "Bleed Em Dry"@en . "900.0"^^ . "Soldier!\n\nRecently we've been sending our scouting patrols further east as that is where the biggest threats seem to be coming from. Unfortunately the sheer power and volume of infected in that area is proving an incredibly tough challenge for my men.\n\nI just received a radio communication from one of those teams. They're pinned down by a massive swarm, and are running low on ammunition. If we don't help, those boys will be decorating the pavement by tea time.\n\nI need you to get over there ASAP and cover their retreat. I've marked their location on your map."@en . . "The Search"@en . "Extract My Men"@en . "Soldier...\n\nYeah that's right, laugh it up fuzzball. Your commander is as sick as a damn parrot. It's not just me either. Half of my men are puking their guts out right now. I can tell you, it ain't pretty.\n\nUnfortunately our docs have run out of basic medical supplies, and aren't able to treat whatever infection is sweeping through the camp. If we don't get a hold of that stuff soon we won't have enough well men to keep the Fort protected.\n\nI need you to go to the location I've marked on your map, and loot some medical supply trucks there. Be sure to get me some aspirin while you're there too, my damn head is killing me."@en . "199500"^^ . "126000"^^ . "17500"^^ . . . "I\u2019ve got some terrible news. Miles and Smith were out on a routine patrol when I received a distress call from them over the 2-way radio. I sent another patrol car to ride out and help them, but it was too late. Those boys were being torn to pieces... There was nothing we could do for them. I ordered the others to abandon the rescue and return to the station.\n\nHowever, there is a police radio in the abandoned squad car that we need to retrieve. Those radios are incredibly valuable to our patrols and the safety of our men, and are in pretty short supply.\n\nI need you to go retrieve the radio from this squad car and bring it back to the station. I\u2019ve marked the location of the squad car on your map."@en . "The mission is quite simple. The survivor can be found in an industrial area in the top right corner of the marked area. Simply talk to her and kill the infected until she says that the rest were killed when the infected broke through the barricades and that she'll return to the Holdout. A moderate level of aggro should be expected upon entering the area."@en . "Engage!"@en . . "Soldier! See that tank sitting outside? It's a useless heap of junk. She doesn't do anything but lay on her back and look pretty. Well, this ain't no freaking prom night for heavy artillery! We need that war machine back in action ASAP if we're going to wax these infected sons of a b*tch. I've got the best damn engineer in Fairview working on her right now, but he simply hasn't got enough parts to finish the job.\n\nDuring the first week of the apocalypse, a convoy of military vehicles carrying various supplies and machine parts was sent in. Unfortunately they never made it to the Fort.\n\nThis is where you come in soldier. I want you to head over to the location I've marked on your map and retreive 10 sets of machine parts from those military vehicles."@en . "1990.0"^^ . "Scream Away"@en . . "Missions are storyline objective tasks given to the protagonist in the Grand Theft Auto series by other characters in order to further advance the storyline."@en . "7900.0"^^ . "269000"^^ . . "Scotty Boy"@en . "I told them that leaving the Stockade was a bad idea. I reckon they\u2019re all either infected or in piles of zombie turds by now. They didn\u2019t even make it out of the city before we got a distress call on the radio. Sounds like the infected were yanking em\u2019 out of their vehicles and gnawing meat off their bones like chicken wings!\n\nI don\u2019t figure any of em\u2019 are still alive at this point. Shame... there were some fine-ass ladies in that bunch too.\n\nAnyhow, they took the best map we had of the outskirts of town, and didn\u2019t have the decency to even leave us a damn copy. I need you to go retrieve the map for me. I marked the last location of their convoy on your map."@en . "It's Spreading"@en . . "2350.0"^^ . . "Soldier!\n\nI\u2019ve got some good news. Just spoke with the boys from over at Precinct 13 and they have a sh*tload of high powered explosives ranging from grenades and mines all the way up to packages of C4. They evidently found an abandoned military transport vehicle. They figured we would make better use of these explosives since they aren\u2019t trained in the deployment of these devices.\n\nI need you to meet up with them half way to pick up the explosives, and then bring them back to the Fort. I marked the meet-up coordinates on your map."@en . "You can find all missions available to you by going: City>Red-Light District>Missions. These are only guidelines for the missions. Don't just go do them as we've told you to, actually wait for the instructions you get during a mission. --- --- Can't beat a mission enemy? For the (people that you encounter during mission, Non Player Characters) NPC stats and info, go to our NPC section. Our Anonymous friend has decided it would be handy if he knew the contents of his opponent's harddisk. Hacking is the way to go, but sadly, his computer knowledge doensn't go much further than the on/off-button. \n*"@en . "The Flames"@en . "Once you arrive in the mission area, which is relatively far away in the Eastern Zone, you are asked to loot 10 chemicals. These chemicals can be looted from the highlighted work trucks. You are given four connected instances to play with. Aggro will be like any other block, making the long walk to and from the mission area the most difficult part. Bring back 10 chemicals to complete the mission. Leaving the area and re-entering will rid the player of all unwanted aggro and make previously empty vans lootable again."@en . "29000.0"^^ . "All you have to do is collect 2 blood samples from the 2 mothers. Be prepared to kill more than 2 as some may not be lootable. There will be some sudden aggro spikes, so bring with you a good crowd control weapon and some ammo.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Mother_Lovi%27n.jpg"@en . . . . . "Hey buddy, got a little job for ya.\n\nLookout just spotted a group of 4 flamin' stenches hanging around a few blocks away. I don't think I need to tell you that those guys are bad news. I don't want those fire spreadin' bastards anywhere near my damn stockade!\n\nI've marked the locations they were last seen on your map. I want you to go there and take those damn zombies out."@en . "Nastya's Holdout"@en . "We've just received word of a truely massive horde of infected heading towards this facility. Whilst we can always initiate our lock-down procedure, this would be the absolute last resort. The last time we used that option, we ended up under siege for several weeks before the horde finally lost interest and moved on. We'd rather not find ourselves trapped like that again.\n\nI've marked the location of this horde on your map. Rendezvous with my men stationed there and exterminate the horde before they can reach the bunker."@en . "2"^^ . . . "You have to meet with the police officers and kill 750 infected to complete the mission. Expect High aggro.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_mow_them_down.jpg"@en . "15000.0"^^ . . "750.0"^^ . "The following is a list of missions in The Operative: No One Lives Forever and is in accordance to the PC version. Normal storyline/gameplay missions are in bold. Cutscene/training missions are in normal font style. \n* The Assignment \n* Misfortune in Morocco \n* Requiem for a Spy \n* Berlin by Night \n* Unexpected Turbulence \n* Care to Explain? \n* Rendezvous in Hamburg \n* Visit to Santa's Workshop \n* A Tenuous Lead \n* H.A.R.M.'s Promise \n* The Dive \n* If Our Demands Are Not Met \n* A Man of Influence \n* Further Investigation Required \n* Safecracker \n* An Ounce of Hope, a Pound of Despair \n* Rescue Attempt \n* A Stern Warning \n* Trouble in the Tropics \n* Low Earth Orbit \n* Good Luck and God Speed \n* Alpine Intrigue \n* The Indomitable Cate Archer \n* A Very Large Explosion \n* Such Is the Nature of Revenge \n* Rest and Relaxation (only in Game of the Year edition)"@en . "Soldier!\n\nAfter dealing with that horde of long arms we've got a ton of decaying corpses littering the streets around the Fort. It's beginning to smell like the inside of a hog's ass 'round here! Our science boys are starting to worry about infection and all the other shit that comes with too many bodies laying around.\n\nI'm organizing a group of men to collect and burn the corpses. Unfortunately, we're running low on gasoline and experience tells me that igniting bodies without it ain't gonna be easy.\n\nYou know the drill by now. I want you to head to the location I've marked on the map and syphon as much fuel out of the vehicles as you can. Then get your scrawny ass back here on the double."@en . . "Stack Em and Burn Em"@en . "Missions is a new feature in the Battlefront series added to DICE's Star Wars Battlefront. There are three types: Survival, Training Missions, and Battles or Hero Battles."@en . . . . "Missions, or quests, in The Secret World are categorised into six different types:"@en . "Revenge"@en . "Soldier!\n\nAs you may recall, we had to deal with a horde of long armed, mutated freaks not too long ago. As usual when we encounter some new beasties, our science boys have started their high pitched whining, asking for samples. Yep that's right, these are the same geniuses who asked us to burn the bodies just a couple of days ago!\n\nAnyhow, since I'm as desperate for a cure as the next guy I'm going to do as they ask. Or to be exact, you're going to do as they asked.\n\nGet over to the location I've marked on your map and bring me back some blood samples from those long arms. And please hurry, these nerds are giving me a headache."@en . "180000"^^ . . "12750.0"^^ . "Fighting Retreat"@en . "Katie, the little girl we rescued a couple of days ago has managed to remember what happened. Apparently her family were trying to reach the Holdout after hearing one of our radio broadcasts, but their truck broke down en route. Unfortunately they were attacked by a group of infected while they attempted to repair the vehicle. Katie said her dad told her to run and that's what she did. She ran so far that she couldn't remember her way back. Based on the girl's hazy description there are two possible locations this could of happened.\n\nMy team and I are going to check out one of these locations, and we need you to search the other . Chances are we'll only find bodies, but I want to be sure. If by some miracle they did survive the ordeal then we need to get them back to the Holdout asap."@en . "Go to the highlighted area ,meet up with the commander and kill 750 infected so bring tons of ammo.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Crush_the_opposition.jpg"@en . "800.0"^^ . "Although it\u2019s not unusual to see infected occasionally wander past the precinct, there has lately been a steadily growing population in the area. One of my patrol cars reported plowing over tons of them just a few blocks away yesterday. It was quite a mess trying to pressure wash all the internal organs and blood out of the grill of their car!\n\nAnyway, it\u2019s making me nervous that the population is growing so rapidly this close to our precinct. I think it\u2019s time that we took a group of officers out to cull their population before they turn their attention toward us. It would be great if you could give them a hand.\n\nI have marked areas on your map where you will find high populations of the infected. I have assigned you some of my best guys, and they are looking forward to a little zombie free-for-all. They'll meet you there."@en . "It's true. We are well protected this far underground. However, we only have the resources to arm a handful of guards guards at any given moment. To my mind, this simply isn't good enough. It is my ambition that every adult living in this facility should have access to a firearm in the event of an emergency.\n\nThere are several overrun military camps not far from here, the locations of which I marked on your map. I would ask you venture out and retrieve as many working semi-automatic rifles from the camps as you can. I'm sure we can find some way to compensate you."@en . "Collecting the 10 Machine Parts is almost just the same as the collecting fuel cans mission - you need to loot army trucks in the designated areas.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:War_Machine.jpg"@en . . "Once in the mission area - which is located in the SE + Black Zone - you are asked to locate the only 4 surviving scientists of the attack. One is located by a house in the center of the block. Two are located in the street below the warehouse in the south west corner of the block. The last is in the parking lot of the mentioned warehouse. You must speak to the scientists until they are convinced to run back to the Outpost. You can either fight the aggro with them, or evade the aggro and speak to them during the down time. Note that these locations are static, but if you leave the area and enter again after rescuing one or more scientist, the remaining scientists will be moved around in these spawn locations."@en . . . . "15000"^^ . "As I'm sure you heard, my wife Charlotte went missing a few weeks ago. She was suffering from severe depression and I guess it just got the better of her. I woke up one morning to find her gone. She left a note asking me not to come after her. Of course I didn't listen. My boys have searched everywhere for her but so far they didn't find anything.\n\nAnyway, I literally just remembered something she said the night before she left. She kept talking about getting this photo of our daughter Sabrina framed. There was a little printers just a few blocks from here we always used to go to for stuff like that. Maybe she went there? Please go to the location I've marked on your map and see if you can find any trace of her."@en . "296000"^^ . "29500.0"^^ . "Sixteen Legs"@en . . "Sup man.\n\nMy damn idiot of a brother just got his hand bitten clean off by one of those zombie chicks about a mile or so from here. The doc reckons he can probably reattach it if we can find it quickly enough. I know my brother, and I know losing his right hand is gonna be a fate worse than death, if you get my meanin'...\n\nI've marked the location where he lost it on you map. Go there and find his hand. I don't care if you have to gut every zombie chick in the area, just find it."@en . . . "The way to complete this mission is simple, and, like the title suggests, it involves looting. All the player has to do in order to complete this mission is simply go to the designated part of the map, loot a ring off a female dead corpse, and return to Fort Pastor. However, this can be very challenging, as aggro is plentiful, thus, hindering looting abilities of even the most experienced veterans..\nDespite the constant aggro, players with the right amount of equipment, and experience, can complete this mission.\n\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Engage.jpg"@en . "You can now do missions in Dizzywood! To do a mission click on the missions button on the right side of the screen by the backpack and buddy's buttons, from there you can select which mission you want to do by clicking on it. Now there are missions that are games, so you don't need game boards anymore."@en . . . . "Some New Talent"@en . "Soldier!\n\nThere's no time to chit-chat. Those damn spiders are back. Two extra huge, flaming freaks, fresh outta hell to be exact! And they're heading directly for us! We're gonna need every last ounce of firepower in the Fort to drive these bastards back where they came from.\n\nGet your sh*t together and meet us at the location I've marked just outside the Fort. Let's light these monstrosities up!"@en . "31000.0"^^ . . . "30000.0"^^ . "Sorry there's not much time to chat. We've just spotted a group of infected canines that are currently alight. As you may already know the N4 virus has a very strange reaction when heated to these levels, causing the subject to mutate rapidly. This is a rare oppurtunity to study these extreme mutations in canines.\n\nI've marked the last known location of these animals on you map. Please go there and collect as many blood samples from the burning creatures as you can."@en . "We got a big damn problem now. I know you seen them spiny looking bastards with the big sharp bones poking out everywhere, right? Well we are about to get all up-close and personal with a whole slew of \u2018em. Slate was just out taking a cruise on his bike and said that he saw a big group of \u2018em headed straight toward my Stockade. This sh*t ain\u2019t cool at all.\n\nI ain\u2019t seen Slate actin nervous before, but he sure was shook up when he got back. We got women and children in here, and I like to keep them as far from the killin\u2019 as possible.\n\nI need you to go and kill the hell out of this group of advancing Bones. Don\u2019t let them get anywhere near the Stockade if you can help it. I\u2019ve marked where they should be on your map."@en . "Cette page d'homonymie regroupe les articles qui proposent une liste des missions principales dans chaque \u00E9pisode de la s\u00E9rie Grand Theft Auto."@fr . . "212000"^^ . "Gantz brings over the hunters whenever he decides to have a mission, this shown thus far to be anywhere from a few days to a month from the previous mission. Along with the returning survivors from previous missions, there are usual recently deceased people added to their ranks. The only exception of this is when Gantz decided to punish Kurono, sending him on a hard mission on his own, and the final two missions. During the mission in Osaka when the only new people were the vampires who hung onto Gantz hunters to transfer in with them, Gantz just sending over his usual crew to help this other team. Their final mission was in Italy, helping another team, no new people were added,and you can see the vampires fighting in the background of the last mission"@en . . "The goal of this mission is to retrieve Sabrina's body and bring it back to the Precinct. Similarly to the \"Family First\" mission, lootables in the areas highlighted on the map have to searched in order to find the body. During the search, aggro will be high, making it hard to loot.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_Find_sabrina.jpg"@en . "120000"^^ . "16500"^^ . "Have you heard those horrible screams in the evening? Well you may know this already, but those are the Sirens; nasty two headed creatures. They aren\u2019t too dangerous alone, but if they see you they\u2019ll scream and attract every other creature in the vicinity.\n\nOur boys at the lab have developed a virus that they believe will attack their vocal chords and cause them to become mute. It\u2019s completely harmless to the non-infected. We are hoping to cut off their communication this way without actually having to find them all first. In order to continue their research, the scientists need some fresh blood samples from the Sirens.\n\nGo to the location I have marked on your map and get those blood samples ASAP."@en . "Kill a Wraith in the area indicated on your map and retrieve the tracking device from the body. Be careful, as a Wraith is one of the most dangerous bosses and she will have the help of max aggro in the area.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Tracking.jpg"@en . . . "Baby Blues"@en . . "2200"^^ . "Missions are a way to earn money and points on CnR. To complete a mission, you must complete the given task in a limited time. There are lots of different missions, ranging from item delivery missions to robbery missions. Usually they are started by typing a command in a specific vehicle or while in a checkpoint."@en . . . . . "As levels increase, characters are contacted by senior operator for special team-based missions into specific locations or warrants and bounties are placed on specific high profile targets. In summary, PvE missions can be labeled as follows: \n* Mentor-based Missions \n* Alerts \n* Bounties \n* Freelance Missions \n* Exploration Missions Each faction has its own missions or sees shared missions from their unique perspective as described in the following articles. \n* Hero Missions \n* Villain Missions In addition to these story-based missions, there are shared missions in different locales. These include \n* The Vault \n* Challenges and Races \n* Duos \n* Alerts \n* Raids \n* Operations \n* Arena PvP \n* Legends PvP"@en . . "7500.0"^^ . . "Missions are challenges (sometimes called Campaigns) which are given a limited time to complete. Rewards are given out a week or two after the mission's completion as results have to be checked by hand. The first of these sort of events was Mira's Cookie Swap. However, it was not called a mission at the time and missions did not officially become an occurring event until some time later. The Mission Center was released October 2, 2015 and is the current way members can complete missions. With the center, mission rewards are received immediately upon completion."@en . "As levels increase, characters are contacted by senior operator for special team-based missions into specific locations or warrants and bounties are placed on specific high profile targets. In summary, PvE missions can be labeled as follows: \n* Mentor-based Missions \n* Alerts \n* Bounties \n* Freelance Missions \n* Exploration Missions Each faction has its own missions or sees shared missions from their unique perspective as described in the following articles. \n* Hero Missions \n* Villain Missions"@en . "Mow Them Down"@en . "Tracking"@en . . "Soldier!\n\nLooks like we've got a situation on our hands. Our scouts just spotted a horde of infected creatures heading straight for the Fort. These things look very different to anything we've encountered so far, elongated arms and large heads. We have no idea how dangerous they are, so I'm not risking them getting close.\n\nI want you to intercept and eliminate this horde before it can get within striking distance of our stronghold. I've marked their current location on your map. Get to it!"@en . . "Missing Boy"@en . "Search for a video tape in the area indicated on the map."@en . . "203000"^^ . "80000"^^ . "Typically divided by clan and type, missions act as achievements for Urban Rivals and are earned throughout game play. Each mission has a special requirement you must meet in order to complete it and various rewards for completing them. Completing missions results in a prize of either, clintz,credits, prize draw tickets and battle points. You also always get some Mission Points. Mission Points are the scoring system for the missions, giving the player an overall score that can be compare against friends and other members of a particular guild the player belongs to."@en . "12000.0"^^ . . "A Merciful End"@en . "The missing man mission is actually quite easy. Some players suggest buying 4,000 rounds of ammo and using an automatic gun. However, if you don't have an aggro-clearing weapon, you can still drive away the horde by circling throughout the area. Once you enter the area, you will be attacked with high aggro - all kinds of zombies, from common infected to bones and bloats. Jenkins can be found alive in any part of the area, just stay near him, help him kill aggro and let him talk. His last word will be \"I'll catch you later\".\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Where_The_Hell_Is_He.jpg"@en . . "Bloody Massacre"@en . "This mission is located outside of Grace's (burned down) house. William McIntyre will introduce you to the Cahill branches and you must play a mini game about every branch (including Madrigal, but of course, it is disguised as merely Cahill) and after you succeed you will get a secret code and you must input that code. The clue discovered in this mission is Uranium."@en . "Missions can be viewed by touching the \"Rating\" Button on the left side of the screen below the Squad Battle button. There can be up to 4 active missions at a given times. These missions require you to climb the leader-boards to get increased rewards for each subsequent position. You can add to your score for these missions by fighting while it's active. Only the winners get points added to their mission score. If you are curious you can view the Missions screen and compare your score to the top players. PetevB has an excellent guide to winning best pilot of the hour at Thread:49765."@en . . . "Retrieve the map from the highlighted area. Can be looted off a dead corpse. The map is easily found."@en . "2300"^^ . . . . "The Spiders"@en . . "Family First"@en . . "Missions (formerly Quests) were tasks given to players to complete, they would be rewarded with money, items and clothing. The Mission list (found by pressing the Goals icon at the bottom of the screen) had marks to show how much of the Mission was completed."@en . . "Missions are storyline objective tasks given to the protagonist in the Grand Theft Auto series by other characters in order to further advance the storyline."@en . . . "Missions is one type of TBS fight. The other type is TBS Skirmish."@en . "Some quests will use the random dungeon generator of the mission system."@en . "Missions is one type of TBS fight. The other type is TBS Skirmish."@en . "Communication Is Key"@en . . . "Quick, there isn't much time. One of our guards just got both his arms ripped clean off by one of those beasts during the last attack. The other guards tried recover the missing limbs but the infected took them and ran north. If we can retrieve them fast, I may be able to reattach them and save his arms.\n\nI've marked the location on your map, get there and retrieve O'Conell's missing limbs. But be quick!"@en . . . . "Kill a Black Titan in the designated area. Be warned that the Black Titan is one of the strongest bosses in the game, with a godly amount of health. It is capable of dealing enough damage to bring a full-health individual to Critical with a single blow. So bring lots of friends and ammo. Anyone who doesn't have high Agility/Endurance and/or decent weapons are strongly recommended not to do this mission, at least not on their own. It is recommended to have at least 100+ Agility. HINT: There is a small fence area at center-right. Use that as your best advantage to kill the Black Titan. Have 100 endurance, an Exterminator Reactive XT and a speed boost if you want to find it face-to-face.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Big_black_thing.jpg"@en . . . "Missions"@en . . "COMING SOONMission Mania: A new addition is coming to Missions. Use Mission boosts to help you finish your tasks more quickly and efficiently. All rewards are the same for all levels except Experience, which varies from level to level. If the Experience listed here is not the same as yours, it means you are a lower or higher level player than the person who edited it. Experience is now listed as Varies __TOC__"@en . . "Some of the folks here figure they have a better chance at stayin\u2019 safe if they leave the outpost and head out to live in the sticks. I think they\u2019re damn fools, but I ain\u2019t gonna stop \u2018em.\n\nProblem is, we only have a few workin\u2019 trucks left here at the Stockade. They\u2019re gonna need some working vehicles if they want a chance of surviving this trip. I sure as hell ain\u2019t giving them any ours though. We need them here for ourselves! Those crazy bastards will probably all end up as zombie sh*t within a couple days anyway.\n\nSo... a couple of my boys told me that they seen some abandoned trucks around the city when they was out hunting zombies the other night. I need you to go collect some engine parts so we can get their vehicles up and running again. I marked all of them on your map for ya."@en . "Collect 10 blood samples from the Long Arms. High aggro will be filled in the highlighted area.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Bleed_Em_Dry.jpg"@en . "Soldier!\n\nI'm guessing you heard that ground shaking explosion last night? That was the North Fairview Powerstation going up in flames, along with several 100 infected that were nearby at the time. The only trouble is that the fire has set off a genetic mutation making them far more agressive and dangerous than they once were. Not to mention, totally immune to the fire itself.\n\nOur lookouts have spotted a large group of these burning sons of b*tch heading directly towards the Fort. We can't have them up here, burning up all our sh*t!\n\nI've marked their location on your map. Go there and destroy as many as you can before they get here. Try not to get barbecued while you're at it!"@en . . "I'm afraid I have some distressing news. Evan, a young boy we rescued some days ago has gone missing. We've searched every inch of this facility and he is certainly not here. I can only assume he managed to sneek outside without anyone noticing. If that's the case then I fear his chances are slim. Even so, we must make every effort to find him.\n\nI've marked the locations surrounding the bunker on your map. I do not believe he could have gotten much farther than this. Search for the boy, and bring him back to us."@en . . "Go to the marked area, there will be high aggro. You need to exterminate 500 zombies and talk to 4 police officers. Be wary, the officers will leave after you talk to them. It's ideal to bring a lot of ammo and some friends along.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_officers_down.jpg"@en . "38000.0"^^ . . . "Missions, formerly known as Achievements, offer the player various rewards upon the completion of certain tasks and requirements. Missions can be found by tapping the Menu button, below Medal Exchange and above Encyclopedia. Completed Missions may pop up at the upper-right side of the Lobby screen (alongside Guild Invitations, Expedition Limimin, Allot Gear Cost, and Present Box), and can be tapped to claim the available rewards. Missions are divided into four sections: Special Missions, Schedule Missions (which contains Daily and Weekly Missions), Guild Missions, and Trophy Missions."@en . . "Kill 25 Sirens in the marked area. This mission is quite difficult as the sirens will scream and attract massive hordes. In order to finish this mission easily, go to the field on the bottom-left. Go and stay there until you find sirens and a little group of zombies. With this strategy, you can easily kill the sirens without having too much aggro behind. The best thing is that the mission area is in the green zone, which means that there will be no reapers, bloats or bones around."@en . . "7750.0"^^ . "In this mission you need to retrieve a blood sample from a burning zombie's corpse. Be warned that the burning zombie is one of the 'boss' zombies in this game with a speed equal to that tendril and has 2500 health points. The burning zombies may spawn more than one at a time, if on multiplayer, so be aware."@en . "Loot 3 laptops off the dead corpses in the highlighted area. Aggro will be at max level so bring a crowd control weapon and a pistol/rifle for this mission. The laptops are easily found in the area.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Bloddy_Massacre.jpg"@en . "2100"^^ . . "The Lost Pendant"@en . . . "A young researcher named Miranda gave birth to a baby boy recently. Unfortunately the initial excitement of being a new a mother quickly faded and she's since slipped into post-natal depression. We have been doing our best to help her cope, but it seems we have failed. I entered her dorm this morning to find the baby crying in his crib, with no sign of his mother. One of the guards on duty last night says she came outside and asked him for a cigarette, but by the time he had found one she had disappeared. I can only assume she ran off into the city.\nI've marked several locations where friends of Miranda think she may have gone. Please search these locations thoroughly for any sign of her."@en . . "Time's Up"@en . "When you have completed mission a quick announcement is displayed while playing. The unlockable item won't be received until the player checks the mission menu and \"unlocks\" it from there by pressing A over the mission. Completed missions with have an exclamation mark over them then once unlocked they will be moved to the end of the list and darkened. Campaign mode and Raid mode have their own set of mission however, both contribute to the total missions the player has completed which is displayed."@en . . . "Missions, or quests, in The Secret World are categorised into six different types:"@en . . . "Kill 2000 infected in the marked area. Make sure to bring a crowd control weapon with a lot of ammo, maybe even help from friends. The commander also sent 4 soldiers equipped with Assault Rifles for this mission. They can be located anywhere in the mission area, so finding them and using them to your best advantage is a viable strategy.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Mow_Down.jpg"@en . "Find Dogg's brother's severed hand. To complete this mission you need to go to the highlighted area and loot the severed hand off the corpse of a naked female zombie you kill. It is recommended to use silent weapons such as Melee Weapons in order to keep the aggro low."@en . . "Fix 'em Up"@en . . . . . "I've now instructed my men to stay away from our overrun sister facility due to the extreme risk levels there. However I do have one final task for you. When I think about the pour souls, the good men and women who worked there my heart feels heavy. Most of them are probably infected, walking the streets as mutant abominations with no control over their actions. I cannot allow this, we must show them mercy.\n\nI've marked the location of the fallen Secronom installation on your map. Please travel there and give my infected colleagues the end they deserve."@en . "Soldier!\n\nI've got something I want to discuss with you, but it had better stay between you and me. If this sh*t get's leaked to ANYONE I'm gonna rip you a new one. Got it?\n\nWell... there's this lady officer I've been courting recently and... Hell, life is too damn short these days to be messing around. I want to get engaged damn it! Only trouble is I'm gonna need a ring, and not just any old ring, it'd better be damn impressive. I want you to go find one for me.\n\nI've marked the location of one of those posh neighborhoods on your map. Go there and find me the biggest diamond you can. One of those deceased upmarket snobs is bound to have one."@en . . "114000"^^ . "125000"^^ . . . "The mission states that you have two objectives: meet up with the Red Fist gang and retrieve the package they are holding. The package and the gang will be located right outside the NW entrance of the area. To complete the first objective, simply haul it to the group of men and help them fight off the zombies that attack during aggro spikes. Between spikes, when things calm down and the gang stops shooting, they will start to talk to you. Once one of the members tells you to take the package and get lost, the first objective will be complete . Now, simply walk up to the lootable van that is located right below the gang and your position and loot it. You will receive the package, and that's it. \"Mission Complete\" will appear at the bottom of the screen to mark your victory. Head back to Dogg's to claim your reward."@en . "You need to get 10 Blood samples from Sirens in the area. Expect High aggro. Each blood sample occupies 1 space so clear your inventory before trying the mission. \nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_scream_away.jpg"@en . "MMFEC has been mostly adequate on a number of adventures and missions."@en . "It's no secret, the Holdout is rapidly running out of food supplies. Today I had to reduce the daily ration by a further 25%. Our population is already sick and severely malnourished, and I fear that we'll be seeing a lot of deaths from starvation in the coming weeks if something isn't done.\n\nIn the past we managed to survive simply by looting the neighboring households and stores of tinned supplies. However these resources are rapidly being depleted. Our only option in short term is to loot food supplies from further afield. One of our scout parties recently reported spotting several large food delivery trucks a couple of miles to the north. I want you to go to this location and bring back as many food supplies from the trucks as you can."@en . "Kill five titans in the marked area. All five will spawn at one time. It is recommended to bring an automatic weapon or a weapon that does a high amount of damage. There is also a football field with nets around it some where in the area. Use them as your best advantage to block the Titans outside the nets.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Big,_Red_and_Spiky.jpg"@en . . . "A new mutation has recently appeared in the infected population. It's appearence is similar to the existing \"Long Arm\" mutation, but in addition it's skin carries a slight green glow, and produces highly acid projectile vomit which is uses to attack it's prey. I find this amalgamation of genetic traits to be utterly fascinating and in addition I believe studying this new form may provide more answers in the battle against the N4 virus.\n\nI've marked a location where you can find these infected. Please extract as many blood samples as is feasible."@en . . "This mission is very close to the Outpost and asks you to find someone's detached arms. Upon entering the area you will be hit with heavy aggro, and the Siren population seems abnormally high. The arms can be looted from slain Long Arms of either type. Again, aggro is very high so an automatic weapon is recommended. Simply circle the aggro until you see two lootable Long Arm corpses, evade the aggro by running around the block, and loot the two severed hands. You can then grind the infinite aggro until your hearts content, but make sure to get back to the Outpost before the mission time is up."@en . "Soldier!\n\nLittle Peter, one of the few kids we have living at the base went missing last night. Apparently he got scared during the attack and ran off into the city streets. One of my men thought he saw him heading north. He tried to follow, but lost his trail in all the confusion.\n\nI promised his mother that we'd send someone to look for him at first light. I've marked some possible locations on your map. Find that boy and bring him back here in one piece."@en . . "Stellar Dawn has been confirmed to have missions or quests within the game. It has been said that the term \"Missions\" is used to promote the modern/sci-fi setting of Stellar Dawn and that they will be similar to quests within RuneScape. Vehicle upgrades are suspected rewards from these missions. Missions will likely gradually become harder, longer, or more complicated as the game progresses through the requirements needed to complete each mission. However, it is speculated that it will be counter-balanced by the rewards given."@en . "Extraction"@en . . "2150"^^ . . "Go to the highlighted area and loot 5 crates of medical supplies from pick up van. Looting may be difficult due to high aggro in the area.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Man_flu.jpg"@en . "Infection"@en . . "As you may have heard, our lead Research Scientist, Dr. Adler, has gone missing. He was heading up the research work for a treatment for the early stage infected. They have been running human trials, and I was under the impression they were very near a breakthrough in the research.\n\nAdler disappeared around noon yesterday, and left no message nor spoke to anyone regarding his departure. One of my men spotted him heading up the road on foot, and I\u2019m concerned that he could be in great danger. If he\u2019s had some sort of mental breakdown, we need to get him back ASAP.\n\nI\u2019ve marked an area on your map where he was last seen. Please go find him, and bring him back, by force if necessary. If he has had some sort of mental breakdown, then he may not be cooperative."@en . . . "As the terms imply, missions and quests are often series of pre-scripted scenarios that require the player to meet specific objectives to obtain items and/or to advance in secondary leveling systems that otherwise have little impact on the games in which they appear. Early titles used these systems as sidequests so as to obtain very rare items; however, as the series has become more social, missions serve as a means for players to compete with one another and share their achievements. A number of games in the series advance story via the mission system. As such, the scenarios and objectives are issued in a consistent format, but actual gameplay is left to the player."@en . . . "Sometimes other empires will seek your assistance in some matter, such as a request for resources or to attack an enemy. When a mission comes in, you can choose to complete or reject it within the time limit shown (note - you won\u2019t be able to reject the mission once the countdown passes the halfway point). Failing to complete a mission or repeatedly rejecting missions will hurt your standing with the empire making the offer, while accomplishing the mission will raise your standing with them and possibly provide some other reward. You may also offer missions to other factions once you\u2019ve researched the appropriate technology from the Diplomacy research tree. To issue a mission, select the faction you want to work with and then click the Offer Mission button. Select the type of mission you wish to offer, the target faction and the other required details via the Change Level button."@en . "in Gotcha Force there are over 100 missions in game, a few of those are Defeat the Death Force The Name is G Red Battle with Kakeru Save Mana's Partner Nao Battle With Kitsune Minor Defeat the Death force ft Death Borg Betas and Omgeas Defeat Nekobe and Kitsune (Round 1) Training with Kakeru Minor / Optional Defeat the Death Force Minor / Optional Defeat the Death Force Battle with Tetsuya and Met (Round 1) Battle with Usagi and Tsutomu Defeat Nekobe and Kitsune (Round 2) Defeat Nekobe and Kitsune (Round 3)"@en . "Again, you must return to the site of the previous two missions in the SE zone and slay all the infected scientists from the fallen Bunker. When you enter the area, you are tasked with killing 100 Scientists, which turn out to be regular burned male zombies. The best tactic to killing all 100 is gathering up a big group of aggro and running away to spawn additional zombies. Most of these new spawn zombies will be the scientists. If you simply circle a horde of aggro, you will very rarely get scientists. This is a good strategy to burn through all of your ammunition and gaining EXP, though."@en . . . . "Go to the highlighted area and loot 10 radio devices from abandoned Trucks.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Radio_waves.jpg"@en . . . "This is a list of missions and rewards available on the Missions Tab. For Storyline missions only, go to Story Mission."@en . . . "Big Bang"@en . "Those bastards have taken everything from me! They've ruined my life, my career, killed my men, and now they've taken away what's left of my family! Well, I'm not gonna stand for this. I'm gonna kill every last one of these infected scum! They are going to pay for what they've done...\n\nI know, I know, I'm not thinking clearly right now. But I don't care! I need revenge! Of course I can't ask my men to risk their lives just so I can take out my anger. I don't expect you to risk yours either, but if you did want to come along for the ride... well there's a big pile of cash in it for you.\n\nIf you do want in, meet me at the location I just marked on your map and we'll exterminate these bastards together!"@en . . "For God Eater 2 Rage Burst Missions follow the link here"@en . . "119000"^^ . . "Search for the 4 civilians in the map. There is one civilian in each area. If you see one, go near him/her until he/she finished talking. After talking to 4 civilians, the mission is complete."@en . "Chief Jackson asks you to find his wife - Charlotte. She can be found in the area highlighted on your map, wielding a rifle. Once found, she will talk to you a couple of times before the mission is completed. During that time expect high aggro.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_Find_Charlotte.jpg"@en . "You are given four locations south of the Outpost to find these computers. The closest area is 5 down, which is located in Dark Red Zone. The other three areas are roughly in line with this one, but the area is littered with lootable white vans and pick up trucks, making traveling to these extra areas unnecessary. Find 10 laptops and head back to the Outpost. Aggro is low, making this a relatively easy mission.\nNote: Be sure you have the inventory space before going"@en . "Missions was the fourth episode of the second series which aired on April 19th 2005."@en . . "COMING SOONMission Mania: A new addition is coming to Missions. Use Mission boosts to help you finish your tasks more quickly and efficiently. All rewards are the same for all levels except Experience, which varies from level to level. If the Experience listed here is not the same as yours, it means you are a lower or higher level player than the person who edited it. Experience is now listed as Varies __TOC__"@en . . . . . . "Rumbler Samples"@en . "2600.0"^^ . "8250.0"^^ . . . "2200.0"^^ . . "41000.0"^^ . . . "Chemical Imbalance"@en . "Tanks Get Thirsty Too"@en . "Go to the highlighted area to loot the 2 supply boxes off the cop cars.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Trade_Off.jpg"@en . . "Missions act as side quests for Chuck Greene to complete during the course of 72 Hour Mode in Dead Rising 2, they are also present in Case Zero and Off the Record. They replace the scoops of the original Dead Rising. Missions differ from Cases as they are completely optional and not required to complete the story, making missions akin to \"side quests\". Most missions require Chuck to find and rescue survivors either from psychopaths, zombies or themselves. Chuck can earn Prestige Points and level up by completing missions. The number of survivors saved also help unlock achievements and can increase the ending grade of the game."@en . "8000.0"^^ . "Missions"@ca . . . . "Soldier!\n\nWhat the hell do they think this is? Some kind of god damn holiday camp? I've given those damn egg head bastards everything they need and this is the thanks I get? Apparently their tests are 'inconclusive' and they need 'more time'? Just exactly what brand of bullsh*t is this? I need these arachnid freaks out of my damn hair... RIGHT NOW!\n\nThat's it, I've had enough. I'm declaring all out war on these bastards! I'm taking my best men and we're going to slaughter as many of these spindly spider f*ckers as we can!\n\nMy men and I will be at the location I marked on your map. I expect you to show up and help the fight against these mutated freaks."@en . . . . "102000"^^ . "Soldier!\n\nLuckily, that bastard Jenkins is almost done fixing our tank. That's the good news. The bad news is that she guzzles more fuel than a fat man at an all you can eat buffet! In case you hadn't noticed, we don't have a whole lot of the good stuff available right now. We've already syphoned the tanks of just about every vehicle within a mile radius of the Fort. We're going to need to look much further a field this time.\n\nI've marked some locations where there may still be some fuel available. I want you to go there and get me 10 canisters from various vehicles that still have fuel in their tanks. That should be enough to get her going long enough for a test drive at least."@en . . . "Find 5 bottles of Chemicals and bring them back to Dogg's Stockade. They can be looted from trucks in the designated areas."@en . . . "A group of survivors that were due to arrive at the Holdout never showed. We went to look for them, but the only thing we found was a discarded video tape from a handheld camcorder. After studying the tape carefully my team and I have come to the conclusion that a few of the 16 survivors may have made it somewhere pretty close to us.\n\nMy men and I will sweep north of the Holdout looking for them. I'd like you to search the blocks south of the Holdout. If you do manage to find anyone alive, get them back to safety asap. I've marked the search locations on your map."@en . "Firearm Shortage"@en . "113000"^^ . "75000"^^ . . . . . "Missions / Accomplishments are automatically finished by fulfilling the requirement. They work like hidden objectives that reward you with Condition Accessory. There are a few different conticions to have an mission/accomplishment revealed, but they fall into two main patterns: \n* display if over 50% complete \n* display only if 100% complete"@en . "Collecting the 10 gasoline cans is relatively easy. The only problem with this mission is that it takes a long time, just walk around the areas marked on the map and loot all vehicles you see. Vehicles can be relooted again when you entered the same area you've already looted. Aggro can be high.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Tanks_Get_Thirsty_Too.jpg"@en . "Gold Star"@en . "Missions are efforts to spread religion."@en . "This mission has 2 objectives, meet Nastya and the mercenaries and kill 100 infected. This mission can be difficult. However, Nastya and the mercenaries are armed with heavy weapons, so use them to bet your advantage to complete this mission."@en . . "Helpful information concerning missions, locations, achievements and much more!"@en . . "8400.0"^^ . . "Soldier!\n\nHoly mother of god, you aren't going to believe this sh*t! We've just spotted one huge titan rampaging across the city. This ain't no normal titan, it f**king huge! As I've sure you've guessed, this monstrosity is heading right for the Fort. That damn thing is running so fast I'm barely going to have time to mobilize my men.\n\nI need you to intercept this beast and at the very least buy us some time. Brownie points if you can kill it yourself. I've marked it's position on the map. Get over there ASAP!"@en . "During last night\u2019s storm lightning struck our research lab, and the resulting power surge fried most of our computer equipment. We have some of the greatest minds in medical science and genetics working on a cure for the N4 virus, but the calculations and data analysis needed would take centuries without these machines.\n\nI've heard rumours of a crashed military helicopter that came down in the original uprising. Apparently it was carrying a cargo of high-end electronic equipment.\n\nI'd like you to go the crash site and retrieve any electronic parts you can find still intact. The approximate location is marked on your map."@en . "Soldier!\n\nJust when I thought we'd have our tank on the road our chief engineer disappears! This son of a b*tch is pretty much the only person in this stinking hell hole of a city who might be able to get our artillery back in action! We need his ass back here on the freaking double!\n\nThe men say he was off his face on booze last night and was babbling about going to see his family. They were slaughtered two weeks ago while en route to Nastya's Holdout. My best guess is he's headed towards the place where they died.\n\nI've marked the location on your map. Go there and bring that crazy bastard back to the Fort ASAP, assuming he's still alive that is!"@en . . "108000"^^ . . . "The Science"@en . . . . "This mission is relatively close to the Outpost in the NE corner, this mission is as difficult to complete as it sounds. As soon as you enter the area you are prompted to exterminate 5 Wraiths. The Wraiths spare you no mercy and they all spawn at once. If you enter from the south west corner, there is a fenced area immediately north east of you that you can try to use to your advantage. All 5 are lootable."@en . "Go to the highlighted area and loot 10 bottles of beer from bodies, cars, and other things. Looting may prove to be difficult with high aggro in the area.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:My_boys_needs_beer.jpg"@en . "Bring Your Big Guns"@en . . "Extinquish"@en . . "12400.0"^^ . . "Missions"@en . . "Radio Waves"@en . "Missions offer some directly gameplay in SmallWorlds. There are many missions in four categories: \n* Artist (pallet and brush icon) \n* Explorer (compass icon) \n* Gamer {trophy cup icon) \n* Social (star icon) Completing missions gives experience points (XP) in the specific area. with enough experience you will raise level. Level 420 seems to be the current maximum level."@en . "650.0"^^ . "Tony Jordan"@en . "We had previously hoped to obtain a blood sample from a large, heavily mutated beast spotted to the south. However my men were unable to contain the beast, and we soon lost track of it. Luckily, my scouts have just spotted the beast again nearby. This time I think i'll leave this to the professionals.\n\nI've marked the location of the beast on your map. head there and obtain a blood sample from this monstrosity."@en . "The Analysis"@en . "Soldier!\n\nI\u2019m not sure if you\u2019ve noticed, but we are running out of food rapidly. We only have a couple days left before we are reduced to a 25% ration of plain rice and water for everyone. That doesn\u2019t sound very appealing to me.\n\nI can\u2019t have my men running around fighting these creatures with an empty stomach. They will fatigue in no time and end up as inverted sushi rolls for the infected. I spotted some old food supply trucks not too far from here. I want you to travel to the locations I have marked on your map and loot enough food to restock the Fort\u2019s supply. See if you can knock off a couple of those infected bastards on the way.. just for good measure."@en . "So we were all downstairs drinking and doing our thing, when my boy Scott decided he was gonna take his motorcycle out for some shotgun zombie-blasting. Now that sh*t ain\u2019t completely unusual for him to do. He\u2019s damn talented on a bike, and even better with a sawed-off shotgun... but he was pretty well lit off the booze. I\u2019m surprised he could even ride out of here.\n\nHe should\u2019ve been back \u2018bout an hour ago. I got a bad feelin\u2019 that his liquid courage might\u2019ve gotten him in a bad situation. He\u2019s been riding with us for years; I hope like hell he ain\u2019t gone and got himself killed.\n\nHe usually heads to the same place, sayin\u2019 it\u2019s a prime zombie stompin\u2019 ground. I need you to go find his drunk ass and bring him back before he passes out and becomes a zombie burger. I\u2019ve marked the location for ya on your map."@en . . "Missions are a variety of different tasks that allow you to earn extra VP and sometimes even XP. New missions are unlocked every 5 levels, up to 25."@en . . . . "27500.0"^^ . "8050.0"^^ . . . . . . "Soldier! You see those keycards on the counter over there? Yeah, well, it turns out that\u2019s all that\u2019s left of the science team that we tried sending into Secronom Labs earlier today. Only one of my soldiers made it back, and he had been bitten. He was able to relay the event before I put a .45 round in his head. Didn't have much choice... damn shame.\n\nSo evidently the convoy escorting the scientists was ambushed by a huge group of infected. As a result I have lost some of my best men along with some of the greatest scientific minds in the country. The best we can do at this point is to recover their laptops, and try to piece together whatever we can of their research.\n\nGet to the ambush site and recover the scientists\u2019 laptops. I have marked the location on your map."@en . . . . "The Pick Up"@en . "How's it going? I've got a job for you if you're interested.\n\nListen, back in the days before all this kicked off the men and I were pretty close with the boys down at Fairview Precinct No.5. Soon after the outbreak we lost all contact with them and feared the worst. Recently one of our patrols spotted a large group of infected in blue uniforms wandering through the city. They moved in for a closer look and recognized them right away.\n\nLooks like the guys from Precinct 5 weren't as lucky as us and have fallen prey to the virus. That's not a life worth living, and I reckon we owe them a quick end to their suffering.\n\nI've marked the location where the patrol spotted them on your map. I'd like you to head over there and put as many of them out of their misery as you can."@en . "Mission 1: Right Stuff Mission 2: Dangerous Grounds Mission 3: Joint Venture Mission 4: Attic Raid Mission 5: Toilet Terror Mission 6: Run The Gauntlet Mission 7: Night Blitz Mission 8: Yankee Support Mission 9: Car Clash Mission 10: Showdown"@en . . "Soldier!\n\nWe've been getting some calls for help over the radio. Details are sketchy, but it sounds like a lone female survivor trapped in the far eastern part of the city. I don't know about you, but I sure as hell ain't happy with the lack of women folk around here. Time for some fresh talent don't ya think? Haha!\n\nI want you to get yourself up to her location and bring her back to the Fort ASAP. I've marked her position on your map."@en . "140000"^^ . "Find Tanya in the marked area. She can be found alive anywhere in the area holding a rifle.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Some_New_Talent.jpg"@en . . "700.0"^^ . "It seems that one of my men have gone missing. Trey and his partner Jim were searching an abandoned apartment building for survivors when they were attacked by a group of the infected. They were evidently forced to split up, and Trey arrived back at the station on foot. His report was that the pressure from the infected was overwhelming, and after losing sight of his partner he had been forced to retreat. One of our spotters on the roof just saw a man in a blue police uniform running out of a building up the road.\n\nI need you to go look for him, and bring him back if he\u2019s still alive. I have marked the location he was last seen on your map."@en . . . . . . "The Missions were a soccer team in San Francisco in an alternate where Imperial Germany ruled the world. Crosstimers Paul and Lawrence Gomes took a Sunday off to watch the Missions play their rival, the Seals, at Kezar Stadium. Missions was very popular among the poorer inhabitants of San Francisco. Missions fans wore brown or tan, and used drums to cheer their team."@en . . "11200.0"^^ . . "18500"^^ . "In the organised society of the villages, ninja are given depending on their rank. The missions are categorised in five ranks, based on the mission's possible danger or level of importance."@en . "The Missions were a soccer team in San Francisco in an alternate where Imperial Germany ruled the world. Crosstimers Paul and Lawrence Gomes took a Sunday off to watch the Missions play their rival, the Seals, at Kezar Stadium. Missions was very popular among the poorer inhabitants of San Francisco. Missions fans wore brown or tan, and used drums to cheer their team. Lucy Woo was a staunch Missions fans, and thought that Paul was \"the kind of person who must be for the Missions\", which increased her attraction to him. Though this polar rivalry did not exist in the home timeline, Paul cheered the Missions, while his father Lawrence cheered the Seals."@en . "Missions are challenges (sometimes called Campaigns) which are given a limited time to complete. Rewards are given out a week or two after the mission's completion as results have to be checked by hand. The first of these sort of events was Mira's Cookie Swap. However, it was not called a mission at the time and missions did not officially become an occurring event until some time later. The Mission Center was released October 2, 2015 and is the current way members can complete missions. With the center, mission rewards are received immediately upon completion."@en . "14750.0"^^ . "You are given multiple areas to choose from to retrieve thes keycards, but the closest to the Outpost is 2 down 3 right. Upon entering the mission area, you are prompted to loot 10 Secronom Keycards. Aggro is as low as it is at any block, and lootable dead bodies litter the streets. One should have no problem looting all 10 Keycards from the same block, making the other areas - that are much further from the Outpost - unnecessary. \n\nDesperation tip: Leave and reenter the block to refresh loot spots."@en . "The goal of the mission is to meet up with The Commander in the middle of the area and kill 250 spiders. Beware those who are low level or poor, this mission is very difficult. However, the commander has a minigun, and is accompanied by 2 soldiers with an Assault rifle and an auto shotgun, so use them to the best of your advantage if you need to.\nLocation map: http://deadfrontier.wikia.com/wiki/File:Spiders,_spiders_everywhere.jpg"@en . . . . . "Last night one of our patrols found a little girl wandering alone in the streets. She can't of been alone out there for long, so it's likely she was with a group of survivors at some stage.\n\nWe'd like to start a search for them, but we have no idea where to look. We were hoping Katie might be able to provide us with some information. Unfortunately she appears to have lost or repressed most her recent memories. The only thing she does seem to know is that she lost her dolly.\n\nWe'd like you to look for the doll. Hopefully being reunited with it will trigger some memories about what happened. I've marked the area where she was found on your map, my hunch is the doll will be somewhere nearby.\n\nGood luck!"@en . "Soldier!\n\nIt seems we've discovered yet another new variety of infected. These things seem to be the polar opposites of the long arm mutation. Short stumpy arms, small heads, huge torsos, and they make a real low pitched growling sound. Some of the boys have started referring to them as rumblers.\n\nThe science nerds are of course whinging about samples and research again. As much as I hate their guts, my instincts are telling me to grant their request.\n\nMake your way over to the location I've marked on your map, and collect blood samples from these rumblers."@en . . . "Flamin' Stenches"@en . . "17000.0"^^ . "Go to the highlighted area to loot a Flight recorder off the crashed chopper. Expect high aggro during the search.\nHint: Hold E while walking beside the chopper\n \nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Chopper_Down.jpg"@en . "21000.0"^^ . . "Listed below are the names of various campaigns and their missions found throughout the original Airline Tycoon series."@en . "In the organised society of the villages, ninja are given depending on their rank. The missions are categorised in five ranks, based on the mission's possible danger or level of importance."@en . . . . . "The mission for the giant spider is a little trickier, once you get into the area marked on your map, make a lot of noise, and kill the giant spider. Beware, as it is common for more than one spider to show up, so bring a lot of friends and/or ammo. Once you get a lootable corpse, you can loot it for the blood sample.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:One_big_Ass_Spider.jpg"@en . . "Helpful information concerning missions, locations, achievements and much more!"@en . . "2700.0"^^ . "The mission instructs you to kill a Titan and loot it for a Rusty Key in the designated area. The Titan is a very powerful creature for survivors at the Stockade, so make sure to bring a lot of firepower, friends and ammo to kill the creature."@en . . "Soldier!\n\nWe got a radio message from a group of survivors this morning. Turns out they were trying to reach the Fort on a school bus. Unfortunately the damn thing broke down, and now they're stranded in a shitstorm of infected. Me being the kind old gentlemen that I am offered to send our finest soldiers to their aid. Yep, I lied. I'm sending you instead! Haha!\n\nGet your scrawny behind down to the location I've marked on your map and get those civilians out of danger. Their lives are in your hands kiddo."@en . "We're making great progress in our fight against the N4 virus. However we are currently missing several pieces of the puzzle, in terms of how the virus might react to different sets of DNA. One particular strain we'd like to isolate is one that's been running through the canine population of Fairview. In particluar, we'd like to focus on the most advanced mutations seen only in the largest of infected animals.\n\nI've marked some locations on your map where you are likely to find a large number of these animals. Extract as many blood samples from their corpses as you can and return them to us as soon as possible."@en . . "Find Jim"@en . "To complete this mission, you have to syphon 7 fuels from the abandoned vehicles in the highlighted area just a few blocks above Doggs Stockade. This mission is pretty simple to complete. Note that not all vehicles will be looted with fuel. This mission is located just 3 blocks above the outpost, but all zombies, including the special and the mutant ones, are present in this mission."@en . . . . . "Man Flu"@en . . "Are you kiddin' me? That damn cocktail of drugs didn't help my bro at all. The infection kept getting worse, his skin went all red and bits of extra bone started growing all over his damn body! He's mutatin' into a goddamn beast! A few minutes ago he went into a fit of rage and ran off into the streets.\n\nI hate to say this, but we're gonna have to put my bro down. Last thing we need is a mutated beast runin' around the place. Also, he's got the key to my... uh... well... let's call it storage.\n\nI reckon he's gonna be somewhere near the place I just marked on your map. Go there, take him down, and get my damn key back!"@en . "Go to the designated area, talk to 5 soldiers and kill 500 infected. Heavy aggro surrounds the area so be prepared, and the soldiers will leave as soon as they talk. This mission is related to the mission \"Pinned Down\"\nLocation Map: http://deadfrontier.wikia.com/wiki/File:Fighting_retreat.jpg"@en . . . "Blood Harvest"@en . . "Our scientists believe that they have developed a vaccine that can prevent the cell mutation that causes an infected human female to grow those nasty tentacles that have been cropping up lately. Preventing these dangerous mutations would make the task of defending the precinct far easier.\n\nUnfortunately they are running low on test samples back at the lab and they have asked me to secure more for them. Unfortunately my own men don't have the skill set required to collect these samples.\n\nTherefore I need you to travel to the site marked on your map, and to collect blood samples from several of the tentacle women on our behalf."@en . "116000"^^ . "2100.0"^^ . "There are several chemical compounds that we often require during our research. Unfortunately supplies of many of these are beginning to run dangerously low, to the point where we may soon have to put our research on hold altogether. This is not something I'd like to do if we can avoid it, so we're going to need to find a new supply.\n\nI've marked several locations on your map where these compounds might be sourced. Go there and bring back as many of the chemicals as possible."@en . "I've got a personal favor to ask of you. My daughter recently passed away in a tragic accident, and the only photo my wife has left is in a small necklace pendant, and she is traumatized at the loss. All she does now is lie in the bed and cry all day, or stare off into space when I try to confront her.\n\nWould you be willing to retrieve her necklace for me? I would do it myself, but I'm afraid to leave her alone in this condition. I don't know what she might do to herself is she has any more stress now...\n\nIt would really mean a lot to me if you could go retrieve her pendant and bring it back to the precinct. I have marked the location where she believes she lost it on your map."@en . "Located relatively far from the Outpost in the SE zone, you are prompted to collect 10 blood samples from flesh hounds. The mission takes place in Red Zone which is completely absent of the mutated long arms and rumblers, but contains more tendrils and spiders. These faster enemies makes collecting the samples slightly more difficult. You can follow the tactic in the Mutate Away walkthrough, or take advantage of the scattered vehicles in the north east instance in the mission area. You are given four connected blocks to collect all samples regardless of which tactic you follow."@en . "Trade Off"@en . "2000.0"^^ . . "Soldier! We just received a distress signal from one of our helicopters. I lost the transmission, but some of my men saw it coming down not too far from here. The transmission was fuzzy, but they mentioned some sort of large creature.\n\nI have no damn clue how one of those mush brain zombies could have taken down an armored chopper, but I sure as sh*t intend to find out. All our aerial units are equipped with a black box flight recorder. This should give us a good idea of what exactly happened if the pilots didn\u2019t survive the crash.\n\nI marked the crash site on your map, get over there and get that black box. If the enemy has mutated again I want to know about it!"@en . "The Missions in Lego Indiana Jones: The Original Adventures are the levels that players must complete in order to progress through the story. In each mission the player gains True Adventurer status, studs, and artifacts. Once a mission is completed following the Story mode, the player can then enter it later in Free Play mode."@en . . . . . . "You can now do missions in Dizzywood! To do a mission click on the missions button on the right side of the screen by the backpack and buddy's buttons, from there you can select which mission you want to do by clicking on it. Now there are missions that are games, so you don't need game boards anymore."@en . . . "Soldier!\n\nDuring the attack last night, several of our civilians got bitten. In the panic that followed, some of them went crazy and ran off into the city before we could stop them. I knew some of these people quite well. Obviously they're going to turn sometime very soon, and that's one sh*tty fate I wouldn't wish on my worst enemy.\n\nI'd like you to go out into the city and put them out of their misery. Be sure to bring back some kind of ID as proof of who they were. I've marked some possible locations on your map."@en . "War Machine"@en . "Missions (also known as Quests) are tasks that players perform for rewards, new characters or job advancements. They generally involve doing various tasks, such as defeating a certain amount of monsters or collecting a certain amount of a special item dropped by a monster or boss. Note: whenever a monster has a list icon next to its name, it will always produce that item. If it doesn't, it won't. However, players doing the same type of mission will see the list icon as well, such as job change missions. In cases such as the 2nd job change mission, the item will appear, but it may not drop for some players."@en . . "Ninja Blade is composed of missions with objectives that update during the course of the mission. The mission of GUIDE is to defeat the Alpha-Worms. GUIDE is led by Kanbe Ogawa, but during the first mission, he is infected and deflected. Mission status updates come from Andy Walker and Agent Michael Wilson. \n* Mission 1 \n* Mission 2 \n* Mission 3 \n* Mission 4 \n* Mission 5 \n* Mission 6 \n* Mission 7 \n* Mission 8 \n* Mission 9"@en . . "Missions may refer to: \n* Missions (Tropico 1) \n* Missions (Tropico 2) \n* Missions (Tropico 3) \n* Missions (Tropico 4) \n* Missions (Tropico 5)"@en . "Soldier!\n\nAs you may well know we got Betsy, our resident war machine going again recently. That thing carved a sweet ass hole in the infected population for a while. Unfortunately she's thrown a track, and we don't have the spare parts to fix it. Some of our scouts mentioned seeing several military supply trucks nearby. I'm betting those will have serviceable parts we can use.\n\nI need you to locate these trucks and grab all spare parts my engineers are after. I've marked some possible locations on your map. Get to it soldier!"@en . "30500.0"^^ . "Kill 6 reapers and loot the blood samples. It is highly recommended to use long-ranged weapons as reapers attack 2x the range of a melee weapon. It should be warned that multiple reapers will spawn, even on single player, so a crowd control weapon is recommended. If you don't have any long ranged weapon, just sprint behind the reapers to land a hit and sprint again to avoid their blows as reapers' only weak points are their back."@en . "Collect 5 Chemicals from the trucks in the designated areas. Once you entered the areas, aggro will increase to the maximum.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Chemistry_Time.jpg"@en . "Exterminate 15 burning zombies in the marked area and return to the outpost. Shortly after entering the area, burning zombies will start spawning. Engaging the whole group can be a daunting task, especially since if one of the enemies goes off screen, another one with full health will spawn in its place. Either try to focus on one target at a time or bring a good crowd control weapon and try to circle the whole group. \nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Big_Bang.jpg"@en . . "Find Charlotte"@en . "Missions may refer to: \n* Missions (Tropico 1) \n* Missions (Tropico 2) \n* Missions (Tropico 3) \n* Missions (Tropico 4) \n* Missions (Tropico 5)"@en . . "Soldier!\n\nWhere have you been? So you must not have noticed how everyone is running around in a panic, packing up ammunition? Of course not. One of my scouting units reported a group of giant red, spiky freaks surrounding the Fort. I sent out a group of soldiers to eliminate the threat, and those bony giants ripped my men apart like they were opening a Christmas present! Do I have your attention now?\n\nThose giant bastards are going to tear our walls down if we don\u2019t eliminate them immediately. I don\u2019t have extensive experience engaging them, but you\u2019re pretty smart for a grunt, so I\u2019m going let you figure it out. Take your ass out there and kill those 5 to the north! I\u2019ve marked their current location on your map."@en . "2005-04-12"^^ . "Itchy Scratchy"@en . "Soldier!\n\nHave you been out making friends with the locals or something? For some reason the number of infected around the fort has been growing incredibly fast. This is not ok with me. How the hell am I supposed to enjoy a cold beer in the evening when I know a mob of those drooling bastards is milling around 50 yards from my bunk? I feel like a magic brownie at a music festival right now. Maybe you\u2019re ok with being munched on by those crazies... but I sure as sh*t ain't.\n\nThey seem to be assembling around some of the weaker parts of our fortification. I hope it\u2019s just a coincidence, but I don\u2019t believe it is. I need you to move out with a group of my men and cull the population to a less threatening level. I\u2019ve marked the most active infected areas on your map."@en . "Dogg's Stockade"@en . . "The Clue"@en . . . . . . . . "Loot a helicopter in the marked area for electronic parts. Walk along the sidewalk on the southest part of the map and walk east."@en . . "The Hunger"@en . "Chief Jackson tells you that his wife has gone missing and asks you to find a trace of her. Thus you must find a clue around the 4 blocks. Looking for the photo is hard since high aggro is common.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_Find_sabrina.jpg"@en . . . "Big, Red And Spiky"@en . . . . "When you have completed mission a quick announcement is displayed while playing. The unlockable item won't be received until the player checks the mission menu and \"unlocks\" it from there by pressing A over the mission. Completed missions with have an exclamation mark over them then once unlocked they will be moved to the end of the list and darkened. Missions that require a certain task to be done a certain amount of times all carry over each Campaign Episode and Raid Mode Stage. How far you've progressed is displayed when highlighting the mission. When a player unlocks a campaign weapon or custom part, it will automatically appear in the work bench menu. Campaign mode and Raid mode have their own set of mission however, both contribute to the total missions the player has completed which is displayed. Cleared missions and certain Read Mode missions can be deleted off the mission screen. This eventually must be done for the Raid Mode page as you can not receive new missions when all 25 mission slots are full."@en . . "To complete this mission you need to meet up with Chief Jackson in the highlighted area and help him exterminate 1000 infected. Be sure to carry a lot of ammo and a decent crowd control weapon, as the aggro can be very severe at times. Chief Jackson uses a shotgun with decent knockback, which you can use to your advantage.\nLocation Map: http://deadfrontier.wikia.com/wiki/File:P13_Revenge.jpg"@en . . . "Missions"@fr . "7300.0"^^ . . "Gantz brings over the hunters whenever he decides to have a mission, this shown thus far to be anywhere from a few days to a month from the previous mission. Along with the returning survivors from previous missions, there are usual recently deceased people added to their ranks. The only exception of this is when Gantz decided to punish Kurono, sending him on a hard mission on his own, and the final two missions. During the mission in Osaka when the only new people were the vampires who hung onto Gantz hunters to transfer in with them, Gantz just sending over his usual crew to help this other team. Their final mission was in Italy, helping another team, no new people were added,and you can see the vampires fighting in the background of the last mission The hunters sometimes feel a cold chill during the day of a mission, letting them know in advance there will be a mission that day. At other times, they are apparently given no warning at all, or don't notice it."@en . . . "Missions were added to Exodus 3000 around December, 2007, with many more added in 2008. There are almost 100 missions available (counting the hidden missions). To start a mission you must first find it through either landing on a plain, crater, ruins, dunes, settlement, or a homestead. Once you find a mission it will be saved under the missions tab. You must activate a mission by clicking \"activate\" in the missions area, in order to be able to complete it. Each mission will give you experience points based on the difficulty of finding and completing the mission. Experience points are gained from completing various missions. Experience Points can be used for a discount of ten or twenty percent on all purchases of moves, radar upgrades, and homestead moves. Experience points also make it easier to find rare missions. You can also get a prize for completing a mission in anytime moves, various cards, etc, although some will give you nothing. Each mission requires various tasks to be done or items to be traded, in order to complete.Most missions only require you to go to an outpost to drop off items, others require you to find out specific coordinates of the map and trade items there. Missions must be done in a series and you cannot skip to another mission without completing the prior one to it(with the exception of the Delivery Boy Series). Usually this is covered in the description of the mission.There are also hidden missions in the game, found the same way as regular missions. No info is available on how to complete them at this time."@en . . "Hunger Strikes"@en . "Need A Bigger Vial"@en . "Intercept The Unknown"@en . . . . . . "17000"^^ . "10100.0"^^ . . . . "This is a disambiguation page for all the missions in the Just Cause game series."@en . "Some quests will use the random dungeon generator of the mission system."@en . . . "Bones"@en . "Security Leak"@en . "Go to the highlighted area and loot 8 Car Batteries. Looting may be difficult due to high aggro in the area. \nLocation Map: http://deadfrontier.wikia.com/wiki/File:Alarm_system.jpg"@en . "Missions are quests that advance the main storyline in Mass Effect, Mass Effect 2, and Mass Effect 3. The list contains all of the missions available within the game, and indicates how their names will change as the story progresses. Click on the links below for detailed walkthroughs. Note: Most mission names below are linked to the relevant section of the walkthrough rather than their own pages. Because of the intertwined nature of most missions, the link may not lead to a section specifically about the mission name but you will certainly find relevant information. See also: Assignments, Mass Effect Guide, Mass Effect 2 Guide, Mass Effect 3 Guide, Mass Effect System Guide, Storyline For an alphabetical list of missions see ; for locations see ."@en . . "208000"^^ . "Typically divided by clan and type, missions act as achievements for Urban Rivals and are earned throughout game play. Each mission has a special requirement you must meet in order to complete it and various rewards for completing them. Completing missions results in a prize of either, clintz,credits, prize draw tickets and battle points. You also always get some Mission Points. Mission Points are the scoring system for the missions, giving the player an overall score that can be compare against friends and other members of a particular guild the player belongs to. \n* Secret Mission are missions which don't turn up on your mission list until you have completed them. \n* It should be noted that some missions require specifically named cards in order to obtain the achievement. \n* It should also be noted that card rewards are not always the same but you will get a similarly \"priced\" reward. \n* Large can be 15 credits or 2000 clintz or a random rare card. \n* BP = Battle Points \n* MP = Mission Points"@en . "Mow Down"@en . "You need to go to the highlighted area to loot a Pendant off a dead corpse. You may expect some aggro during the search.\nLocation Map:http://deadfrontier.wikia.com/wiki/File:P13_lost_pendant.jpg"@en . . "Each block around the Outpost is highlighted on your map, but Evan will be located 1 down 1 right. Upon entering the area, aggro will increase and there will be a large presence of bloats. You quickly determine that Evan has not survived, and instead he was swallowed whole by a bloat. While aggro is moderately high, it is reasonable to expect their to be breaks in the action if you are using an automatic weapon that can clear aggro quickly. Otherwise, you can simply kill a bloat that is lootable and then evade the aggro to find a Child's Body."@en . "Suck On This"@en . "Get to the designated area, talk to 4 soldiers and kill 750 infected. Heavy aggro surrounds the area, and the soldiers will leave as soon as they talk, so don't try to rely on them to complete the mission.\nLocation Map:\nhttp://deadfrontier.wikia.com/wiki/File:Pinned_down.jpg"@en . "110000"^^ . "The Reunion"@en . "War On Tentacles"@en . . . . . . "Listed below are the names of various campaigns and their missions found throughout the original Airline Tycoon series."@en . . "Stomach Cramps"@en . "193000"^^ . "Fear The Reaper"@en . . . "Valuable Data"@en . . . . "There appears to be an epidemic spreading through the Holdout. Dozens of people have fallen sick in the past few weeks, and we've already had several fatalities. Our doctors are of the opinion that it a kind of bacterial infection, some are even saying it's Cholera. Whatever it is, we need to halt it in it's tracks as soon as possible. To do this we need powerful anti-biotics, but we simply don't have enough available at this time.\n\nI've marked the location of a large pharmacy store on your map. I'd like you to go there and see if you can find a large quantity of these antibiotics. Maybe they have some in storage, or in one of their delivery trucks. If you find anything, please bring it back to me as quickly as you can. The faster we get the medicine the more lives we can save."@en . "End Their Suffering"@en . . "199000"^^ . "The mission prompts you to gather Irradiated Long Arm blood samples. Located in the NE corner of the map, you have three squares to gather 10 blood samples. The aggro is heavy, but if you are patient enough and have an automatic weapon you should be able to circle the aggro until it stops, loot a few samples, and repeat. Alternatively, you can slay the aggro until 10 bodies are lootable and evade the aggro, etc. Remember that you have three squares to play with so you can experiment with which area works best for you."@en .