"NationalObjectives"@en . . "This property activates National Objectives. Property Interactions: \n* objectiveValue - Sets the value of the objective \n* Defaults to 0 \n* alliedOwnershipTerritories - sets the territories that must be in allied control to meet the objective \n* Value may be set to 'original'. All territories originally owned by the player(even enemy occupied territories) must be allied controlled \n* Value may be set to 'enemy'. All territories originally owned by the enemy player must be allied controlled THIS PROBABLY DOESN'T WORK \n* Value set to a colon (:) separated list of specific territories \n* alliedExclusionTerritories - sets the territories that must be not have allied units in them to meet the objective \n* Value may be set to 'original'. No territory originally owned by the player may have allied units \n* Value may be set to 'controlled'. No territory currently owned by the player may have allied units \n* Value may be set to 'all'. No territory currently or originally owned by the player may have allied units \n* Value set to a colon separated list of specific territories which must not contain allied units \n* enemyExclusionTerritories - sets the territories that must not have enemy units in them to meet the objective \n* Value may be set to 'original'. No territory originally owned by the player may have enemy units \n* Value set to a colon separated list of specific territories which must not contain enemy units \n* enemySurfaceExclusionTerritories - sets the territories that must not have enemy surface units (ships) in them to meet the objective \n* Value may be set to 'original'. No territory originally owned by the player may have enemy units \n* Value set to a colon separated list of specific territories which must not contain enemy units XML format is: default value is false"@en . . "This property activates National Objectives. Property Interactions: \n* objectiveValue - Sets the value of the objective \n* Defaults to 0 \n* alliedOwnershipTerritories - sets the territories that must be in allied control to meet the objective \n* Value may be set to 'original'. All territories originally owned by the player(even enemy occupied territories) must be allied controlled \n* Value may be set to 'enemy'. All territories originally owned by the enemy player must be allied controlled THIS PROBABLY DOESN'T WORK \n* Value set to a colon (:) separated list of specific territories \n* alliedExclusionTerritories - sets the territories that must be not have allied units in them to meet the objective \n* Value may be set to 'original'. No territory originally owned "@en .