"Fireball Launcher (3.5e Equipment)"@en . "This gun fires fireballs. These fireballs function just like a fireball spell cast by a level 5 Wizard, using the firer's Dexterity modifier instead of Intelligence for determining the save DC. Nonproficiency with the Fireball Launcher reduces the Save DC by 4. Although it is technically a magic item, firing it is an attack action that is as easy as just pulling the trigger. Fireball Launchers contain 1 shell at a time. Reloading the Fireball Launcher is a full-round action. Shells for the Fireball Launcher are oblong glowing orange shapes which weigh 1 lb each and cost 250 gp and 20 xp to craft (so they cost 500 gp to buy with standard pricing). Moderate evocation; CL 5th; Craft Magic Arms and Armor; fireball; cost to craft: 15000 gp, 1200 xp Back to Main Page \u2192 3.5e Homebrew \u2192 Equipment \u2192 Magical Weapons"@en . . . . "p"@en . . "12"^^ . "600"^^ . "Fireball Launcher"@en . "30000"^^ . "Just started"@en . "-"@en . "2010-02-26"^^ . . "432000.0"^^ . "Foxwarrior"@en . . "432000.0"^^ . "This gun fires fireballs. These fireballs function just like a fireball spell cast by a level 5 Wizard, using the firer's Dexterity modifier instead of Intelligence for determining the save DC. Nonproficiency with the Fireball Launcher reduces the Save DC by 4. Although it is technically a magic item, firing it is an attack action that is as easy as just pulling the trigger. Moderate evocation; CL 5th; Craft Magic Arms and Armor; fireball; cost to craft: 15000 gp, 1200 xp Back to Main Page \u2192 3.5e Homebrew \u2192 Equipment \u2192 Magical Weapons"@en . "t"@en . "Ghostwheel"@en . "10"^^ . "Fire"@en . "e"@en . . . "10"^^ . "2"^^ .