. . . . . "30"^^ . "6"^^ . "Ancient Magicks (also known as Zaros spellbook and Ancients) are a branch of Magic aligned to Zaros unlocked upon completion of the quest Desert Treasure. Unlike the Lunar spellbook, which primarily focuses on non-combat support spells, and the regular spellbook, which is a mixture of combat and non-combat spells, the Ancient Magicks is significantly combat-oriented, including some of the most powerful combat spells in the game. The spellbook contains 17 combat spells and nine teleports (far fewer spells than the other spellbooks). Many of the Ancient Magick spells are very rune-intensive and require expensive runes such as death and blood. Owing to their power (a minimum of 50 Magic is needed to even access the spellbook), Ancient Magick spells are popular in player-versus-player activities."@en . "30"^^ . "3"^^ . . "2"^^ . "53"^^ . . "1"^^ . "10"^^ . "50"^^ . . "5"^^ . "4"^^ . . . . . "7"^^ . "4"^^ . . "20"^^ . "5"^^ . "4"^^ . "5"^^ . "6"^^ . "3"^^ . . "1"^^ . "1"^^ . "2"^^ . . "2"^^ . "3"^^ . "thumb|Ancient Magicksin Spellbook. Ancient Magicksit ovat muinaisia taikoja, jotka ovat p\u00E4\u00E4asiassa vain taistelemista varten. Niit\u00E4 k\u00E4ytet\u00E4\u00E4n Magic-taidossa, ja niiden k\u00E4ytt\u00E4miseen vaaditaan Desert Treasure-teht\u00E4v\u00E4n suorittaminen. Taiat ovat omassa Spellbookissa kuten Lunar Spellsit, joka korvaa normaalit taiat. N\u00E4m\u00E4 ovat hyvi\u00E4 taistelussa varsinkin ice taijat, sill\u00E4 ne j\u00E4\u00E4dytt\u00E4v\u00E4t kohteen tai kohteet ja aiheuttavat samalla vahinkoa. Ancient Magicksit ovat voimakkaimpia taistelutaikoja RuneScapessa, mutta niiden k\u00E4ytt\u00E4miseen vaaditaan korkea taikataso ja hyvin paljon riimuja."@fi . . "4"^^ . "Ancient Magicks"@en . "15"^^ . . "6"^^ . "28"^^ . . "1"^^ . "2"^^ . . . . . . "40"^^ . . . "10"^^ . . . "10"^^ . . . . . "12"^^ . . . . "2"^^ . "11"^^ . "3"^^ . . . "6"^^ . . . . "3"^^ . . . "4"^^ . . "5"^^ . "The very destructive and powerful spells of the Ancient Magicks proved to be very useful during the wars in the era. The spellbook also contained various teleport spells which made it easier for the Zarosians to travel across their kingdom, which stretched from the northern Wilderness, to northern Misthalin and north-western Morytania. In game, the spellbook contains teleports which lead to places where the currently destroyed Zarosian fortresses once stood."@en . "Ancient Magicks"@nl . "8"^^ . . . "thumb|Ancient Magicksin Spellbook. Ancient Magicksit ovat muinaisia taikoja, jotka ovat p\u00E4\u00E4asiassa vain taistelemista varten. Niit\u00E4 k\u00E4ytet\u00E4\u00E4n Magic-taidossa, ja niiden k\u00E4ytt\u00E4miseen vaaditaan Desert Treasure-teht\u00E4v\u00E4n suorittaminen. Taiat ovat omassa Spellbookissa kuten Lunar Spellsit, joka korvaa normaalit taiat. N\u00E4m\u00E4 ovat hyvi\u00E4 taistelussa varsinkin ice taijat, sill\u00E4 ne j\u00E4\u00E4dytt\u00E4v\u00E4t kohteen tai kohteet ja aiheuttavat samalla vahinkoa. Ancient Magicksit ovat voimakkaimpia taistelutaikoja RuneScapessa, mutta niiden k\u00E4ytt\u00E4miseen vaaditaan korkea taikataso ja hyvin paljon riimuja. Taiat perustuvat Mahjarratien \"sielun\" nelj\u00E4\u00E4n elementtiin: savu, varjo, veri ja j\u00E4\u00E4."@fi . . . "6"^^ . "4"^^ . "2"^^ . "3"^^ . "The Ancient Magicks are a long forgotten and destructive set of spells. In the Second Age, they were very commonly used, mostly by the followers of Zaros, who ruled a very large kingdom at that time. The destructive and powerful spells of the Ancient Magicks proved to be useful during the wars in the era. The Spellbook also contained various teleport spells, which made it easier for the Zarosians to travel across their kingdom, which stretched from the northern Wilderness, to northern Misthalin and north-western Morytania. As of now, the spellbook contains teleports which lead to places where the currently destroyed Zarosian fortresses once stood. Unfortunately, knowledge of Runecrafting was lost before the Second Age and the remaining supplies Guthix provided humans in the First Age slowly disappeared through the use of Magic. Back then, many wizards held battles with the few remaining runes as a prize. After Zaros' banishment, Zamorak and other gods like Saradomin, destroyed the entire kingdom. The destruction of the kingdom and the slow disappearance of runes caused the Ancient Magicks to become a rarely used form of Magic. During this time, only the Mahjarrat used Ancient Magicks, mostly because they didn't need runes to use Magic. The God Wars held after Zaros' banishment saw the slow fade of the Ancient Magicks from common knowledge. Many of the remaining followers of Zaros, whom comprised the majority of spell-casters, were killed or imprisoned. The powerful spells caused much destruction during the enormous battles, although the number of people who knew about the spells was extremely limited. Long after the end of the God Wars, at the beginning of the Fifth Age, the art of Runecrafting was discovered, giving humans a new supply of runes. New spells were invented by modern wizards of the Wizards' Tower, driving the Ancient Magicks even further into obscurity. Today, Ancient Magicks are used almost exclusively by the Mahjarrat, who have been driven close to extinction in Gielinor. A handful of people, such as Solus Dellagar, still possess the knowledge of Ancient Magicks. But furthermore, most mages of Gielinor choose to practice the modern magic created at the Wizard's Tower. Players will learn about the Ancient Magicks during the Desert Treasure quest, where they release the imprisoned Zarosian mahjarrat Azzanadra."@en . "50"^^ . . . . . . "1"^^ . "The Ancient Magicks are a long forgotten and destructive set of spells. In the Second Age, they were very commonly used, mostly by the followers of Zaros, who ruled a very large kingdom at that time. The destructive and powerful spells of the Ancient Magicks proved to be useful during the wars in the era. The Spellbook also contained various teleport spells, which made it easier for the Zarosians to travel across their kingdom, which stretched from the northern Wilderness, to northern Misthalin and north-western Morytania. As of now, the spellbook contains teleports which lead to places where the currently destroyed Zarosian fortresses once stood."@en . . . "Ancient Magicks (also known as Zaros spellbook and Ancients) are a branch of Magic aligned to Zaros unlocked upon completion of the quest Desert Treasure. Unlike the Lunar spellbook, which primarily focuses on non-combat support spells, and the regular spellbook, which is a mixture of combat and non-combat spells, the Ancient Magicks is significantly combat-oriented, including some of the most powerful combat spells in the game. The spellbook contains 17 combat spells and nine teleports (far fewer spells than the other spellbooks). Many of the Ancient Magick spells are very rune-intensive and require expensive runes such as death and blood. Owing to their power (a minimum of 50 Magic is needed to even access the spellbook), Ancient Magick spells are popular in player-versus-player activiti"@en . "The very destructive and powerful spells of the Ancient Magicks proved to be very useful during the wars in the era. The spellbook also contained various teleport spells which made it easier for the Zarosians to travel across their kingdom, which stretched from the northern Wilderness, to northern Misthalin and north-western Morytania. In game, the spellbook contains teleports which lead to places where the currently destroyed Zarosian fortresses once stood. After Zaros' banishment, Zamorak, Saradomin, and other gods destroyed the entire kingdom. The destruction of the kingdom and the slow disappearance of runestones caused the Ancient Magicks to become a rarely used form of magic. During this time, only the Mahjarrat used Ancient Magicks, mostly because they didn't use runes. The God Wars held after Zaros' banishment saw the slow fade of the Ancient Magicks from common knowledge. Many of the remaining followers of Zaros, who comprised the majority of spell-casters, were killed or imprisoned. The powerful spells caused much destruction during the enormous battles, although the number of people who knew about the spells was extremely limited. Zuriel, one of the most powerful mages at that time and one of the few who still possessed the knowledge, devised the Miasmic spells, which at one time was the most powerful combat spell set. Long after the end of the God Wars, at the beginning of the fifth age, the art of Runecrafting was rediscovered, giving humans a new supply of runes. New spells were invented by modern wizards of the Wizards' Tower, driving the ancient magicks even further into obscurity. Today, Ancient Magicks are used almost exclusively by the Mahjarrat, who have been driven close to extinction in Gielinor. A handful of people, including Zamorakians such as Solus Dellagar and Zenevivia, still possess the knowledge of Ancient Magicks. That said, most mages of Gielinor choose to practice the modern magic created at the Wizard's Tower. Players learn about the Ancient Magicks during the Desert Treasure quest, where they release the imprisoned Zarosian Mahjarrat Azzanadra."@en . . . "Ancient Magicks"@fi . . . "4"^^ . . "2"^^ . . "3"^^ . . . "1"^^ . "1"^^ . "2"^^ . "Categorie:Verouderde informatie Categorie:Verouderde informatie thumb|Een speler die de Ice Barrage spreuk gebruikt. Ancient Magicks, in het Nederlands Oude magie, is een alternatieve spreukenboek voor Magic. De Ancient magicks zijn oorspronkelijk afkomstig van de god Zaros. Spelers die de Desert Treasure quest hebben voltooid hebben de mogelijkheid om de spreuken te gebruiken. Tijdens de quest zal de Mahjarrat Azzanadra je alle kennis geven over de spreuken. De Ancient magicks zijn gebaseerd op de elementen: Bloed (blood), Schaduw (shadow), Rook (smoke) Miasmic en IJs (ice). De spreuken zijn vooral bedoeld om gevechten aan te gaan, aangezien het alleen combat spreuken en teleportatie spreuken bevat. Het spreukenboek kan omgewisseld worden in de Jaldraocht Pyramid, door te bidden voor het altaar. Spelers kunnen ook een Ancient staff krijgen, waardoor spelers automatisch een Ancient spreuk kunnen uitspreken. De staf geeft echter geen gratis runes weg en was alleen bedoeld om spreuken automatisch uit te spreken. Door een update gaat dit nu ook zonder de Ancient staff, maar nu zal je 10% meer hitten als je de staf draagt. Voor de Miasmic moeten uitgesproken worden met Zuriel's staff."@nl . . . "4"^^ . "5"^^ . . . "2"^^ . . . . . . "Categorie:Verouderde informatie Categorie:Verouderde informatie thumb|Een speler die de Ice Barrage spreuk gebruikt. Ancient Magicks, in het Nederlands Oude magie, is een alternatieve spreukenboek voor Magic. De Ancient magicks zijn oorspronkelijk afkomstig van de god Zaros. Spelers die de Desert Treasure quest hebben voltooid hebben de mogelijkheid om de spreuken te gebruiken. Tijdens de quest zal de Mahjarrat Azzanadra je alle kennis geven over de spreuken. De Ancient magicks zijn gebaseerd op de elementen: Bloed (blood), Schaduw (shadow), Rook (smoke) Miasmic en IJs (ice). De spreuken zijn vooral bedoeld om gevechten aan te gaan, aangezien het alleen combat spreuken en teleportatie spreuken bevat. Het spreukenboek kan omgewisseld worden in de Jaldraocht Pyramid, door te bidden voor het "@nl . .