"Class 1"@en . "1250"^^ . "500.0"^^ . . "*4 DPF \n**5 DPF \n**18 DPF"@en . . "Destroyer"@en . "*1,800 SBD \n**700 SBD \n**1,250 SBD"@en . "The Perilous-class Destroyer is a multipurpose destroyer. It consists of two sections, one of which is a regular, narrow cylinder hull, and the other of which is a large ring that is connected by three pylons, equidistantly spaced, to the main hull, which the ring encircles. The ring section is more massive than the main hull section. The ship carries two squadrons of fighters on external docking points. While this denies them many of the services of a true docking bay, there truly is no space in the design for such a bay."@en . "24"^^ . "5000"^^ . "Perilous-class Destroyer"@en . "Perilous-class"@en . "2100"^^ . "Perilous-class Destroyer"@en . "Ring\n*4 Heavy Turbolaser Batteries\n*5 Quad Laser Cannons\n*30 Concussion Missile Launchers\n\nMain Hull\n*8 Heavy Turbolaser Batteries\n*5 Quad Laser Cannons\n*6 Ion Cannons \n* 10 Infighting Rocket Launchers"@en . "*400 RU \n*450 RU"@en . "Class 12"@en . "1"^^ . "The Perilous-class Destroyer is a multipurpose destroyer. It consists of two sections, one of which is a regular, narrow cylinder hull, and the other of which is a large ring that is connected by three pylons, equidistantly spaced, to the main hull, which the ring encircles. The ring section is more massive than the main hull section. The two sections can separate during battle. This allows the main hull section far greater performance than it could have with the burden of the ring section. In battle, the main hull will move in and engage the enemy, while the ring stays back and provides missile support from long range. Targeting systems on the Perilous are heavy-duty. The ship carries two squadrons of fighters on external docking points. While this denies them many of the services of a true docking bay, there truly is no space in the design for such a bay. This is the second incarnation of the Perilous, and is sometimes referred to as the mark II; the mark I suffered from poor targeting systems, inhumane troop quarters, and devastating materials problems. This version remedies all of those."@en . "*16 MGLT \n**3 MGLT \n**30 MGLT"@en . "Capital Ship"@en . . . . . "3000"^^ . . "*5 MGLT/s \n**2 MGLT/s \n**10 MGLT/s"@en . .