"Pseudopet"@en . "Most powers' effects come directly from the player or enemy using them. Other powers actually create a temporary, untargetable, invulnerable object on the map, and that object is the true source of the power's effects. This object is a pseudopet."@en . . "Most powers' effects come directly from the player or enemy using them. Other powers actually create a temporary, untargetable, invulnerable object on the map, and that object is the true source of the power's effects. This object is a pseudopet. Sometimes this object is visible and mobile, like Voltaic Sentinel and Whirlwind, and it's easy to think of it as a pet, albeit one that can't be targeted or killed. Other times, this object is visible and stationary, like Lightning Storm. And other times, like with Rain of Fire, the object is merely the center of a visual effect and not displayed as a tangible item itself, and calling it a \"pet\" is unintuitive. In all these cases, though, the inner workings are the same: a power creates a thing that produces effects on players or enemies using the same AI and Attack Mechanics that true pets do."@en . . . . . .