"Momentum canceling"@en . . . . "Momentum canceling is a technique in Super Smash Flash 2 where you use a move or an attack to cancel the momentum of an attack's knockback. When combined with Directional Influence (DI), momentum canceling can allow characters to survive at high percentages. However, due to their being no hitstun canceling like in Brawl, momentum canceling is not as abusable here as it is in this Brawl."@en . "Momentum canceling is a technique in Super Smash Flash 2 where you use a move or an attack to cancel the momentum of an attack's knockback. When combined with Directional Influence (DI), momentum canceling can allow characters to survive at high percentages. However, due to their being no hitstun canceling like in Brawl, momentum canceling is not as abusable here as it is in this Brawl. Momentum canceling is present in Super Smash Flash. Any attack will help decrease the amount of knockback you have taken. It appears to be more useful in SSF than it is in SSF2 due to the high knockback attacks and be able to act out of hitstun. All attacks besides standard attacks will half your momentum."@en . . . . . . . . . . "Momentum Canceling is a very important element of Super Smash Bros. Brawl's competitive play. The concept is that certain attacks will halt or reduce a character's aerial momentum and allow them to survive at higher percents. Combined with the ability to attack and air dodge while tumbling or reeling in Brawl, this makes it possible to use these moves to avoid being KO'd. Momentum Canceling allows for survival around 10-15% longer than you normally would be able to, although it is very character dependent. There are two different types of momentum canceling: vertical and horizontal."@en . "Momentum Canceling is a very important element of Super Smash Bros. Brawl's competitive play. The concept is that certain attacks will halt or reduce a character's aerial momentum and allow them to survive at higher percents. Combined with the ability to attack and air dodge while tumbling or reeling in Brawl, this makes it possible to use these moves to avoid being KO'd. Momentum Canceling allows for survival around 10-15% longer than you normally would be able to, although it is very character dependent. There are two different types of momentum canceling: vertical and horizontal."@en . . .