. . . . . . . . . . "Junichi Miyashita"@en . "Disparo con pistola de luz"@es . "Resident Evil"@en . "Light Gun"@it . . "Resident Evil: Dead Aim"@it . "DVD-ROM"@it . "Single player"@en . "ESRB: Mature"@it . . "Resident Evil: Dead Aim, conosciuto come Gun Survivor 4 Biohazard Heroes Never Die (\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4 Gan Sabaib\u0101 F\u014D Baiohaz\u0101do H\u012Br\u014Dzu Neb\u0101 Dai) in Giappone, \u00E8 il quarto gioco della serie Gun Survivor. Diversamente dai giochi precedenti, che involvono solo gameplay in prima persona, Dead Aim include movimento in terza persona, qualcosa per i fan veterani di Resident Evil. Durante della crezione di Dead Aim, Nintendo aveva i diritti esclusivi della serie principale di Resident Evil. Per via di queste limitazioni Capcom cre\u00F2 molti spin-off, uno di questi Dead Aim. Il gioco non ha nessun nesso con gli eventi principali e fa parte di un \"universo espanso\"."@it . . . "ELSPA: 15+"@en . . . . . "Kouji Nakajima"@en . . . "Light Gun, PlayStation 2"@en . . "Modified Quake 3 Engine"@en . . . "250"^^ . "Eiro Shirahama"@en . . . . . . . . . . "68.0"^^ . "2003-06-17"^^ . "Resident Evil: Dead Aim"@en . . . "C"@en . "6"^^ . . "Una ciudad en los Estados Unidos, conocida como Raccoon City, fue destruida cuando una sustancia biol\u00F3gica conocida como el Virus-T arraso con esta. Umbrella Corporation rechaz\u00F3 abortar los experimentos. Hace 24 horas una cantidad grande del virus fue robada en un crucero de la sede de Umbrella en Par\u00EDs, el gobierno de los Estados Unidos env\u00EDa a un agente especial para que investigue y mantenga al tanto de cualquier incidencia."@es . "--02-13"^^ . . "Resident Evil: Dead Aim, known as Gun Survivor 4 Biohazard Heroes Never Die(\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4Gan Sabaib\u0101 F\u014D Baiohaz\u0101do H\u012Br\u014Dzu Neb\u0101 Dai) in Japan, is the fourth game in the Gun Survivor series. Unlike its predecessors, which involved first-person gameplay, Dead Aim includes third person movement, something more familiar to veterans of the Resident Evil series. At the time of Dead Aim's creation Nintendo held exclusive rights to Capcom's mainstream Resident Evil games. Because of this limitation, Capcom made several spin-off titles, one of which was Dead Aim."@en . . . "270"^^ . . . . . . "2002"^^ . "17"^^ . "Capcom"@en . . ""@en . "Resident Evil: Dead Aim"@es . "Spencer Rain\nCiudad en ruinas"@es . . . . . . "65.0"^^ . . . "DVD-ROM"@en . . "Modified Quake 3 Engine"@it . . . . "Capcom Production Studio 3"@es . . "CERO: 15"@it . . . "7"^^ . "ELSPA: 15+"@it . "Tatsuya Minami"@en . . "Single Video, Double Audio"@en . . "ESRB: Mature"@en . . . "Capcom Production Studio 3"@it . "Toyokazu Sakamoto"@en . "USA=270px"@es . . . "Capcom"@it . "Resident Evil: Dead Aim, known as Gun Survivor 4: Biohazard: Heroes Never Die(\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4) in Japan, is the fourth release in a series of light gun shooter video games by Capcom. It is also the first in the franchise to feature first-person shooting alongside the third-person movement seen in its predecessors in the Resident Evil series. It was developed by Capcom's Production Studio 3 and could be released for the PlayStation 2 as the company's then-effective exclusivity contract with Nintendo pertained only to numbered entries in the series."@en . . . "CERO: 15"@en . . "Resident Evil: Dead Aim, known as Gun Survivor 4 Biohazard Heroes Never Die(\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4Gan Sabaib\u0101 F\u014D Baiohaz\u0101do H\u012Br\u014Dzu Neb\u0101 Dai) in Japan, is the fourth game in the Gun Survivor series. Unlike its predecessors, which involved first-person gameplay, Dead Aim includes third person movement, something more familiar to veterans of the Resident Evil series. At the time of Dead Aim's creation Nintendo held exclusive rights to Capcom's mainstream Resident Evil games. Because of this limitation, Capcom made several spin-off titles, one of which was Dead Aim."@en . . . . . "6"^^ . "Hideshi Tatsuno"@en . . . . "Resident Evil: Dead Aim"@en . "250"^^ . . "North American cover art"@en . . "PlayStation 2"@en . "Resident Evil: Dead Aim, conosciuto come Gun Survivor 4 Biohazard Heroes Never Die (\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4 Gan Sabaib\u0101 F\u014D Baiohaz\u0101do H\u012Br\u014Dzu Neb\u0101 Dai) in Giappone, \u00E8 il quarto gioco della serie Gun Survivor. Diversamente dai giochi precedenti, che involvono solo gameplay in prima persona, Dead Aim include movimento in terza persona, qualcosa per i fan veterani di Resident Evil. Durante della crezione di Dead Aim, Nintendo aveva i diritti esclusivi della serie principale di Resident Evil. Per via di queste limitazioni Capcom cre\u00F2 molti spin-off, uno di questi Dead Aim. Il gioco non ha nessun nesso con gli eventi principali e fa parte di un \"universo espanso\"."@it . . "6.4"^^ . "Una ciudad en los Estados Unidos, conocida como Raccoon City, fue destruida cuando una sustancia biol\u00F3gica conocida como el Virus-T arraso con esta. Umbrella Corporation rechaz\u00F3 abortar los experimentos. Hace 24 horas una cantidad grande del virus fue robada en un crucero de la sede de Umbrella en Par\u00EDs, el gobierno de los Estados Unidos env\u00EDa a un agente especial para que investigue y mantenga al tanto de cualquier incidencia. Morpheus D. Duvall, un empleado desertor de Umbrella, rob\u00F3 una muestra del virus y lo esparci\u00F3 por un crucero lleno de empleados de la corporaci\u00F3n. Bruce sortea varios obst\u00E1culos y logra destruir el crucero, sin embargo Morpheus tiene instalaciones en una isla cercana, all\u00ED dentro posee misiles cargados con virus T que planea lanzar contra los pa\u00EDses que no cumplan sus demandas. Para detener a Morpheus (que al final termina mutando en un Tyrant m\u00E1s \u00E1gil, r\u00E1pido y mortal, sin olvidar que esta vez tiene una forma femenina) Bruce se equipa con una nueva arma: un ca\u00F1\u00F3n de part\u00EDculas, con el cual, y gracias a la ayuda de Fong ling, logra poner fin a los planes de Morpheus e impidieron que destruya ambos pa\u00EDses."@es . "Resident Evil: Dead Aim"@es . "Gan Sabaib\u0101 F\u014D Baiohaz\u0101do H\u012Br\u014Dzu Neb\u0101 Dai"@es . . . . . "\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4"@es . . . . . . . "Resident Evil: Dead Aim"@it . . "Capcom"@es . "Light Gun, PlayStation 2"@it . . . "250"^^ . . . . "Takuya Iwasaki"@en . . "PlayStation 2"@it . . "270"^^ . . . "Light gun"@en . "Play Station 2"@es . . "Resident Evil: Dead Aim, known as Gun Survivor 4: Biohazard: Heroes Never Die(\u30AC\u30F3\u30B5\u30D0\u30A4\u30D0\u30FC4 \u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9 \u30D2\u30FC\u30ED\u30FC\u30BA\u30FB\u30CD\u30D0\u30FC\u30FB\u30C0\u30A4) in Japan, is the fourth release in a series of light gun shooter video games by Capcom. It is also the first in the franchise to feature first-person shooting alongside the third-person movement seen in its predecessors in the Resident Evil series. It was developed by Capcom's Production Studio 3 and could be released for the PlayStation 2 as the company's then-effective exclusivity contract with Nintendo pertained only to numbered entries in the series."@en .