. . . . "The geography of Ivalice revolves around plains, mountains, deserts, forests, and swamps, and also introduces areas called jagds; lawless slums where no Judges dare to tread. Jagd is a German word which means \"the hunt\". Jagds are the only places in the game in which a character can die; everywhere else, they are protected from death by the Judges and are simply knocked out. The placement of location symbols on the world map after each story-related mission and certain other missions is controlled completely by the player, and there are potentially thousands of world map configurations varying by player. The \"Treasure Hunting\" system is deeply linked to location placement, and can sometimes result in items that cannot be found any other way (note: Four locations in the game always have default placement - Giza Plains, Cyril, Bervenia Palace, and Ambervale)."@en . . . . . "The geography of Ivalice revolves around plains, mountains, deserts, forests, and swamps, and also introduces areas called jagds; lawless slums where no Judges dare to tread. Jagd is a German word which means \"the hunt\". Jagds are the only places in the game in which a character can die; everywhere else, they are protected from death by the Judges and are simply knocked out."@en . . . . . . . . . "Ivalice (Tactics Advance)"@en .