"An airport is a facility where aircraft such as airplanes, helicopters, and blimps take off and land."@en . "Airports are the main Passenger inter-city transport hubs. Unlike Seaports, they can be placed anywhere on the map if there is enough flat surface, but be warned that they emit a lot of Noise Pollution. Both the Small Airport and the Large Airport provide not only Passenger trading capacity, but also Passenger Services for a large area. There is a mod that adds freight planes and makes the airports provide freight. Airports cost lots of cash to build, but not that much to maintain them."@en . . "There are two major airports near Tsukuba. \n* Haneda Airport mainly for domestic flights \n* Narita Airport mainly for international flights There is also a small airport nearby. \n* Ibaraki airport mainly for domestic flights, especially cheap flights are provided by Skymark Airlines."@en . "Airports are the main Passenger inter-city transport hubs. Unlike Seaports, they can be placed anywhere on the map if there is enough flat surface, but be warned that they emit a lot of Noise Pollution. Both the Small Airport and the Large Airport provide not only Passenger trading capacity, but also Passenger Services for a large area. There is a mod that adds freight planes and makes the airports provide freight. Airports cost lots of cash to build, but not that much to maintain them."@en . "Airports are usually not advised as a good base during a zombie apocalypse due to the large, open amount of space being difficult to secure, especially since there are many spaces where the undead could be lurking undetected. Also, most modern airports have large glass windows, which would only serve to display the tasty food trapped inside (being survivors) that ravenous hordes of zombies would find irresistible."@en . . "An airport is a facility where aircraft such as airplanes, helicopters, and blimps take off and land."@en . . "First included in the Grand Theft Auto III rendition of Liberty City, airports are a nigh-mandatory facet of large cities, primarily distinguished by their massive land area, primarily tarmaced areas for parked airplanes and helicopters (static or interactive), and runways, with smaller areas occupied by airport terminals, hangars and car parks. With the exception of Grand Theft Auto: San Andreas and Grand Theft Auto Advance, planes may also be seen taking off and landing at the main runways. In addition to aircraft, many airport tarmacs are abundant with ramps and mobile staircases, making the area ideal for stunting. In nearly all cases, only the exterior of airports are accessible to the player; the only exception being Escobar International Airport in Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories, which features a fairly detailed and explorable terminal building. However, the player will be stripped of their weapons once they pass through the metal detectors at the main entrance. They can retrieve their weapons once they exit the terminal. In Grand Theft Auto V, a small secondary terminal at the very south edge of the airport is enterable, a staircase leads the player up to a door that looks 'sealed', as if it is not enterable, however it will open if the player walks into it. Inside, there is a small interior with vending machines, and usually two pedestrians sitting on a bench. All other doors, 'leading' to aircraft gates, do not open. There are secondary airfields in GTA San Andreas and Grand Theft Auto V, such as Verdant Meadows and the Sandy Shores Airfield. These can be entered freely and aircraft can be found at these locations, as they are both privately-owned airfields (owned by Carl Johnson and Trevor Philips respectively)."@en . . . "There are two major airports near Tsukuba. \n* Haneda Airport mainly for domestic flights \n* Narita Airport mainly for international flights There is also a small airport nearby. \n* Ibaraki airport mainly for domestic flights, especially cheap flights are provided by Skymark Airlines."@en . . . . . . . "The Mr. Men and Little Miss go to the airport to catch a plane."@en . "Airports are usually not advised as a good base during a zombie apocalypse due to the large, open amount of space being difficult to secure, especially since there are many spaces where the undead could be lurking undetected. Also, most modern airports have large glass windows, which would only serve to display the tasty food trapped inside (being survivors) that ravenous hordes of zombies would find irresistible. As for the assets of the airport, it is rare, but potentially beneficial, if a member of the group can secure an aircraft and at least one member knows how to prepare and fly it. Smaller and lesser known airports have the same ability and may have less zombie interference. Airports contain a massive supply of fuel, mainly K1 (distilled kerosene), diesel from the service vehicles, and the rental car areas. Should one needs a vehicle, most of the keys are in the vehicles. Spare parts, supplies and tools to repair vehicles are available in the auto rental turnaround shops and hangars. Food can be found in the commissary and food court in the concourse and waiting terminal, with much of these canned or powdered before preparation. The airport security offices may contain some weapons, notably dangerous items which were confiscated from carry-on luggages or during pre-loading. The janitorial contains huge amounts of toilet paper, paper towels, and toiletries. Other things of mention at airports would be clothes and whatever that can scavenge from luggage like laptops and food. While the airport itself may not be a good base, places in the vicinity would be more suitable like a plane interior or a hanger."@en . "Airports"@en . . . "The Mr. Men and Little Miss go to the airport to catch a plane."@en . . "First included in the Grand Theft Auto III rendition of Liberty City, airports are a nigh-mandatory facet of large cities, primarily distinguished by their massive land area, primarily tarmaced areas for parked airplanes and helicopters (static or interactive), and runways, with smaller areas occupied by airport terminals, hangars and car parks. With the exception of Grand Theft Auto: San Andreas and Grand Theft Auto Advance, planes may also be seen taking off and landing at the main runways. In addition to aircraft, many airport tarmacs are abundant with ramps and mobile staircases, making the area ideal for stunting."@en . . . .