"Below is an archive of all Daily Challenges which have been available in BTD5 from July 1st, 2014 to December 31st, 2014. Only special conditions are mentioned with an exception \u2013 towers and which are not mentioned are not available. So, if not specified: \n* File:Monkey Dollar.png50 as standard reward. \n* Easy is from wave 1 to 50, 200 lives \n* Medium is from wave 1 to 65, 150 lives \n* Hard is from wave 1 to 85, 100 lives \n* All Special Agents available for Monkey Money \n* No Special Agents given for free \n* Standard starting cash $650 ($50,000 in Deflation) (of course, double starting cash with Double Cash) \n* Full upgrades available for towers unless specified (below) (Example 1) Dart Monkey (2-3) \u2013 means that max. 2nd upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey. (Example 2) Dart Monkey (4-3) \u2013 means that max. 4th upgrade in path 1 allowed and max 3rd upgrade in path 2 is available for the Dart Monkey tower type, but not both for the same tower, so maximum for a tower is 4-2 or 2-3 \n* You can buy as many of the towers available as you want, unless specified: Max. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x. No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission. Example formatting: 1. \n* Jul 30, 2012 - \"Name of challenge\" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, {{CustomRBE|A becomes B, B becomes C, M.O.A.B.s, B.F.B.s, and Z.O.M.G.s become E}}, starting cash, survive waves from X to Y, 40 lives, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward increased to {{Monkey Money}}60 1. \n* Jul 1, 2014 - \"Air Raid\" (Rink, Medium) - Bomb Tower (2-4), Monkey Buccaneer (4-2), Monkey Ace (2-4), given 1 free Meerkat Spy, $2,750 starting cash, survive waves 25 to 65, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 2. \n* Jul 2, 2014 - \"IceSmasher\" (Rink Revenge, Medium) - Boomerang Thrower (3-1), Bomb Tower (2-0), Ice Tower (4-2), Monkey Buccaneer (2-3), Super Monkey (1-3), $2,000 starting cash, survive waves 10 to 60, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png55 3. \n* Jul 3, 2014 - \"Build Up\" (3 Times Around, Easy) - Bomb Tower (1-3), Ice Tower (4-2), Monkey Village, Banana Farm, Exploding Pineapple, custom RBE (Whites become Zebras, Rainbows become M.O.A.B.s, Ceramics become B.F.B.s, M.O.A.B.s become Z.O.M.G.s, B.F.B.s become Z.O.M.G.s), $1,405 starting cash, survive waves 6 to 40, reward of File:Monkey Dollar.png50 4. \n* Jul 4, 2014 - \"Into the New World\" (Clock, Medium) - Boomerang Thrower (2-4), Ninja Monkey (2-4), Glue Gunner (2-4), Super Monkey (2-4), Banana Farm (2-4), Dartling Gun (2-4), $4,000 starting cash, survive waves 26 to 65, max. 9 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 5. \n* Jul 5, 2014 - \"Shima Shima\" (Archipelago, Medium) - Dart Monkey (2-2), Boomerang Thrower (3-2), Ninja Monkey (3-3), Bomb Tower, Monkey Ace (3-4), Mortar Tower, Dartling Gun, Spike Factory (0-3), $5,000 starting cash, survive waves 35 to 55, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 6. \n* Jul 6, 2014 - \"I Wanna Be The Monkey\" (Castle, Medium) - Dart Monkey, Monkey Buccaneer, Monkey Apprentice, Spike Factory, given 1 free Super Monkey Storm, $14,500 starting cash, survive waves 39 to 66, no more than 4 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 7. \n* Jul 7, 2014 - \"Glaive-a-riffic!\" (Z Factor, Hard) - Dart Monkey (2-3), Boomerang Thrower, Ninja Monkey (4-2), Monkey Village (2-2), Banana Farm, Spike Factory (3-2), $20,000 starting cash, survive waves 50 to 85, reward of File:Monkey Dollar.png50 8. \n* Jul 8, 2014 - \"Ridiculous\" (Lobby, Medium) - Sniper Monkey (4-2), Boomerang Thrower (4-2), Glue Gunner (4-2), Banana Farm, Dartling Gun (4-2), $5,000 starting cash, survive waves 40 to 65, max. 9 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 9. \n* Jul 9, 2014 - \"Hedge Fund\" (Maze, Hard) - Tack Shooter (3-4), Sniper Monkey (0-2), Boomerang Thrower (3-1), Ninja Monkey (4-2), Ice Tower (1-4), Glue Gunner (1-4), Monkey Ace (3-0), Super Monkey (1-2), Monkey Village (3-2), Banana Farm (1-4), Dartling Gun (4-1), Spike Factory (1-4), custom RBE (Leads become Zebras, M.O.A.B.s become Leads), $1,355 starting cash, survive waves 6 to 46, 23 lives, reward of File:Monkey Dollar.png60 10. \n* Jul 10, 2014 - \"Natural Tunnels\" (Tunnels, Hard) - Bomb Tower (3-3), Ice Tower (1-1), Banana Farm (2-2), Spike Factory, $2,000 starting cash, survive waves 20 to 60, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 11. \n* Jul 11, 2014 - \"East West Fusion\" (Water Hazard, Medium) - Tack Shooter, Sniper Monkey, Ninja Monkey, Ice Tower, Glue Gunner, $5,000 starting cash, survive waves 26 to 60, 10 lives, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 12. \n* Jul 12, 2014 - \"Dry Ice\" (Ice Flow, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, $1,219 starting cash, survive waves 10 to 65, reward of File:Monkey Dollar.png50 13. \n* Jul 13, 2014 - \"Top of the World\" (Tree Tops, Easy) - Ninja Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Monkey Buccaneer (3-3), Spike Factory (3-3), given 1 free Portable Lake, $5,000 starting cash, survive waves 26 to 65, reward of File:Monkey Dollar.png60 14. \n* Jul 14, 2014 - \"Double the Runway, Double the Fun\" (Runway, Medium) - All towers except Road Spikes, Pineapple and Monkey Sub, given 2 free Meerkat Spies, 2 Bloonberry Bushes, 2 Beekeepers, 2 Angry Squirrels, 2 Super Monkey Storms, 2 Bloonsday Devices, 2 Tribal Turtles, 2 Pontoons, and 2 Portable Lakes, $0 starting cash, survive waves 15 to 65, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 15. \n* Jul 15, 2014 - \"Summer Challenge Day\" (Dune Sea, Medium) - Dart Monkey, Sniper Monkey, Monkey Ace, Dartling Gun (2-2), Spike Factory, $4,000 starting cash, survive waves 25 to 65, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, no Special Agents allowed, reward of File:Monkey Dollar.png50 16. \n* Jul 16, 2014 - \"A Maze Structure\" (Maze, Hard) - Dart Monkey (1-1), Tack Shooter (1-1), Sniper Monkey (1-1), Boomerang Thrower (1-1), Ninja Monkey (1-1), Bomb Tower (1-1), Ice Tower (1-1), Glue Gunner (1-1), Monkey Buccaneer, Monkey Ace (1-1), Super Monkey (1-1), Monkey Apprentice (1-1), Monkey Village, Banana Farm, Mortar Tower (1-1), Dartling Gun (1-1), Spike Factory (1-1), $2,500 starting cash, survive waves 20 to 60, max. 10 Towers at a time, reward of File:Monkey Dollar.png50 17. \n* Jul 17, 2014 - \"Runway Sweeper\" (Runway, Medium) - Dart Monkey (2-3), Sniper Monkey, Spike Factory (1-2), $7,000 starting cash, survive waves 30 to 50, reward of File:Monkey Dollar.png65 18. \n* Jul 18, 2014 - \"Hyper Mode\" (Scorched Earth, Hard) - Dart Monkey (3-3), Bomb Tower (3-3), Ice Tower (3-3), Super Monkey (3-3), Monkey Apprentice (3-3), Monkey Village (2-4), $7,000 starting cash, survive waves 30 to 70, reward of File:Monkey Dollar.png50 19. \n* Jul 19, 2014 - \"Essence Potion\" (Snake River, Medium) - Ninja Monkey (4-1), Bomb Tower (3-1), Monkey Buccaneer (3-1), Monkey Apprentice, $1,500 starting cash, survive waves 10 to 60, 70 lives, reward of File:Monkey Dollar.png50 20. \n* Jul 20, 2014 - \"Cold As Ice\" (Ice Flow, Medium) - Dart Monkey (4-2), Sniper Monkey (2-1), Ninja Monkey (3-2), Ice Tower, Monkey Buccaneer (3-2), Monkey Ace (3-0), Spike Factory (1-2), $5,000 starting cash, survive waves 30 to 45, max. 7 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 21. \n* Jul 21, 2014 - \"Scorched Pain\" (Scorched Earth, Medium) - Boomerang Thrower (2-3), Ninja Monkey (4-2), Glue Gunner (3-3), Super Monkey (3-3), given 1 free Bloonsday Device, $2,000 starting cash, survive waves 20 to 60, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 22. \n* Jul 22, 2014 - \"Rancor\" (Space Truckin, Medium) - Ninja Monkey (4-0), Ice Tower (1-2), Glue Gunner (4-2), Super Monkey (3-0), Exploding Pineapple, $3,000 starting cash, survive waves 26 to 65, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 23. \n* Jul 23, 2014 - \"Money, Money, Money\" (3 Times Around, Hard) - Sniper Monkey, Ice Tower (2-2), Monkey Village (4-2), Banana Farm, Mortar Tower (4-2), custom RBE (Reds become Greens, Blues become Greens), $2,000 starting cash, survive waves 25 to 65, reward of File:Monkey Dollar.png50 24. \n* Jul 24, 2014 - \"True Colours\" (Dockside, Medium) - Sniper Monkey (4-0), Boomerang Thrower (4-0), Bomb Tower (0-4), Glue Gunner (4-0), Dartling Gun, custom RBE (Blacks become Rainbows, Whites become Rainbows, Leads become Rainbows, Zebras become Rainbows), $1,300 starting cash, survive waves 1 to 31, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 25. \n* Jul 25, 2014 - \"Fish Out of Water\" (Lava Fields, Medium) - Monkey Buccaneer, Banana Farm, given 3 free Portable Lakes, $4,000 starting cash, survive waves 26 to 65, reward of File:Monkey Dollar.png50 26. \n* Jul 26, 2014 - \"Just the Four of Us\" (Rink Revenge, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, $14,500 starting cash, survive waves 35 to 65, max. 4 Towers at a time, reward of File:Monkey Dollar.png50 27. \n* Jul 27, 2014 - \"The Sandwich Club\" (Dune Sea, Medium) - Dart Monkey, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Glue Gunner, Monkey Buccaneer, Monkey Apprentice, Dartling Gun, $8,000 starting cash, survive waves 30 to 65, max. 9 Towers at a time, no more than 4 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 28. \n* Jul 28, 2014 - \"Lovely View\" (Water Hazard, Medium) - Sniper Monkey (1-1), Ninja Monkey (1-1), Monkey Ace, $5,000 starting cash, survive waves 26 to 65, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png60 29. \n* Jul 29, 2014 - \"Primitive\" (Jungle, Hard) - Dart Monkey (2-3), Boomerang Thrower (3-2), Ninja Monkey (3-2), $2,500 starting cash, survive waves 15 to 50, reward of File:Monkey Dollar.png55 30. \n* Jul 30, 2014 - \"Second Skin\" (Down The Drain, Easy) - Boomerang Thrower (4-2), Ninja Monkey, Bomb Tower, Ice Tower, Monkey Apprentice, $5,000 starting cash, survive waves 25 to 50, reward of File:Monkey Dollar.png55 31. \n* Jul 31, 2014 - \"Let's Go Golfing!\" (Water Hazard, Medium) - Dart Monkey (4-0), Ninja Monkey, Monkey Buccaneer (2-4), Monkey Apprentice (4-0), $5,000 starting cash, survive waves 26 to 60, max. 5 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 32. \n* Aug 1, 2014 - \"Who Needs a Meerkat?\" (Ice Flow, Easy) - Sniper Monkey, Ice Tower (4-3), Super Monkey, Monkey Village (4-1), Banana Farm (2-0), $6,000 starting cash, survive waves 32 to 62, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png65 33. \n* Aug 2, 2014 - \"Stick Out Your Tongue\" (Clock, Medium) - Dart Monkey, Boomerang Thrower (3-4), Ice Tower (2-4), Glue Gunner (2-1), Monkey Apprentice (3-2), Mortar Tower (2-1), Dartling Gun (0-2), $20,000 starting cash, survive waves 41 to 70, max. 18 Towers at a time, reward of File:Monkey Dollar.png60 34. \n* Aug 3, 2014 - \"Stay in Position\" (Water Hazard, Medium) - Tack Shooter (1-3), Ice Tower (3-1), Spike Factory (1-3), $5,000 starting cash, survive waves 26 to 50, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 35. \n* Aug 4, 2014 - \"Flying in the Wind\" (Runway, Medium) - Monkey Buccaneer (4-2), Monkey Ace, Monkey Apprentice (4-2), Road Spikes, given 2 free Portable Lakes, $20,000 starting cash, survive waves 40 to 65, max. 8 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png65 36. \n* Aug 5, 2014 - \"Take a Swing\" (Tree Tops, Medium) - Dart Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Glue Gunner, Super Monkey, Monkey Apprentice, $5,500 starting cash, survive waves 25 to 60, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png60 37. \n* Aug 6, 2014 - \"Dizzy\" (3 Times Around, Hard) - Boomerang Thrower (2-1), Ninja Monkey (1-1), Ice Tower (1-0), Glue Gunner (1-0), Monkey Buccaneer (4-2), Monkey Village (3-3), $12,500 starting cash, survive waves 40 to 65, max. 5 Towers at a time, reward of File:Monkey Dollar.png50 38. \n* Aug 7, 2014 - \"Double Doom Spikes\" (Pumpkin Patch, Hard) - Tack Shooter (3-2), Banana Farm (4-2), Dartling Gun (4-2), Spike Factory (2-3), custom RBE (B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 24 to 65, no more than 2 of any tower or Special Agent type, no Special Agents allowed, reward of File:Monkey Dollar.png55 39. \n* Aug 8, 2014 - \"[RED]\" (Scorched Earth, Medium) - Dart Monkey (2-2), Sniper Monkey (1-0), Ninja Monkey (3-3), Bomb Tower (1-1), Monkey Ace (1-1), Mortar Tower (1-1), Dartling Gun (1-1), $1,350 starting cash, survive waves 13 to 53, max. 10 Towers at a time, reward of File:Monkey Dollar.png50 40. \n* Aug 9, 2014 - \"Lead It Go!\" (North Pole, Medium) - Sniper Monkey (0-2), Boomerang Thrower (3-1), Ice Tower (1-2), Super Monkey (1-2), Mortar Tower (1-0), given 1 free Meerkat Spy, custom RBE (Blues become Reds, Greens become Reds, Yellows become Leads, Pinks become Leads, Whites become Blacks, Zebras become Leads, Rainbows become Leads), $2,000 starting cash, survive waves 1 to 45, 25 lives, reward of File:Monkey Dollar.png50 41. \n* Aug 10, 2014 - \"Teknoboom\" (Drag Strip, Easy) - Bomb Tower (2-3), Super Monkey (2-4), Mortar Tower (4-2), Dartling Gun (2-3), $4,000 starting cash, survive waves 20 to 65, reward of File:Monkey Dollar.png50 42. \n* Aug 11, 2014 - \"The Specialty's Specialty\" (Dune Sea, Hard) - Bomb Tower (4-0), Monkey Buccaneer (0-2), Super Monkey (4-0), Monkey Apprentice (2-0), Mortar Tower (0-4), $25,000 starting cash, survive waves 45 to 60, max. 10 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 43. \n* Aug 12, 2014 - \"Higher Charity\" (Country Road, Medium) - Ice Tower, Glue Gunner, Monkey Apprentice, Monkey Village (3-1), Mortar Tower, $12,000 starting cash, survive waves 45 to 65, reward of File:Monkey Dollar.png100 44. \n* Aug 13, 2014 - \"Glass Castle\" (Castle, Medium) - Dart Monkey (4-2), Sniper Monkey (3-4), Boomerang Thrower, Ninja Monkey (2-4), Bomb Tower (4-2), Monkey Buccaneer (2-4), Monkey Ace, Monkey Village (2-4), Mortar Tower, Dartling Gun (2-4), Spike Factory (4-2), Exploding Pineapple, $4,500 starting cash, survive waves 25 to 60, max. 8 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 45. \n* Aug 14, 2014 - \"HIKS\" (Monkey Lane, Hard) - Dart Monkey (4-2), Sniper Monkey (4-2), Glue Gunner (4-0), $5,000 starting cash, survive waves 26 to 63, reward of File:Monkey Dollar.png55 46. \n* Aug 15, 2014 - \"Up To Lead\" (Dockside, Medium) - Ninja Monkey (0-3), Bomb Tower (0-4), Monkey Apprentice (0-2), Mortar Tower (0-3), Dartling Gun (4-2), Spike Factory (2-0), $4,000 starting cash, survive waves 20 to 50, max. 5 Towers at a time, reward of File:Monkey Dollar.png50 47. \n* Aug 16, 2014 - \"Super Monkeys\" (Castle, Medium) - Dart Monkey (4-2), Tack Shooter, Boomerang Thrower (2-4), Ninja Monkey, Bomb Tower (2-4), Ice Tower (2-4), $12,000 starting cash, survive waves 40 to 70, reward of File:Monkey Dollar.png60 48. \n* Aug 17, 2014 - \"Arctic Monkeys\" (North Pole, Hard) - Tack Shooter (4-2), Boomerang Thrower (4-2), Ninja Monkey (4-2), Ice Tower, Monkey Village (4-2), $7,000 starting cash, survive waves 40 to 70, max. 10 Towers at a time, reward of File:Monkey Dollar.png50 49. \n* Aug 18, 2014 - \"Heat Set\" (Lava Fields, Medium) - Bomb Tower, Banana Farm, Dartling Gun, Spike Factory, custom RBE (Blacks become Zebras, Whites become Zebras), $3,750 starting cash, survive waves 28 to 65, max. 6 Towers at a time, reward of File:Monkey Dollar.png50 50. \n* Aug 19, 2014 - \"Flash Bombs\" (Switch, Medium) - Ninja Monkey (2-4), Bomb Tower (4-2), $16,000 starting cash, survive waves 45 to 65, reward of File:Monkey Dollar.png85 51. \n* Aug 20, 2014 - \"Beekeeper and Friends\" (Castle, Apopalypse) - Dart Monkey, Bomb Tower, Spike Factory, Road Spikes, Exploding Pineapple, given 1 free Beekeeper, $650 starting cash, survive waves 1 to 41, Beekeeper, reward of File:Monkey Dollar.png50 52. \n* Aug 21, 2014 - \"Volcanic Activity\" (Lava Fields, Hard) - Dart Monkey (2-2), Tack Shooter (2-2), Sniper Monkey (2-2), Ninja Monkey (2-2), Bomb Tower (2-2), Glue Gunner (2-2), Monkey Buccaneer (2-2), Monkey Ace (2-2), Super Monkey (2-2), Monkey Apprentice, Banana Farm (2-2), Mortar Tower, Dartling Gun (2-2), Spike Factory (2-2), $2,750 starting cash, survive waves 26 to 70, max. 7 Towers at a time, reward of File:Monkey Dollar.png50 53. \n* Aug 22, 2014 - \"Half The Time\" (Clock, Medium) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Ace, Super Monkey, Monkey Apprentice, Monkey Village, Banana Farm, Mortar Tower, Dartling Gun, Spike Factory, $4,000 starting cash, survive waves 20 to 65, max. 6 Towers at a time, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 54. \n* Aug 23, 2014 - \"VVVVVV\" (Castle, Medium) - Dart Monkey, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Ice Tower, Glue Gunner, Super Monkey, $5,000 starting cash, survive waves 30 to 75, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png100 55. \n* Aug 24, 2014 - \"Crossed\" (Water Hazard, Medium) - Ninja Monkey (2-1), Bomb Tower (2-1), Monkey Buccaneer (2-3), Spike Factory (2-3), custom RBE (Rainbows become Ceramics, Ceramics become Rainbows), $10,000 starting cash, survive waves 35 to 65, reward of File:Monkey Dollar.png50 56. \n* Aug 25, 2014 - \"Assault in the Tunnels\" (Tunnels, Hard) - Sniper Monkey (3-3), Banana Farm (3-2), Dartling Gun (3-3), custom RBE (M.O.A.B.s become B.F.B.s, B.F.B.s become Z.O.M.G.s), $5,000 starting cash, survive waves 26 to 60, max. 8 Towers at a time, no more than 5 of any tower or Special Agent type, reward of File:Monkey Dollar.png65 57. \n* Aug 26, 2014 - \"Can't Get the Dune Out of My Head\" (Dune Sea, Medium) - Boomerang Thrower (3-3), Ninja Monkey (4-3), Glue Gunner (3-3), Spike Factory (3-3), $6,000 starting cash, survive waves 35 to 60, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 58. \n* Aug 27, 2014 - \"Jungle (Please Don't Change)\" (Jungle, Medium) - Sniper Monkey (4-2), Ninja Monkey (4-0), Glue Gunner (2-4), Super Monkey (4-0), Monkey Village (4-2), Banana Farm (2-2), $5,000 starting cash, survive waves 26 to 65, max. 10 Towers at a time, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png55 59. \n* Aug 28, 2014 - \"The Ing'ling Brothers\" (Maze, Hard) - Sniper Monkey (4-2), Bomb Tower (4-2), Ice Tower, Glue Gunner (4-2), Monkey Buccaneer (3-4), Monkey Ace, Dartling Gun, $25,000 starting cash, survive waves 60 to 80, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 60. \n* Aug 29, 2014 - \"Blooncraft Chapter 2\" (Lightning Scar, Hard) - Sniper Monkey (4-2), Ice Tower (2-3), Glue Gunner (2-2), Monkey Apprentice (3-2), Monkey Village (4-2), Dartling Gun (2-4), custom RBE (Reds become Greens, Blues become Yellows, Greens become Pinks, Yellows become Blacks, Pinks become Whites, Blacks become Leads, Whites become Zebras, Leads become Rainbows, Zebras become Rainbows, Rainbows become Ceramics), $10,000 starting cash, survive waves 45 to 65, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png60 61. \n* Aug 30, 2014 - \"The Five Abilities\" (Slalom, Hard) - Dart Monkey (2-4), Tack Shooter (2-4), Sniper Monkey (2-4), Boomerang Thrower (2-4), Ninja Monkey (2-4), Bomb Tower (2-4), Ice Tower (2-4), Glue Gunner (2-4), Monkey Buccaneer (2-4), Monkey Ace (2-4), Super Monkey (2-4), Monkey Apprentice (2-4), Monkey Village (2-4), Banana Farm (2-4), Mortar Tower (2-4), Dartling Gun (2-4), Spike Factory (2-4), $20,000 starting cash, survive waves 50 to 85, max. 5 Towers at a time, no more than 1 of any tower or Special Agent type, no Special Agents allowed, reward of File:Monkey Dollar.png60 62. \n* Aug 31, 2014 - \"The Tricky Spot\" (Mount Magma, Hard) - Tack Shooter, Ninja Monkey, Ice Tower, Super Monkey, custom RBE (Reds become Blues, Blues become Greens, Greens become Yellows, Yellows become Pinks, Pinks become Blacks, Blacks become Whites, Whites become Leads), $5,000 starting cash, survive waves 26 to 65, 50 lives, max. 5 Towers at a time, no more than 2 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 63. \n* Sep 1, 2014 - \"Binary Pumpkins\" (Pumpkin Patch, Medium) - All towers (1-0), except Road Spikes, Pineapple and Monkey Sub, $650 starting cash, survive waves 1 to 46, 10 lives, no more than 1 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 64. \n* Sep 2, 2014 - 65. \n* Sep 3, 2014 - 66. \n* Sep 4, 2014 - 67. \n* Sep 5, 2014 - 68. \n* Sep 6, 2014 - 69. \n* Sep 7, 2014 - 70. \n* Sep 8, 2014 - 71. \n* Sep 9, 2014 - 72. \n* Sep 10, 2014 - 73. \n* Sep 11, 2014 - 74. \n* Sep 12, 2014 - 75. \n* Sep 13, 2014 - 76. \n* Sep 14, 2014 - 77. \n* Sep 15, 2014 - 78. \n* Sep 16, 2014 - 79. \n* Sep 17, 2014 - 80. \n* Sep 18, 2014 - 81. \n* Sep 19, 2014 - 82. \n* Sep 20, 2014 - 83. \n* Sep 21, 2014 - 84. \n* Sep 22, 2014 - 85. \n* Sep 23, 2014 - 86. \n* Sep 24, 2014 - 87. \n* Sep 25, 2014 - 88. \n* Sep 26, 2014 - 89. \n* Sep 27, 2014 - 90. \n* Sep 28, 2014 - 91. \n* Sep 29, 2014 - 92. \n* Sep 30, 2014 - 93. \n* Oct 1, 2014 - \"No Helping Hands\" (Mount Magma, Hard) - Dart Monkey, Tack Shooter, Sniper Monkey, Boomerang Thrower, Ninja Monkey, Bomb Tower, Ice Tower, Glue Gunner, Monkey Buccaneer, Monkey Apprentice, Mortar Tower, Spike Factory, given 1 free Portable Lake, $19,500 starting cash, survive waves 50 to 82, no more than 3 of any tower or Special Agent type, reward of File:Monkey Dollar.png60 94. \n* Oct 2, 2014 - 95. \n* Oct 3, 2014 - 96. \n* Oct 4, 2014 - 97. \n* Oct 5, 2014 - 98. \n* Oct 6, 2014 - 99. \n* Oct 7, 2014 - 100. \n* Oct 8, 2014 - 101. \n* Oct 9, 2014 - 102. \n* Oct 10, 2014 - 103. \n* Oct 11, 2014 - 104. \n* Oct 12, 2014 - 105. \n* Oct 13, 2014 - 106. \n* Oct 14, 2014 - 107. \n* Oct 15, 2014 - 108. \n* Oct 16, 2014 - 109. \n* Oct 17, 2014 - 110. \n* Oct 18, 2014 - 111. \n* Oct 19, 2014 - 112. \n* Oct 20, 2014 - 113. \n* Oct 21, 2014 - 114. \n* Oct 22, 2014 - 115. \n* Oct 23, 2014 - 116. \n* Oct 24, 2014 - 117. \n* Oct 25, 2014 - 118. \n* Oct 26, 2014 - 119. \n* Oct 27, 2014 - 120. \n* Oct 28, 2014 - 121. \n* Oct 29, 2014 - 122. \n* Oct 30, 2014 - 123. \n* Oct 31, 2014 - 124. \n* Nov 1, 2014 - \"Denied!\" (Slalom, Medium) - Tack Shooter (4-2), Ice Tower (4-3), Mortar Tower (4-3), Dartling Gun (2-4), $3,000 starting cash, survive waves 22 to 60, reward of File:Monkey Dollar.png50 125. \n* Nov 2, 2014 - 126. \n* Nov 3, 2014 - 127. \n* Nov 4, 2014 - 128. \n* Nov 5, 2014 - 129. \n* Nov 6, 2014 - 130. \n* Nov 7, 2014 - 131. \n* Nov 8, 2014 - 132. \n* Nov 9, 2014 - 133. \n* Nov 10, 2014 - 134. \n* Nov 11, 2014 - 135. \n* Nov 12, 2014 - 136. \n* Nov 13, 2014 - 137. \n* Nov 14, 2014 - 138. \n* Nov 15, 2014 - 139. \n* Nov 16, 2014 - 140. \n* Nov 17, 2014 - 141. \n* Nov 18, 2014 - 142. \n* Nov 19, 2014 - 143. \n* Nov 20, 2014 - 144. \n* Nov 21, 2014 - 145. \n* Nov 22, 2014 - 146. \n* Nov 23, 2014 - 147. \n* Nov 24, 2014 - 148. \n* Nov 25, 2014 - 149. \n* Nov 26, 2014 - 150. \n* Nov 27, 2014 - 151. \n* Nov 28, 2014 - 152. \n* Nov 29, 2014 - 153. \n* Nov 30, 2014 - 154. \n* Dec 1, 2014 - \"I Believe I Can Float\" (Ice Flow, Medium) - Bomb Tower (4-3), Monkey Buccaneer, Monkey Ace (3-4), Super Monkey (2-2), Monkey Apprentice, $10,000 starting cash, survive waves 40 to 75, no more than 4 of any tower or Special Agent type, reward of File:Monkey Dollar.png50 155. \n* Dec 2, 2014 - 156. \n* Dec 3, 2014 - 157. \n* Dec 4, 2014 - 158. \n* Dec 5, 2014 - 159. \n* Dec 6, 2014 - 160. \n* Dec 7, 2014 - 161. \n* Dec 8, 2014 - 162. \n* Dec 9, 2014 - 163. \n* Dec 10, 2014 - 164. \n* Dec 11, 2014 - 165. \n* Dec 12, 2014 - 166. \n* Dec 13, 2014 - 167. \n* Dec 14, 2014 - 168. \n* Dec 15, 2014 - 169. \n* Dec 16, 2014 - 170. \n* Dec 17, 2014 - 171. \n* Dec 18, 2014 - 172. \n* Dec 19, 2014 - 173. \n* Dec 20, 2014 - 174. \n* Dec 21, 2014 - 175. \n* Dec 22, 2014 - 176. \n* Dec 23, 2014 - 177. \n* Dec 24, 2014 - 178. \n* Dec 25, 2014 - 179. \n* Dec 26, 2014 - 180. \n* Dec 27, 2014 - 181. \n* Dec 28, 2014 - 182. \n* Dec 29, 2014 - 183. \n* Dec 30, 2014 - 184. \n* Dec 31, 2014 -"@en . . . . . "Below is an archive of all Daily Challenges which have been available in BTD5 from July 1st, 2014 to December 31st, 2014. Only special conditions are mentioned with an exception \u2013 towers and which are not mentioned are not available. So, if not specified: Example formatting:"@en . "Daily Challenge/Archive 6"@en . .