"Jabberwock (Crisis Core)"@en . "123"^^ . "143"^^ . "1108"^^ . "Immune"@en . "Comet 2, Gyro Tail, Thwack, Ultima, Double Claw Swipe, Double Tail Swipe"@en . "240"^^ . "5260"^^ . . "Fat Chocobo Feather"@en . "18"^^ . . . "Immune"@en . . . "644220"^^ . "287580"^^ . . "0.7"^^ . . "212"^^ . "Carbon Bangle"@en . "Jabberwock"@en . "19"^^ . "2"^^ . "Jabauokku"@en . "Fat Chocobo Feather"@en . "The Jabberwock is an enemy in Crisis Core -Final Fantasy VII-, one greatly resembling the Behemoth, but noticeably more savage. Jabberwock is a powerful foe, capable of hitting hard and fast with physical attacks in addition to using the Ultima spell. Costly Punch is the preferred method of dealing with this enemy's massive amount of HP, but if one does not have access to it, they can attempt to attack it from behind and use rolls to dodge out of the way of its physicals. Ultima can be rolled if timed perfectly (it must be timed as the green light shows up, no sooner and no later), which if the player can avoid it as such, gives them plenty of time to damage the Jabberwock before having to dodge, and then give them a bit more time to still damage the foe afterwards. Keep Zack's HP at full "@en . "200"^^ . "Immune"@en . . . "11572"^^ . "32"^^ . "67"^^ . . . "5"^^ . . "42"^^ . "The Jabberwock is an enemy in Crisis Core -Final Fantasy VII-, one greatly resembling the Behemoth, but noticeably more savage. Jabberwock is a powerful foe, capable of hitting hard and fast with physical attacks in addition to using the Ultima spell. Costly Punch is the preferred method of dealing with this enemy's massive amount of HP, but if one does not have access to it, they can attempt to attack it from behind and use rolls to dodge out of the way of its physicals. Ultima can be rolled if timed perfectly (it must be timed as the green light shows up, no sooner and no later), which if the player can avoid it as such, gives them plenty of time to damage the Jabberwock before having to dodge, and then give them a bit more time to still damage the foe afterwards. Keep Zack's HP at full before finishing the beast off, as it will use Comet 2 upon death to try and take Zack with him. The attack does roughly 3,000-5,000 damage."@en . "\u30B8\u30E3\u30D0\u30A6\u30A9\u30C3\u30AF"@en . "Fat Chocobo Feather x2"@en .