. . "Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards."@en . . "2"^^ . "Varies"@en . "N/A"@en . "Mine"@en . . "All"@en . . "1"^^ . "Timed Explosive"@en . . . "1"^^ . . . . . "Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards."@en . "20"^^ . . "N/A"@en . "Low"@en . . . . "Threat Detector"@en . . . . "Non-Giftable"@en . . "Weapons"@en . "100.0"^^ . . "No"@en . "Explosive"@en . . . . "The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors."@en . . "N/A"@en . "Timed Mine"@en . "The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors."@en . "The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. When \"if best\" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines."@en . "The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. In TimeSplitters 1, this weapon has a triangular part on the top, which when attached to a surface begins to spin at a faster and faster rate according to the speed of the beeping sound, eventually exploding. When \"if best\" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines."@en . "0"^^ . "101"^^ . . "1"^^ . "Explosive"@en . "0"^^ . . "71"^^ . "Varies"@en . . . "Timed Mine"@en . . . "2011-06-21"^^ . . "Unknown"@en . "Timed Mine"@en . "Uncommon"@en . "Throws mine"@en . . "Explosive"@en . "0"^^ . "0"^^ . "10"^^ . . "6"^^ . "Timed Mine.png"@en .