"Critical rate"@en . "The Critical rate (abbreviated Crit) in a weapon's statistics is a measure of its boost to the chance of landing a critical hit on enemies. Most weapons have a 0 in this statistic, but Killing type weapons and a few others have high rates, and there are a few other weapons that have points here. This is different from a Weapon effectiveness effect, which is like an automatic critical hit, but it is entirely possible to get both a normal critical and a weapon effectiveness critical on the same enemy; this usually results in an instant kill. Critical hits are affected by the enemies' dodge."@en . . . "Critical Rate"@en . "Critical Rate is a stat in Xenoblade Chronicles. It is the probability that an attack will score a Critical Hit, increasing the amount of damage by 25%. A character's critical rate depends on the equipped weapon, and can be increased with Critical Up gems or by the use of certain Battle Arts."@en . . "Critical Rate is a stat in Xenoblade Chronicles. It is the probability that an attack will score a Critical Hit, increasing the amount of damage by 25%. A character's critical rate depends on the equipped weapon, and can be increased with Critical Up gems or by the use of certain Battle Arts."@en . "The Critical rate (abbreviated Crit) in a weapon's statistics is a measure of its boost to the chance of landing a critical hit on enemies. Most weapons have a 0 in this statistic, but Killing type weapons and a few others have high rates, and there are a few other weapons that have points here. This is different from a Weapon effectiveness effect, which is like an automatic critical hit, but it is entirely possible to get both a normal critical and a weapon effectiveness critical on the same enemy; this usually results in an instant kill. Critical hits are affected by the enemies' dodge."@en .