"+8"@en . "Yes"@en . . "0"^^ . . "[[runescape:Big Bones"@en . "We at JaGex like to make sure that you, our customers, feel that you have an impact on the way the game is made and played. Even last week, we released the updates you voted for in polls and on the forums. Now, we're going to take it one step further by releasing our new feedback updates! But what is a feedback update, exactly? Well, it's a term we call our new type of updates that take your feedback from the forums and try and put some of your suggestions into the game - hopefully a week after every update released. Obviously, this won't always be possible but we'll try our best! ;) So, as our last update released Aquanites, the Poison Arrow Pub and Animation Pack 1 we shall be improving those this week. First off, we've made a slight update to Animation Pack 1 by changing some of the weapons slightly - rune longswords and dragon longswords both look even cooler! Also, the look of the dragon longsword to make it look less like a dragon scimitars and also the rune scimitar is less like the dragon scimitar. The way in which the player runs while wielding some of the updated weapons has been modified as well. The abyssal whip animations are now improved and the idle animations for scimitars have undergone an overhaul. The saradomin sword's special attack has been updated as this was the only special attack we forgot to include! For those who prefer the old graphics, playing on Standard Detail will return the weapons, animation and also the relatively new HP bar back to the way it was. We've also made some changes to the Poison Arrow. The chat details with Sparky the squirrel have been clarified so there is no more speculation about an animal-related skill - it's 70 summoning in case you didn't know. To add a unique feature to the pub, we've included a brand, new minigame in the pub - darts! Those of you that have played the game in real life will be familiar with the rules or you could just check it out in the Knowldege Base. Bring along any type of dart and enjoy a friendly game with either Geoff or another player. Or, you could challenge either one to a stake game and win some cold, hard, cash. Our final feedback update is about the Aquanites. The room has been expanded slightly to allow an extra creature or two to stop the overcrowding. Many of you have been saying that this update isn't high level enough. So, we've added an extra chamber with brand new monsters - Giant Aquanites! You will need 93 slayer to fight these beasts as they are level 214. However, you can team up to take them down as the area is multi-combat. Persistent mages may be rewarded for their efforts. We've also added a new music track called 'Aqua Nights' to the aquanite and giant aquanite area of the dungeon. As ever, hope you enjoy playing the game - especially now you may have suggested the content you're playing!"@en . . "93"^^ . "-7"^^ . "-3"^^ . "225"^^ . "+13"@en . "+37"@en . . "No"@en . "Giant Aquanite"@en . "160"^^ . "2009-08-04"^^ . "+7"@en . "Magic, Melee, Ranged"@en . "90"^^ . "Feedback Update: Aquanites, Poison Arrow & Animation Pack 1"@en . "Ranged, Stab"@en . "+10"@en . "+16"@en . "+29"@en . . "0"^^ . "2250"^^ . "No"@en . "That light isn't going to work this time. It's so pretty though..."@en . "+1"@en . "0"^^ . "Yes"@en . . "310"^^ . "0"^^ . "+5"@en . "We at JaGex like to make sure that you, our customers, feel that you have an impact on the way the game is made and played. Even last week, we released the updates you voted for in polls and on the forums. Now, we're going to take it one step further by releasing our new feedback updates! But what is a feedback update, exactly? Well, it's a term we call our new type of updates that take your feedback from the forums and try and put some of your suggestions into the game - hopefully a week after every update released. Obviously, this won't always be possible but we'll try our best! ;)"@en . . . "214"^^ .