. . "Creates a wind funnel that moves semi-randomly across the battlefield, with the following effects:\n* Any unit the vortex moves over receives exactly 5 points of Doom Damage.\n* Any unit caught in an adjacent tile has a 25% chance of receiving an -strength Armor Piercing magical attack.\n* If the vortex moves through a town-proper tile, each Town Building has a 5% chance of being destroyed."@en . . . . "Magic Vortex is a Rare Combat Instant belonging to the File:Icon Chaos.png realm. It may only be cast during combat, and may be targeted at any unoccupied battlefield tile. For File:Icon Mana.png the spell will create a Vortex of winds and lightning. This Vortex moves across the battlefield on its own (with some intervention from the caster)."@en . . . . . . . . "Magic Vortex is a Rare Combat Instant belonging to the File:Icon Chaos.png realm. It may only be cast during combat, and may be targeted at any unoccupied battlefield tile. For File:Icon Mana.png the spell will create a Vortex of winds and lightning. This Vortex moves across the battlefield on its own (with some intervention from the caster). If the Vortex passes over any unit (including the caster's own), it will deliver 5 points of Doom Damage to that target (resulting in exactly File:Icon Damage.png , with no File:Icon Defense.png or File:Icon Resist.png rolls allowed). When the Vortex passes adjacent to any unit it has a 25% chance to inflict an File:Icon Ranged Magic.png -strength Armor Piercing magical attack on that target. Finally, if the Vortex moves into any tile inside the 4x4 town-proper area during a town siege, each Town Building in the town has a 5% chance of being destroyed."@en . . . . . "Magic Vortex"@en . . .