. "Irradiated deathclaw"@en . "Manticore Family"@en . "480"^^ . . . "FO1"@en . "Shapeshifting"@en . . "Sharp Manticore Leg"@en . "Thick Beast Hide"@en . "THUG"@en . . "En Deathclaw, eller D\u00F8dsklo, er en mutert versjon av kameleoner. De kan p\u00E5f\u00F8re mye skade p\u00E5 en uerfaren, eller intetanende, spiller. Selv om de kan v\u00E6re kraftige i begynnelsen av spillene, blir de lettere og lettere \u00E5 drepe etter hvert som man skaffer seg bedre v\u00E5pen, rustninger og kompanjonger."@no . . . . . "Extreme"@en . . . . . . "8"^^ . "A powerful bond exists between the beast and its master, one forged in countless battles and many adventures. Having been raised from a mere egg (which was taken in 2503 IC from the highest peak of the Grey Mountains and gifted to Karl Franz by the Wood Elves[2a]), the Griffon is eternally loyal to his master. During the Battle of Blood Keep, Deathclaw stood over the prone form of the wounded Emperor for three hours, slaying any who came near until the Reiksguard could hack a path to their fallen Lord.[1a]"@en . "Mystic Fiend Horn"@en . "Mystic Fiend"@en . "Deathclaws are Jackson's Chameleons modified with the DNA of other species."@en . "30.0"^^ . . . . "5"^^ . . "Deathclaws are a large, agile and strong species of mutant Jackson's Chameleon created through genetic engineering, with the addition of DNA of various other species. However, due to mutation, most have lost their color-changing ability."@en . . . . . . "Curebulb"@en . . "Bloodmyst Isle"@en . "y"@en . . "Terrorist"@en . . "6"^^ . "Fallout"@en . . "Horn"@en . "FOT"@en . "562.0"^^ . . "Rotten Meat"@en . . . . . "45"^^ . "y"@en . "Manticore Carapace"@en . . . "16"^^ . "Deathclaw is a named bear who can be found on Bloodmyst Isle.[[:File:|[, ]]] Harbinger Mikolaas has placed a bounty on Deathclaw for the killing of a draenei survey team. Deathclaw can be tamed by a hunter. He is the first possible tameable plagued bear."@en . . . "VB"@en . "Large Talon"@en . . "58"^^ . "Unknown"@en . "638.0"^^ . "FOS"@en . . "17"^^ . "Curebulb"@en . "A powerful bond exists between the beast and its master, one forged in countless battles and many adventures. Having been raised from a mere egg (which was taken in 2503 IC from the highest peak of the Grey Mountains and gifted to Karl Franz by the Wood Elves[2a]), the Griffon is eternally loyal to his master. During the Battle of Blood Keep, Deathclaw stood over the prone form of the wounded Emperor for three hours, slaying any who came near until the Reiksguard could hack a path to their fallen Lord.[1a] Due to the beast's honorable nature, Deathclaw frequently flies freely above the capital-city of Altdorf, returning dutifully to his cage come nightfall, much to the relief of the capital's citizenry.[1a]"@en . "6"^^ . "31"^^ . . "Mystic Fiend Talon"@en . "17661"^^ . . . . "Mystic Fiend Husk"@en . "85"^^ . . "Relaxing Herb"@en . . "2"^^ . "Cavalry Call"@en . . . . "Hairy, Talking, Experimental"@en . "Withered Husk"@en . "27"^^ . . "12"^^ . "Tail Crush"@en . "4"^^ . . "40.0"^^ . "Poison Deathclaw Talon"@en . . "The Great Sand Sea"@en . . . "En Deathclaw, eller D\u00F8dsklo, er en mutert versjon av kameleoner. De kan p\u00E5f\u00F8re mye skade p\u00E5 en uerfaren, eller intetanende, spiller. Selv om de kan v\u00E6re kraftige i begynnelsen av spillene, blir de lettere og lettere \u00E5 drepe etter hvert som man skaffer seg bedre v\u00E5pen, rustninger og kompanjonger."@no . . "Wyrmskeep"@en . "Deathclaw is cannibuddies with Deep Blue but even more sneerily arrogant than Demonhead. He carries a Sasumata."@en . . "FOBOS"@en . "Thin Manticore Mane"@en . "Manticore"@en . . . . "Carnivore"@en . "33"^^ . . . . "Claws"@en . . "Beast"@en . "capture"@en . "Varying sapience"@en . . "Mystic Fiend Horn"@en . "27"^^ . "Combat"@en . . "Unknown Category"@en . "Mystic Fiend Scale"@en . "Anti-Human"@en . . . "The Great Sand SeaThe Great SubterraneWyrmskeep"@en . "61"^^ . . "0"^^ . . "Deathclaw"@no . "N/A"@no . "71"^^ . "Deathclaw"@en . "40.0"^^ . . "FO3"@en . "Akusentai Members"@en . . . "Akusentai"@en . "Deathclaw"@en . "Deathclaw (,)"@en . "500"^^ . . . . . ""@en . . . . "Alive"@en . "Refreshing Herb"@en . . "40.0"^^ . . "Least Concern"@en . "50"^^ . "capture"@en . . . . "Mystic Fiend Scale"@en . . "Deathclaws are a fictional race race of evolved reptilians in the Fallout universe. Mutated from a horned variety Jackson's chameleons, Deathclaws are large (3-meter tall), highly aggressive bipedal carnivores. They are very strong, fast, and tough, making them a challenge for poorly equipped characters. In Fallout 1, Deathclaws are viewed with almost superstitious dread by those who know of them. They are thought to be \"ghosts of the war\", vicious and nearly indestructible."@en . "Mystic Fiend Fang"@en . . "y"@en . . . "10"^^ . "Deathclaw"@en . . . . "y"@en . "Curebulb"@en . "Deathclaw"@en . . . . "A captured Deathclaw can be sold at a high price and is best used for knaidel."@en . . . . "y"@en . . "The Great Subterrane"@en . "FNV"@en . "Deathclaw is a named bear who can be found on Bloodmyst Isle.[[:File:|[, ]]] Harbinger Mikolaas has placed a bounty on Deathclaw for the killing of a draenei survey team. Deathclaw can be tamed by a hunter. He is the first possible tameable plagued bear."@en . "JES"@en . "66"^^ . . "10"^^ . . "Male"@en . . . "Bear"@en . "Deathclaw is cannibuddies with Deep Blue but even more sneerily arrogant than Demonhead. He carries a Sasumata."@en . "Deathclaws are a fictional race race of evolved reptilians in the Fallout universe. Mutated from a horned variety Jackson's chameleons, Deathclaws are large (3-meter tall), highly aggressive bipedal carnivores. They are very strong, fast, and tough, making them a challenge for poorly equipped characters. In Fallout 1, Deathclaws are viewed with almost superstitious dread by those who know of them. They are thought to be \"ghosts of the war\", vicious and nearly indestructible. In Fallout 2, it is revealed that the Enclave attempted to convert Deathclaws into soldiers; using a modified F.E.V. to increase their intelligence. The experiment succeeded too well: the Deathclaws realized that they were enslaved, and feigned unintelligence until they could escape. These intelligent Deathclaws, capable of speech and reason, created a peaceful community within the abandoned Vault 13. The Chosen One (the player) can interact peacefully with these Deathclaws, who do not harm humans, even permitting humans to leave freely among them. If the Chosen One chooses to aid the Deathclaws, one of them, a scholar named Goris, will be available to join the party. Goris cannot wear armor or use weapons other than his own claws, but is quick, tough, and can do heavy damage with critical hits. The average intelligence of a modified Deathclaw is that of an eight-year-old human. However, they vary widely in this regard, with several individuals approaching or exceeding average adult human intelligence. When encountered in Fallout 2, they are using selective breeding in the hopes of producing stronger, more intelligent offspring. In Fallout: Tactics, a Deathclaw Matriach is enslaved by the Beastlords. If she is freed, the character can recruit intelligent Deathclaws into his or her party. All Deathclaws in Fallout: Tactics appear to be intelligent, though this game may not be canonical. Wild Deathclaws in all three games will attack the player on sight. Deathclaws allied with the player do not seem to mind killing their feral brethren."@en . "Poison Deathclaw Talon"@en . . . "Deathclaw (,)"@en . . "FO4"@en . "Horn"@en . "FO2"@en . "capture"@en . "Deathclaws are Jackson's Chameleons modified with the DNA of other species."@en . "Pack"@en . "75"^^ . "[[w:c:Falloutpnp:Simple:Critters#Deathclaw"@en . . "Deathclaws are a large, agile and strong species of mutant Jackson's Chameleon created through genetic engineering, with the addition of DNA of various other species. However, due to mutation, most have lost their color-changing ability."@en . "Bear"@en . . "Deathclaw"@en . .