. . . "Economics"@en . "None"@en . . "Xeno Engineering"@en . "Social production +10, Mining Center"@en . "Oh sure, let's just send a big old colony ship to some distant world with half a million people on board stuffed into little containers and it'll be alright. Not likely. Even if we choose nice worlds to colonize, half a million people would quickly starve to death and die off before they can even think about how a colony would support itself in the short-term. That's where Xeno Engineering comes in. We have put together a small set of basic technologies that will help a colony survive and even prosper."@en . "Xeno Engineering"@en . . "50"^^ . "Allows us to consider how we are going to actually handle the construction of colonies and their support."@en . . .