. . "The fan game includes a point and click interface, and also added VGA-like graphics and digital sound. Less of a true remake, but more of a retelling, the project altered many details from the original story. It removed a few characters and altered others, while it added new puzzles and story elements, including several side-stories, a town to visit, and references to future King's Quest games. As with most fan-made remakes, controversy remains over the copyright issues surrounding the game (with the developers having to obtain limited permission from the IP owners)."@en . . . "King's Quest II: Romancing the Stones"@en . "The fan game includes a point and click interface, and also added VGA-like graphics and digital sound. Less of a true remake, but more of a retelling, the project altered many details from the original story. It removed a few characters and altered others, while it added new puzzles and story elements, including several side-stories, a town to visit, and references to future King's Quest games. As with most fan-made remakes, controversy remains over the copyright issues surrounding the game (with the developers having to obtain limited permission from the IP owners). Because the game tried to keep the high sophistication and realism of the later games, the original scenario was 'fleshed out', a story background was developed, and some elements were added in order to improve realism, continuity, and for originality. For these reasons, since the game did evolve beyond the scope of a simple remake, and the 3 magic keys became 3 magic stones, bringing the spoofy title 'Romancing the Throne' closer to its original, the 1984 movie title 'Romancing the Stone'. AGDI received a special fan license allowing them to make the game."@en . .