. . "16.0"^^ . "Vehicle defense structure"@en . . . "Vehicles can drive onto the bunker pad and be surrounded by walls raised from the ground. Once inside, the vehicles become immobile, but still have full use of their weapons. The bunker provides protection against ground assaults, but not against air attacks or superweapons. The Chronosphere can also be used to chronoshift the tank inside and outside the Tank bunker."@en . . . "Tank bunker"@en . "x"@en . . "400.0"^^ . "Tank Bunker"@en . . "3"^^ . "Steel"@en . "6"^^ . . "1"^^ . "Vehicles can drive onto the bunker pad and be surrounded by walls raised from the ground. Once inside, the vehicles become immobile, but still have full use of their weapons. The bunker provides protection against ground assaults, but not against air attacks or superweapons. The Chronosphere can also be used to chronoshift the tank inside and outside the Tank bunker. The tank bunker can only be loaded with small to medium-sized ground vehicles. Larger vehicles, such as Battle Fortresses and Masterminds cannot utilize the structure. An ore miner is also prevented from entering it. A vehicle must be within the structure before the wall is raised."@en . "1000"^^ . "0"^^ . "200"^^ .