"Endark adds Dark damage to the target's attacks, a darkness-based spike effect and reduces Dark and elemental damage by 50%. Light damage is increased by 50% and the target gradually looses HP while the effect is active."@en . . "3.0"^^ . . . . "Endark adds Dark damage to the target's attacks, a darkness-based spike effect and reduces Dark and elemental damage by 50%. Light damage is increased by 50% and the target gradually looses HP while the effect is active."@en . "Endark is a Dark Magic spell in Final Fantasy XI. When under the effect of Endark, the player or monster will deal some Dark magic damage following each melee attack, and Attack power is boosted. Unlike most Final Fantasy games, ordinary melee attacks in Final Fantasy XI cannot have a specific element, and Enspells do not change this. \n* Example: \n* Player attacks the Eft for 198 damage. \n* Additional effect: Dark damage: the Eft takes 37 damage."@en . "Adds Dark damage after melee attacks, and boosts Attack power."@en . "180.0"^^ . . . "Endark is a Dark Magic spell in Final Fantasy XI. When under the effect of Endark, the player or monster will deal some Dark magic damage following each melee attack, and Attack power is boosted. Unlike most Final Fantasy games, ordinary melee attacks in Final Fantasy XI cannot have a specific element, and Enspells do not change this. \n* Example: \n* Player attacks the Eft for 198 damage. \n* Additional effect: Dark damage: the Eft takes 37 damage."@en . "Endark"@en . . . . . "24"^^ . . . . . "EnDark"@en . . . . . "Endark"@en . . . . . "30.0"^^ . . . "DRK 85"@en .