"no"@en . . "5"^^ . . "Attacks all adjacent opposing Pok\u00E9mon."@en . . "no"@en . . "60"^^ . "Physical"@en . "The following template is known to be broken and should be fixed soon.{| width=\"35%\" align=\"right\" style=\"margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#705848; border:3px solid #49392F\" |- | align=\"center\" colspan=\"2\" | Indirect Combat |- | colspan=\"2\" align=\"center\" style=\"border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #49392F\" | Battle Data"@en . "The following template is known to be broken and should be fixed soon.{| width=\"35%\" align=\"right\" style=\"margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#705848; border:3px solid #49392F\" |- | align=\"center\" colspan=\"2\" | Indirect Combat |- | colspan=\"2\" align=\"center\" style=\"border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #49392F\" | Battle Data |- style=\"display:none;\" | colspan=\"2\" align=\"center\" style=\"border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#EBB7C6; border:1px solid #925E6D\" | Contest Data |- style=\"display:none;\" | colspan=\"2\" align=\"center\" style=\"border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#CCCCFF border:1px solid black\" | Availability |} Indirect Combat is a damage dealing Dark-type move."@en . . . . . . "Indirect Combat (move)"@en . . "yes"@en . "Indirect Combat"@en . "Dark"@en . . "yes"@en . . "120"^^ . "no"@en . . . "yes"@en . . . . . "adjacentfoes"@en .