"Partials/Victory Conditions"@en . . "The rank of battles and PvP is evaluated as follows (in order, from top to bottom): \n* Perfect S (\u5B8C\u5168\u52DD\u5229, Total Victory) \n* All enemy ships sunk and no damage taken. \n* S (\u52DD\u5229, Victory) \n* All enemy ships sunk and no allied ships sunk. \n* A (\u52DD\u5229, Victory) \n* Required number of enemy ships sunk and no allied ships sunk. The required number is defined by enemy ships sunk >= 60% of enemy ships rounded: at least 1 out of 2, 2 out of 3, 2 out of 4, 3 out of 5, and 4 out of 6. \n* B (\u6226\u8853\u7684\u52DD\u5229, Tactical Victory) \n* The allied damage gauge is higher than 250% of the enemy damage gauge: allied damage gauge > 2.5 * enemy damage gauge. \n* The damage gauge is defined as an integer percentage: floor(100 * total damage dealt / initial opponent HP) or floor(100 * (initial opponent HP - final opponent HP) / initial opponent HP). \n* Otherwise, if no allied ships sunk: \n* Enemy flagship sunk. \n* Or if one or more allied ships sunk: \n* All enemy ships sunk. \n* Or enemy flagship sunk and number of allied ships sunk < number of enemy ships sunk. \n* C (\u6226\u8853\u7684\u6557\u5317, Tactical Defeat) \n* The allied damage gauge is higher than 90% of the enemy damage gauge: allied damage gauge > 0.9 * enemy damage gauge. \n* Or, if one or more allied ships sunk, enemy flagship sunk and number of allied ships sunk lower than number of enemy ships sunk. (incomplete) \n* E (\u6557\u5317, Defeat) \n* All allied ships sunk except the flagship in a fleet of 2 or more ships. (incomplete) \n* D (\u6557\u5317, Defeat) \n* Otherwise."@en . . "based on Logbook/ElectronicObserver battle rank detection algorithm, it is known to work well, but is incomplete . For complementary info, see Template:VictoryConditions and wikiwiki article ."@en . "The rank of battles and PvP is evaluated as follows (in order, from top to bottom): \n* Perfect S (\u5B8C\u5168\u52DD\u5229, Total Victory) \n* All enemy ships sunk and no damage taken. \n* S (\u52DD\u5229, Victory) \n* All enemy ships sunk and no allied ships sunk. \n* A (\u52DD\u5229, Victory) \n* Required number of enemy ships sunk and no allied ships sunk. The required number is defined by enemy ships sunk >= 60% of enemy ships rounded: at least 1 out of 2, 2 out of 3, 2 out of 4, 3 out of 5, and 4 out of 6. \n* B (\u6226\u8853\u7684\u52DD\u5229, Tactical Victory) \n* The allied damage gauge is higher than 250% of the enemy damage gauge: allied damage gauge > 2.5 * enemy damage gauge. \n* The damage gauge is defined as an integer percentage: floor(100 * total damage dealt / initial opponent HP) or floor(100 * (initial opponent "@en .