"walking"@en . "50"^^ . "FFFFFF"@en . "Desert 6"@en . "20"^^ . . "300"^^ . "This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages."@en . "Roundhead"@en . "Nonuple Arrow 4"@en . "Zombie"@en . . "White Roundhead Zombie"@en . "1200"^^ . "11"^^ . "1"^^ . . "White Roundhead Zombie"@en . "66"^^ . . "White Roundhead Zombie.png"@en . "Fire"@en . "310063"^^ . "54"^^ . . "44"^^ . "81.03"^^ . "White Roundhead Zombie"@en . "34"^^ . "300"^^ . "44"^^ . "White Roundhead Zombie.png"@en . . "This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages."@en .