"Lift is particularly effective when used on a stationary enemy in conjunction with Throw. Once the enemy is midair, using Throw can fling the enemy a much greater distance than usual because they will not be knocked back into scenery, and may even result in an instant kill if they are knocked far enough (e.g. using this technique outside Chora's Den could send an enemy hurtling off the edge of the platform and down into the traffic below). Lift is handy against Geth Hoppers - as it stops them from jumping around - and larger rachni."@en . "?"@en . . . "From [[w:|]][[Category: derivations|Lift]] lifte, luft(e), left(e) (\u201C\u2018air\", \"sky\", \"heaven\u2019\u201D) from [[w:|]][[Category: derivations|Lift]] lyft (\u201C\u2018air\", \"atmosphere\u2019\u201D) from Proto-Gmc. *luftuz \"air, sky\". Akin to O.H.G. luft, German Luft, Dutch lucht \"air\""@ia . . . "?"@en . . . . . . . . "thumbDer Lift ist ein Hilfsmittel in Portal und Portal 2, der den Spieler auf eine h\u00F6her gelegene Ebene transportiert."@de . . "Lifts were treaded work vehicles which could lift cargo. They could also lift mechanics or repair droids to give the access beyond their reach. R2-D2 used a lift to work on a captured warbot."@en . . "Lift"@ia . . . "6500"^^ . . . "thumbDer Lift ist ein Hilfsmittel in Portal und Portal 2, der den Spieler auf eine h\u00F6her gelegene Ebene transportiert."@de . . . "Lift is the fifth scene and fourth FMV of Tomb Raider: Featuring Lara Croft."@en . . "Instead of making its normal attack or attacks, this character can move an adjacent Small or Medium ally to another space adjacent to itself. The lifted character cannot be moved into a space occupied by another character or through walls. Lifted characters do not provoke attacks of opportunity."@en . . "Written"@en . . "N/A"@en . . "300"^^ . . "*Boltok Pistols\n*Boomshot\n*Dropshot\n*Incendiary Grenade\n*Longshot\n*Mulcher\n*Overkills\n*Shock Grenades\n*Tri-Shot"@en . . . . . . . "Lift"@en . . "Alcholic SuperStrength/5-75tonsdepends on AlcholLevel"@en . . . . "Lift is the fifth scene and fourth FMV of Tomb Raider: Featuring Lara Croft."@en . . "*Gears of War 4"@en . . . . . . . . . "Lift is an anomaly cut from S.T.A.L.K.E.R.: Shadow of Chernobyl. However, it is implemented in a few small areas in the Zone, mainly near gravitational anomalies. It is extremely hard to explore one because it has no visual effect. One of it may be found near the fallen chopper in Pripyat stadium."@en . . "Lifts (also known as elevators) can be found all across the various Creatures worlds. All Creatures games have a group of objects that take creatures up and down, frequently for hours on end. (C1 Norns in particular are noted for their fascination with lifts). Lifts are associated with a call buttons on each level. A lift can move when a creature or the Hand pushes either one of the call buttons or one of the movement buttons inside the lift. In C1, lifts are a separate genus of objects. Pushing the lifts makes them go down, and pulling the lifts makes them go up. In C3/DS, lifts are no longer a separate genus, but are considered vehicles, which move horizontally and/or vertically. For information about making lift objects for C3/DS, see the basic lift script."@en . . "Lifting the VX is reasonably easy. At the very minimum, you put in new springs, give the torsion-bar adjusters a few turns, get an alignment, and you're ready to go! However, there are a lot of variables to consider if you want to do it right."@en . "Past"@en . "From [[w:|]][[Category: derivations|Lift]] lifte, luft(e), left(e) (\u201C\u2018air\", \"sky\", \"heaven\u2019\u201D) from [[w:|]][[Category: derivations|Lift]] lyft (\u201C\u2018air\", \"atmosphere\u2019\u201D) from Proto-Gmc. *luftuz \"air, sky\". Akin to O.H.G. luft, German Luft, Dutch lucht \"air\""@ia . . . . . "Lift"@en . . . . . "Lifts (also known as elevators) can be found all across the various Creatures worlds. All Creatures games have a group of objects that take creatures up and down, frequently for hours on end. (C1 Norns in particular are noted for their fascination with lifts). Lifts are associated with a call buttons on each level. A lift can move when a creature or the Hand pushes either one of the call buttons or one of the movement buttons inside the lift. For information about making lift objects for C3/DS, see the basic lift script."@en . "Lift is a 3x3 platform that can transfer the player up to 64 blocks vertically which can be extended to 256 blocks vertically with a Lift Compressor that is supplied power. Lift Produces Power capacity Durability Efficiency Item capacity Desired power per second Power Usage Rate Maximum range Maximum power transfer rate Item transfer rate Maximum Excavation Rate Multiblock dimensions Machine required Research required Scans required Crafting materials Alternate recipe materials Input and output requirements Inputs Outputs Notes"@en . "Producer"@en . . . "Lift"@de . . . . "A lift or elevator is a method of vertical transportation common among all factions in the Halo Universe."@en . "A lift was a device used to vertically transport people or goods between the levels of a building."@en . "2002"^^ . . . . . . "Yes"@en . "SERIES 1"@en . . . "The Lift Psynergy works on any rotund boulder roughly a little over the size of your main playable character: It will be lifted up high enough in the air that you can now pass under it, and that boulder will stay suspended in the air even if other similar boulders in the room are Lifted. All boulders that have the Lift Psynergy used on them will remain afloat until you leave that room and return."@en . "Alcholic SuperStrength/5-75tonsdepends on AlcholLevel"@en . "The Lift Psynergy works on any rotund boulder roughly a little over the size of your main playable character: It will be lifted up high enough in the air that you can now pass under it, and that boulder will stay suspended in the air even if other similar boulders in the room are Lifted. All boulders that have the Lift Psynergy used on them will remain afloat until you leave that room and return. The Lifting Gem will be in Isaac's party by the time he joins Felix in Golden Sun: The Lost Age, and there are still plenty of uses for it. Boulders located in Treasure Isle, Magma Rock, Shaman Village Cave, and other places are important uses of the Psynergy, and a boulder you can lift in SW Atteka Islet will lead you to a Jupiter Djinni Isaac's party may be missing for whatever reason when they join Felix."@en . . "A lift was a device used to vertically transport people or goods between the levels of a building."@en . . . . . . . "Lift is a Tier 2 Quantum power in the Space tree."@en . . "Lift"@en . . . "Lift is a 3x3 platform that can transfer the player up to 64 blocks vertically which can be extended to 256 blocks vertically with a Lift Compressor that is supplied power. Lift Produces Power capacity Durability Efficiency Item capacity Desired power per second Power Usage Rate Maximum range Maximum power transfer rate Item transfer rate Maximum Excavation Rate Multiblock dimensions Machine required Research required Scans required Crafting materials Alternate recipe materials Input and output requirements Inputs Outputs Notes"@en . . . . . . . . . . . . . . . "Lifting the VX is reasonably easy. At the very minimum, you put in new springs, give the torsion-bar adjusters a few turns, get an alignment, and you're ready to go! However, there are a lot of variables to consider if you want to do it right."@en . . "Lift (2004) is a movie created by Hugues Dalton and Jeff Garton."@en . . . . "Lift"@en . . . . . "A lift or elevator is a method of vertical transportation common among all factions in the Halo Universe."@en . . . . . . . . "Lift is particularly effective when used on a stationary enemy in conjunction with Throw. Once the enemy is midair, using Throw can fling the enemy a much greater distance than usual because they will not be knocked back into scenery, and may even result in an instant kill if they are knocked far enough (e.g. using this technique outside Chora's Den could send an enemy hurtling off the edge of the platform and down into the traffic below). Lift is handy against Geth Hoppers - as it stops them from jumping around - and larger rachni."@en . . . "Normal"@en . "Lifts were treaded work vehicles which could lift cargo. They could also lift mechanics or repair droids to give the access beyond their reach. R2-D2 used a lift to work on a captured warbot."@en . . "236.0"^^ . . . . . "Instead of making its normal attack or attacks, this character can move an adjacent Small or Medium ally to another space adjacent to itself. The lifted character cannot be moved into a space occupied by another character or through walls. Lifted characters do not provoke attacks of opportunity."@en . "'Scott o'connell will fight a destroyer to his family like his mother and his father"@en . "'Scott o'connell will fight a destroyer to his family like his mother and his father"@en . . . . . "FINALE"@en . . "Normal"@en . . . "Lift is an anomaly cut from S.T.A.L.K.E.R.: Shadow of Chernobyl. However, it is implemented in a few small areas in the Zone, mainly near gravitational anomalies. It is extremely hard to explore one because it has no visual effect. One of it may be found near the fallen chopper in Pripyat stadium."@en . . "Lift.PNG"@en . . "Lift is a Tier 2 Quantum power in the Space tree."@en . "Lift (2004) is a movie created by Hugues Dalton and Jeff Garton."@en .