"Wukong/Patch History"@en . . "*Conclave: Iron Poke now knocks down targets towards him.\n*Conclave: Added melee magnetism to Primal Fury.\n*Fixed being able to pass through certain geometry with Cloud Walker. \n\n\n\n*Conclave: Primal Fury can now only be activated at 100 energy.\n*Conclave: Decreased channeling cost of Primal Fury.\n\n\n\n*Augment: Fixed a filepath appearing in the UI when Primal Rage Augment is in use.\n\n\n\n*Augment: Primal Fury - Primal Rage\n*Augment: Iron Jab - Iron Vault\n\n\n\n*Fixed being able to walk through objects while in Cloud Walker ability.\n\n\n\n*Fixed Cloud Walker ability leaving weapons visible for a moment when cast.\n\n\n\n*Fixed Iron Staff animations breaking if a player uses their melee attack on a Nullifier.\n*Fixed the Body Count Mod adding excessive time to Wukong\u2019s melee combo counter due to his passive.\n\n\n\n*Fixed an error that would prevent Clients from being able to use Wukong's powers if meleeing while their 4th Ability Power was ending, or being deactivated due to a Nullifier bubble.\n\n\n\n*Conclave: Reduced the health restored by Defy Ability.\n\n\n\n*Tweaked the visual FX on Wukong's Defy ability.\n*Fixed Wukong's Iron Jab not properly knocking down enemies.\n\n\n\n*Conclave: Wukong can no longer gain energy while Defy or Primal Fury are active. \n*Iron Jab will now increase the melee combo counter on hit. \n\n\n\n*Fixed Iron Jab not properly focusing on the direction of the Warframe, using the camera to aim instead.\n\n\n\n*Fixed Wukong's Conclave Mobility stat not reading correctly in the Arsenal.\n\n\n\n*Wukong's ground slam attacks now only cause camera shake for the player, instead of the entire Squad. \n\n\n\n*Wukong added to the game."@en . "950"^^ . . . . .