"right|150px|Logo Rockstar Vancouver Rockstar Vancouver \u2013 jedno ze studi\u00F3w Rockstar Games, znajduj\u0105ce si\u0119 w \u015Br\u00F3dmie\u015Bciu kanadyjskiego miasta Vancouver. Przed przej\u0119ciem przez Rockstar (2002), jego nazwa brzmia\u0142a Barking Dog Studios. Studio Rockstar Vancouver jest najbardziej znane z wydania kontrowersyjnej gry Bully na konsole PS2 17 pa\u017Adziernika 2006. 9 lipca 2012 roku, Rockstar Games og\u0142osi\u0142 zamkni\u0119cie tego studia i przeniesienie jego pracownik\u00F3w do m.in. Rockstar Toronto z powodu lepszych warunk\u00F3w podatkowych."@pl . "Rockstar Vancouver telt ongeveer 75 medewerkers en game developers. Vroeger heette Rockstar Vancouver Barking Dog Studios."@nl . "Rockstar Vancouver"@en . . "Previously known as the Barking Dog Studios, the developer was acquired by Rockstar Games in 2002 and was renamed after the Canadian city it is situated in. In 2006, the studio released a sandbox action-adventure videogame Bully. After this project, since the rights to the Max Payne franchise were bought by Take-Two from Remedy Entertainment, Rockstar Vancouver was tasked with developing the third title of the series."@en . "Rockstar Vancouver, formerly Barking Dog Studios, was a video game studio located in Vancouver, British Columbia, Canada and is owned by Rockstar Games. Rockstar Vancouver developed Bully for the PlayStation 2 and later the Xbox 360 and Wii. The company (as Barking Dog Studios) was formed in May 1998 and became Rockstar Vancouver in August 2002. As Barking Dog Studios, the company developed Homeworld: Cataclysm, Global Operations, and Treasure Planet: Battle at Procyon. On 9 May 2012, Rockstar Games announced the closure of the studio, as part of a move to merge the Vancouver staff with Rockstar Toronto at an expanded facility in Ontario. The merger is financially supported by the Government of Ontario and is scheduled to take place over a course of six months. The merge was carried out successfully, and Rockstar Vancouver went defunct in December 2012."@en . . "Rockstar Vancouver telt ongeveer 75 medewerkers en game developers. Vroeger heette Rockstar Vancouver Barking Dog Studios."@nl . . "Rockstar Vancouver"@nl . "Rockstar Vancouver, formerly Barking Dog Studios, was a video game studio located in Vancouver, British Columbia, Canada and is owned by Rockstar Games. Rockstar Vancouver developed Bully for the PlayStation 2 and later the Xbox 360 and Wii. The company (as Barking Dog Studios) was formed in May 1998 and became Rockstar Vancouver in August 2002. As Barking Dog Studios, the company developed Homeworld: Cataclysm, Global Operations, and Treasure Planet: Battle at Procyon."@en . . . "Rockstar Vancouver"@pl . "Rockstar Vancouver released Bully, a controversial title exclusively for the PlayStation 2 on 17 October 2006. Rockstar Vancouver employed 75 people and developed action titles exclusively for Rockstar Games. Bully was eventually ported to the Xbox 360 and Wii in 2008, in the form of 'Bully: Scholarship Edition' by Mad Doc Software, now known as Rockstar New England. Rockstar Vancouver released Max Payne 3 in June 2012."@en . . "Rockstar Vancouver released Bully, a controversial title exclusively for the PlayStation 2 on 17 October 2006. Rockstar Vancouver employed 75 people and developed action titles exclusively for Rockstar Games. Bully was eventually ported to the Xbox 360 and Wii in 2008, in the form of 'Bully: Scholarship Edition' by Mad Doc Software, now known as Rockstar New England. Rockstar Vancouver released Max Payne 3 in June 2012."@en . . . "right|150px|Logo Rockstar Vancouver Rockstar Vancouver \u2013 jedno ze studi\u00F3w Rockstar Games, znajduj\u0105ce si\u0119 w \u015Br\u00F3dmie\u015Bciu kanadyjskiego miasta Vancouver. Przed przej\u0119ciem przez Rockstar (2002), jego nazwa brzmia\u0142a Barking Dog Studios. Studio Rockstar Vancouver jest najbardziej znane z wydania kontrowersyjnej gry Bully na konsole PS2 17 pa\u017Adziernika 2006. 9 lipca 2012 roku, Rockstar Games og\u0142osi\u0142 zamkni\u0119cie tego studia i przeniesienie jego pracownik\u00F3w do m.in. Rockstar Toronto z powodu lepszych warunk\u00F3w podatkowych."@pl . . . . "Previously known as the Barking Dog Studios, the developer was acquired by Rockstar Games in 2002 and was renamed after the Canadian city it is situated in. In 2006, the studio released a sandbox action-adventure videogame Bully. After this project, since the rights to the Max Payne franchise were bought by Take-Two from Remedy Entertainment, Rockstar Vancouver was tasked with developing the third title of the series. After the release of the game, on 9 July 2012, Rockstar Games announced that the studio would be closed in favor of merging the team with Rockstar Toronto at an expanded facility in Oakville, Ontario."@en .