"The Particle Projection Cannon launches small balls of energy with a trail effect and seeking capabillities. They can stun the pilot and the electronical HuD systems if the Battlemech's capsule is not insulated. However, since the major part of a Battlemech's muscles and joints are made of higly electricaly-resistant myomer, the PPC charge can't do very much damage exept for velocity damage. The lasting energy from the shot will go directly discharging into the ground."@en . . "Acronym for \"Proportional Pitch Control\", a system devised by ARP Instruments as an alternative to the conventional pitch and mod wheels. It appeared on many of ARP's later-production synths, including the Odyssey and Axxe (but not the 2600) starting around 1976. It consisted of a row of three pressure-sensitive pads. Pressing on the rightmost pad bent the pitch upwards, by an amount proportional to the force applied to the pad. The leftmost pad bent pitch downwards. The center pad applied modulation, which on most of the synths that used this system resulted in vibrato. The exact motivation behind the creation of PPC has not been established by historians, but ARP generally did many things to distinguish their products from Moog's (such as using sliders for panel controls instead of rotar"@en . "The PPC (for Prediction Percentage Challenge) was originally created by swirldude during the Spring Contest of 2005. In this competition, Board 8 users attempt to guess the percent of GameFAQs users who will correctly predict the following day's matchup. (For instance \"I think 95% of the site will pick Mario to beat Olimar.\") swirldude passed control of the Contest to Lagoona in 2007, before being taken over by Lopen the following year. These days the PPC is being run by Carvey. The Summer 2005 PPC was won by Yoblazer33."@en . . "PPC"@en . "Acronym for \"Proportional Pitch Control\", a system devised by ARP Instruments as an alternative to the conventional pitch and mod wheels. It appeared on many of ARP's later-production synths, including the Odyssey and Axxe (but not the 2600) starting around 1976. It consisted of a row of three pressure-sensitive pads. Pressing on the rightmost pad bent the pitch upwards, by an amount proportional to the force applied to the pad. The leftmost pad bent pitch downwards. The center pad applied modulation, which on most of the synths that used this system resulted in vibrato. The exact motivation behind the creation of PPC has not been established by historians, but ARP generally did many things to distinguish their products from Moog's (such as using sliders for panel controls instead of rotary pots) for marketing purposes, as well as to try to find better alternatives for the performer. An advantage for synth design and packaging was that the PPC pads, unlike pitch and mod wheels, did not require a lot of depth under the panel. PPC was mostly disliked at the time it was introduced. Early production examples suffered from lack of consistency in the sensitivity of the pads; some required a lot of force, and some much less. Performers found that it was difficult to achieve and hold precise intervals with the pitch pads. The early ones also had problems with wear. These problems were mostly corrected in later production. Today, the system is generally regarded with somewhat more respect than it was at the time."@en . . . "The PPC (for Prediction Percentage Challenge) was originally created by swirldude during the Spring Contest of 2005. In this competition, Board 8 users attempt to guess the percent of GameFAQs users who will correctly predict the following day's matchup. (For instance \"I think 95% of the site will pick Mario to beat Olimar.\") swirldude passed control of the Contest to Lagoona in 2007, before being taken over by Lopen the following year. These days the PPC is being run by Carvey. The Summer 2005 PPC was won by Yoblazer33."@en . . . . "The Particle Projection Cannon launches small balls of energy with a trail effect and seeking capabillities. They can stun the pilot and the electronical HuD systems if the Battlemech's capsule is not insulated. However, since the major part of a Battlemech's muscles and joints are made of higly electricaly-resistant myomer, the PPC charge can't do very much damage exept for velocity damage. The lasting energy from the shot will go directly discharging into the ground."@en .