. "Republic is a governnment available with The Republic, an ancient technology. \n* +1 trade bonus in all tiles that already produce trade. \n* Every unit outside their home city causes 1 unhappiness. (exceptions: settlers, diplomats, caravans) \n* Units cost 1 shield of maintenance. Settlers consume 2 food units. \n* Can't declare war, and must accept all peace treaties. \n* Very Low Corruption. Advisors are Greeks in the ancient era and Americans in the modern era. Women's Suffrage wonder reduces the unhappiness penalty for units outside the city to 0."@en . "Republic is a governnment available with The Republic, an ancient technology. \n* +1 trade bonus in all tiles that already produce trade. \n* Every unit outside their home city causes 1 unhappiness. (exceptions: settlers, diplomats, caravans) \n* Units cost 1 shield of maintenance. Settlers consume 2 food units. \n* Can't declare war, and must accept all peace treaties. \n* Very Low Corruption. Advisors are Greeks in the ancient era and Americans in the modern era. Women's Suffrage wonder reduces the unhappiness penalty for units outside the city to 0."@en . . "Republic (government) (Civ1)"@en . .