. . "Super Deformed Gundam or SD Gundam originated from a contributed illustration of a junior high school student from Nagoya by the name of Koji Yokoi to the \"Model News\" magazine that Bandai was issuing in the 1980s. The illustration is of a Gundam but with the weird proportion where the overall height of the Gundam is equal to 2 of its heads. This illustration interested the chief editor and so leading to Koji Yokoi serializing SD Gundam in 4 frame comics in \"Model News\". The super deformed designs were suitable for capsule toys and so they were first merchandised as small SD Gundam-shaped erasers as part of the Gashapon series SD Gundam World in 1985. Built with a hole so they could be skewered into a pencil, the series was a hit with Japanese schoolchildren and the concept soon expanded to other forms of merchandising and media, including gunpla, manga, trading cards, anime and video games. The popularity of SD Gundam was such that between the late '80s and early '90s, sales from the SD Gundam franchise far exceeded those of the rest of Gundam, and whereas Gundam pioneered the real robot branch of mecha anime, SD Gundam's more comical and exaggerated approach to the genre served to move it away from the ultra-realism that it was shifting towards in the '80s and inspired a new flood of super-deformed robot shows the late '80s and early '90s such as Sunrise's Mashin Hero Wataru and Ha\u014D Taikei Ry\u016B Knight, as well as video games such as the Super Robot Wars franchise. Although the SD Gundam franchise initially started out featuring characters and mecha from the mainstream Gundam series, by the 1990s SD Gundam spawned numerous spin-off series, SD Gundam Sengokuden (Musha Gundam) which has a Japanese Warring States setting, SD Gundam Gaiden (Knight Gundam) which has a fantasy medieval setting and SD Command Chronicles which has a modern military style and Superior Defender Gundam Force which combines elements from the former three, to name a few. Recent depictions of SD Gundams now use a 3-head scale as opposed to the classic 2-head scale. The SD Gundam designs were also used throughout the earlier Super Robot Wars games (up through SRW F and F Final, stopping at SRW Alpha for the PS1), as well as other similar crossover games, as can be seen by the pupils present in the eyes of the various Mobile Suits that appeared. From SRW Alpha and beyond, however, the eyes of Mobile Suits remain blank, though the robots themselves are still super-deformed (just as all mechs represented in typical SRW games are) and they also adhere to the new 3-head scale."@en . . "SD Gundam"@en . "Super Deformed Gundam or SD Gundam originated from a contributed illustration of a junior high school student from Nagoya by the name of Koji Yokoi to the \"Model News\" magazine that Bandai was issuing in the 1980s. The illustration is of a Gundam but with the weird proportion where the overall height of the Gundam is equal to 2 of its heads. This illustration interested the chief editor and so leading to Koji Yokoi serializing SD Gundam in 4 frame comics in \"Model News\". Recent depictions of SD Gundams now use a 3-head scale as opposed to the classic 2-head scale."@en .