"Knife of endurance are a rare type of one-handed weapons in ADOM. They feature somewhat high damage output among dagger-class weapons with base stats of but typically pale in comparison with high-end weapons of other types and practically all artifacts. Their defensive capabilities, on the other hand, are formidable — wielding a knife of endurance will provide a bonus of +4 to the PC's Toughness as well as grant an extra source of regeneration."@en . "They can be obtained in the same manner as all generic loot."@en . . . . . "No"@en . "Iron"@en . "Knife of endurance"@en . "86400.0"^^ . "Melee weapon"@en . "17"^^ . "8"^^ . . "Knife of endurance"@en . "Knife of endurance are a rare type of one-handed weapons in ADOM. They feature somewhat high damage output among dagger-class weapons with base stats of (+6, 1d3+6) but typically pale in comparison with high-end weapons of other types and practically all artifacts. Their defensive capabilities, on the other hand, are formidable \u2014 wielding a knife of endurance will provide a bonus of +4 (base value, may vary) to the PC's Toughness as well as grant an extra source of regeneration."@en . "Toughness bonus will not only increase the maximum hit points score, but will typically grant extra PV . Low base damage will be negligible for characters with very high Strength score and/or can be remedied by rings of slaying, but the lack of actual slaying powers will be significant for late-game opponents.\n\nLevel 50 Necromancers may find knives of endurance a great source for their ultimate class power since these weapons can be wished for. Being made of iron they are, however, susceptible to destruction."@en . . . "Knife of endurance are a rare type of one-handed weapons in ADOM. They feature somewhat high damage output among dagger-class weapons with base stats of (+6, 1d3+6) but typically pale in comparison with high-end weapons of other types and practically all artifacts. Their defensive capabilities, on the other hand, are formidable \u2014 wielding a knife of endurance will provide a bonus of +4 (base value, may vary) to the PC's Toughness as well as grant an extra source of regeneration."@en . ""@en .