"function EffectPolymorph (int nPolymorphSelection) Create a Polymorph effect. \n* Return type: effect \n* Include file: nwscriptdefn"@en . "If FALSE , players will be given a \"cancel polymorph\" option on their character's radial menu while this effect is applied."@en . "The EffectPolymorph() NWScript command creates an effect that will polymorph the creature it is applied to. This effect should be applied temporarily or permanently (not instantly)."@en . "function EffectPolymorph (int nPolymorphSelection) Create a Polymorph effect. \n* Return type: effect \n* Include file: nwscriptdefn"@en . "EffectPolymorph"@en . . . . "The EffectPolymorph() NWScript command creates an effect that will polymorph the creature it is applied to. This effect should be applied temporarily or permanently (not instantly)."@en . . . "EffectPolymorph"@en . . . "FALSE"@en . "A POLYMORPH_TYPE_* constant indicating which form the effect will produce."@en . "int nLocked"@en . "int nPolymorphSelection"@en .