. . "Succeeding"@en . "The motion picture library on Enterprise NX-01 included many film genres, including adventure. (ENT: \"Cogenitor\")"@en . . . . "An adventure is an exciting or unusual experience; it may also be a bold, usually risky undertaking, with an uncertain outcome. Adventures may be activities with some potential for physical danger, such as skydiving, mountain climbing and/or participating in extreme sports. The term also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk, such as a business venture, a love affair, or other major life undertakings. Adventurous experiences create psychological and physiological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow), and which can be detrimental as stated by the Yerkes-Dodson law. For some people, adventure becomes a major pursuit in and of itself. According to adventurer Andr\u00E9 Malraux, in his La Condition Humaine (1933), \"If a man is not ready to risk his life, where is his dignity?\". Similarly, Helen Keller stated that \"Life is either a daring adventure or nothing.\" Outdoor adventurous activities are typically undertaken for the purposes of recreation or excitement: examples are adventure racing and adventure tourism. Adventurous activities can also lead to gains in knowledge, such as those undertaken by explorers and pioneers. Adventure education intentionally uses challenging experiences for learning."@en . . . . "154.0"^^ . . . . "Web Browser"@en . . . "Ian Taylor"@en . . . . "2010-02-27"^^ . . "Adventures are assignments for your Hero to gain experience. Aside from the experience, adventures offer a chance for rewards such as silver, troops, loot or Items. They will also lose an amount of life. Adventures come in two grades: normal and difficult. Difficult adventures gives more experience but also more damage. If you get enough experience, your Hero will rise one level. You will then get 4 skill points to delegate to the four skills (Fighting Strength, Offense Bonus, Defense Bonus, and Resources). The experience bar can be seen in the Hero's profile, under the life bar. When an adventure is assigned to you, it will have a time limit as to how long you have to send your Hero to the adventure. This is 168 hours, or one week. You will recieve 3 adventures upon creating an account, and then a daily amount: \n* Day 0 - 3: 3 adventures per day \n* Day 4 - 16: 2 adventures per day \n* Day 17 - 62: 1.5 adventures per day \n* Day 63 - end of server: 1 adventure per day \n* Day 0: 9 adventures \n* Day 1 - 4: 6 adventures per day \n* Day 5 - 20: 4.5 adventures per day \n* Day 21 - end of server: 3 adventures per day"@en . "Cross-genre is a popular gametype in the gaming industry. Adventure plays a major role within cross genre. You can combine any genre with adventure and you got fun game ."@en . "Adventures, otherwise known as errantries (or expeditions), are a key component in the Monster Rancher video game series. It is usually the primary source of teaching the player's monster new techniques. They usually involve the player's monster(s) exploring an area to obtain items, fight wild monsters, or unlock previously locked monsters. Adventures typically take one month, but they are handled differently depending on the game platform."@en . "No"@en . "An Adventure is a series of events that make up a single story within a campaign. A campaign, therefore, is a series of adventures linked by some common thread \u2013 usually the fact that they are undertaken by the same player characters. In turn, each adventure is usually comprised of scenarios \u2013 though a short adventure might only be one scenario. One way to illustrate this is to look at the series of films featuring Indiana Jones\u2122. Together, the four movies make up a campaign: a series of events related only because of the common presence of one protagonist."@en . "RS2 Music player and fixes"@en . "Adventure"@it . . . . . . . "Welcome to adventure choose a baby."@en . . "In 1935 Dudley D. Watkins drew a comic strip for it, \"Percy Vere and his Trying Tricks\". Stories that first appeared in Adventure that went on to become comic strips elsewhere include \"The Shipwrecked Circus\" and \"Strang the Terrible\" (both in The Beano)."@en . "There are mountains calling and waters waterfalling Now I just need to figure out the way I'll run and hike and climb now It's the perfect time for adventuring today! And oh it's wonderful! This feeling as I'm marching forth But oh how botherful... To never know which way is south and which is north The world is inviting, and it seems so exciting So Tally Ho! Or is it Tally hey? The streams and rivers' flowing, so I must be going Adventuring, adventuring Adventuring today!"@en . . . . . . . "Adventure (suom. seikkailu) on musiikki RuneScapessa jonka kuulee Varrockin keskell\u00E4."@fi . "Adventure is the deurtagonist of the film. He is a pirate like book. He aint afraid of nothing. He likes Fantasy but, sometimes they get in an old age argument. He has a crush on her. He's a little mean But, has a heart of gold. He sometimes hurts Horror's feelings. At the end He was seen with his friends in the shadows in the tree house."@en . . "Adventure"@en . . "An Adventure is a series of events that make up a single story within a campaign. A campaign, therefore, is a series of adventures linked by some common thread \u2013 usually the fact that they are undertaken by the same player characters. In turn, each adventure is usually comprised of scenarios \u2013 though a short adventure might only be one scenario. One way to illustrate this is to look at the series of films featuring Indiana Jones\u2122. Together, the four movies make up a campaign: a series of events related only because of the common presence of one protagonist. Each film is an adventure. Raiders of the Lost Ark\u2122 is a single long story. The movie has a single thread running through it, which could be entitled What Happened to Indiana Jones When He Sought The Ark of the Covenant. Everything in the film relates to that sequence of events. Because it all hangs together, in RPG terms it is an adventure. Within the movie, there are \u2018acts\u2019, separate sequences in which the story unfolds. They are the component parts of the adventure, which in RPG terms are scenarios. Each has its own story structure: a set-up (how the protagonists reached this point \u2013 a function fulfilled by previous scenes in the movie, previous scenarios in an RPG adventure), the protagonists (Dr Jones, his friends, the Nazis opposing him), a situation (the Nazis are undertaking a covert archaeological dig in Egypt), a sequence of events (Indy and the girl are caught and dropped in a death-trap involving a tomb and snakes), and an outcome. On its own, this sequence makes little sense \u2013 only by looking at it in conjunction with the previous and subsequent events does the story arc become clear. That is the difference between a scenario and an adventure: the adventure is self-contained, the scenario is not. Depending on the campaign and the gamemaster an adventure might take a single play session (possibly making the terms synonymous), or it might take several. The boundary between an adventure and a campaign is less clear. If it is long and complex enough, the distinction between a single adventure and a whole campaign becomes blurred. An example of this is The Lord of the Rings\u2122, which most role-players would consider a campaign. In fact, the whole series of books or films is a single adventure \u2013 one long story of how the One Ring was taken from Bilbo\u2019s pocket to its fiery end at Mount Doom. Along the way, the protagonists have dozens of encounters and incidents. Some of them are scenarios \u2013 events which contribute towards the story arc: \u201CHow are we going to get into Mordor, Master Frodo?\u201D Others are self-contained adventures which could be enjoyed with no reference to the overall quest: the Hobbits\u2019 encounters with the Ents and Saruman, for example. It does not rely on knowing why the Hobbits were there. Some game systems encourage GMs to begin adventures in media res \u2013 \u201Cin the middle of things\u201D. In these games, to say \u201CYou are in the wilderness one day when orcs arrive and...\u201D is a perfectly acceptable start to an adventure. The Ents-Saruman storyline is also self-contained in that it does not affect the outcome of Frodo\u2019s quest, except that Sauron is supposedly distracted by all the events west of the river and fails to keep his good eye on his own backyard."@en . . . . "You go to the toll gates and pay your car in order to pass through the mountain of cheese, heading henceforth to Phyllisburgh. You pick up a hobo and he joins your party. You find out his name is Sosa. You go through the Wind Tunnel and Miroku punches you, but you throw a rabid three eyed squirrel at his face. You are lead through the forgotten realms by the Super Mystery Troll, and you fight the boss of hell, Ayami Hamasaki. She causes everryone but you to asplode, and you lose several vital organs, but then she eats yo soul because you are only a Level 2 Vipermancer. _______________________________________________________________________________________________ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ hidden in this field of Qs is a magical secret entrance into a world where your dreams come true FIND THE ENTRANCE _______________________________________________________________________________________________ Even if you have a huge sword as part of your anatomy and pure silver fangs, Ayumi has to pwn yo during this part of the adventure because I am teh shiz and you order me as pizza that you can't eat. Next, you run, leaving your party behind like a sissy coward. You find out to beat Beagle Ayumi Hamasaki, you must sing the Bohemian Rhapsody. You do, but then Black Mage comes and Hadokens you. Onloy then are you saved by Ms. Betty Bazongas. You stare at the jiggle as the two of you head through Subbuteo. Before you can say random battle, Fjord attacks. He turns into Michael Jordan and smashes you with a basketball. Then eats yo soul and turns into Utada Hikaru, and Betty turns into Ashlee Simpson's sister (My name is Ashlee!). You lose and yo adventure ends. But you wake up inside The Big Cheese's office. To live again, you must beat God at poker. You do, and God hits you with a bolt of lightning. You die again and endup doing this until Stahn takes you under his wing, then eats yo soul and turns into Ayumi Hamasaki. Then you wake up without a soul and switch classes to an Ikeamancer, but then you find you can't wield beds correctly, only planks. You decide these are faster so you use them anyways. You drink some Coca Cola and get a coffee headache, butt hen you realize you were drinking. Ayumi Hamacoffee. You choke and fall to the floor, only to be revived by Mr. Hobo. He then tells you your path as the Disco Lord, and for you to usurp Famine. you go to Disco Heaven to fight him, but George Bush, his secretary, shoots you with a shotgun. Considering what you've been through, you should be able to survive this, but you don't. then Tony Montana comes and kills him, but Tony Montana is killed by Famine. You revive yourself and fight him, but lose all your Mojo. Then Famine's mojo possesses your mum and you die again. But she cannot handle thed mojo and explodes, destroying the world.. or did she? You then end up on a floating island fighting Famine, and you focus your chi and Hadoken. Fear not, for your chi takes the form of a Fart Blast and destroys you, Famine, and the universe. But all is not lost, for Fnord comes and bestows upon you Evilrobotclonanthropy, so you can live. But then you insult Silent Penguin's admin skillz and he gives you a massive chinese sunburn."@en . . "An adventure is an exciting or unusual experience; it may also be a bold, usually risky undertaking, with an uncertain outcome. Adventures may be activities with some potential for physical danger, such as skydiving, mountain climbing and/or participating in extreme sports. The term also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk, such as a business venture, a love affair, or other major life undertakings."@en . "35.9"^^ . . . . "Adventure is the main PvE (Player vs Environment) game mode in Spellstone. There are multiple maps, each with several campaign nodes. It costs Energy (File:Energy.png) to play a campaign. If successful, Gold (File:Gold.png), XP (File:Xp.png), and potentially cards or items are awarded."@en . "June 2007"@en . . . . . "El Adventure era una Fragata DP20 utilizado por la Alianza para Restaurar la Rep\u00FAblica en su Flota durante la Guerra Civil Gal\u00E1ctica."@es . "The Adventure was a DP20 frigate in the service of the Rebel Fleet during the Galactic Civil War."@en . . . . "Appeared in Best Game Ever 2004 because of a flawed nomination system, suffered the biggest 1v1 percentage blowout ever at the hands of Zelda 1."@en . "Adventure"@en . . "18"^^ . "Equipped"@en . . "An adventure is a voyage, mission, or other task in which the player characters are the heroes working together toward a goal. An adventure consists of a series of encounters. A variety of combat encounters and noncombat encounters is recommended to encourage problem solving and give all types of characters an opportunity to shine. An adventure may take a single play session to complete, or span multiple play sessions. One or more adventures tied together by an overall story arc make up a campaign. This article is a . You can help My English Wiki by expanding it."@en . . . . . "Doors XP or later"@en . "Prophecy"@en . . . . "All adventure levels have a sort of miniature world which serves to house up to fifteen levels. When creating an adventure, players can chose which levels they want to be locked or discoverable. Discoverable levels must be unlocked by player actions involving scoreboards, progress boards, and Organizatron quest tweakers. If you wish to use an existing level you've already made in your adventure, you can copy one into the adventure from your moon using the square button. However, this becomes a new copy of the existing level and will not track changes made to the original."@en . . "2010-05-10"^^ . . . . "Adventures are one of the oldest of the genres. The adventure novel itself is also one of the earliest genres of novels. Adventure stories feature relatively flat characters who undergo risk and danger. Perhaps the most famous adventure novelist is Jules Verne, whose novels are alternately treasured and butchered by Hollywood. In visual media, it is similar to the Action Series but with less emphasis on violence, fighting and car chases and more on exotic locations, exploration and puzzle solving. See also Adventure Game. Often overlaps with just about every single other genre out there."@en . . "Author's note"@en . "thumb|250px|adventure: uno screenshotadventure \u00E8 un'avventura testuale in inglese giocabile da riga di comando, per sistemi GNU/Linux, che fa parte del pacchetto bsdgames. L'autore della versione per *BSD era Will Crowther, mentre la versione per GNU/Linux \u00E8 stata realizzata da Don Woods e Jim Gillogly. Il gioco \u00E8 del 1973 e pare che sia la prima avventura testuale. Lo scopo del gioco \u00E8 entrare nella Caverna Colossale per trovare il suo tesoro. Qui per\u00F2 vi sono una serie di pericoli, non ultimo una specie di nano pazzo che in un lampo salta fuori da ogni angolo, vi tira un'accetta e si volatilizza (il pi\u00F9 delle volte sbaglia la mira, ma...). Scoprire le dinamiche del gioco fa parte del gioco stesso. Perfino per uscire bisogna andare per tentativi (ctrl-c non funziona). L'interprete \u00E8 abbastanza limitato. Ecco le principali differenze rispetto alle altre avventure testuali: \n* E' inutile disegnare una mappa degli ambienti. Andando a est e poi a ovest, spesso non ci si ritrova al punto di partenza. \n* Il gioco conosce pochi termini, ma cerca di rimediare \"interpretando\" ci\u00F2 che scriviamo. Per esempio scrivendo \"take road\" il gioco capisce \"segui la strada\", e non ci prender\u00E0 per cretini come succede negli altri giochi, che capiscono invece \"mettiti in tasca la strada\". Spesso \u00E8 possibile abbreviare le parole: se sono pi\u00F9 lunghe di cinque caratteri, \u00E8 sufficiente scrivere solo i primi cinque. Inoltre si possono abbreviare alcune frasi: \"building\" (o \"build\") significa \"torna all'edificio\". \n* Quando ci troviamo di fronte a una difficolt\u00E0 e non fatichiamo a risolvere il problema, a volte il gioco si offrir\u00E0 di darci un suggerimento. Chiaramente, se lo accettiamo, ci vengono tolti alcuni punti. \n* Quando moriamo possiamo reincarnarci. Non sempre per\u00F2 sar\u00E0 possibile arrivare comunque alla fine del gioco. \n* E' possibile salvare il gioco e poi riprendere a giocare la partita salvata. Per\u00F2 a quel punto il salvataggio verr\u00E0 eliminato e non sar\u00E0 possibile tornare indietro. Inoltre, per garantire che il salvataggio non venga usato per \"tutelarsi\" ma solo per poter riprendere a giocare pi\u00F9 avanti, il gioco rifiuter\u00E0 di lasciarci giocare per 40 minuti dall'ultimo salvataggio. L'avventura \u00E8 abbastanza classica, non particolarmente ironica e di media difficolt\u00E0."@it . . "*Alliance to Restore the Republic\n**Alliance Fleet"@en . . . "\"Adventure\" is a Sesame Street song sung by En Vogue that details an adventure they went on, meeting Elmo, The Count, Ernie, Oscar, some Honkers and Dingers and Super Grover. The Martians also make a short cameo. The song was also performed on Plaza S\u00E9samo with Lola and Alessandra Rosado in a 2006 episode, with altered lyrics to mention the non-American characters."@en . "Definition"@en . "The adventure novel is a genre of novels that has adventure, an exciting undertaking involving risk and physical danger, as its main theme. Adventure has been a common theme since the earliest days of written fiction. Indeed, the standard plot of Medieval romances was a series of adventures. Following a plot framework as old as Heliodorus, and so durable as to be still alive in Hollywood movies, a hero would undergo a first set of adventures before he met his lady. A separation would follow, with a second set of adventures leading to a final reunion. Variations kept the genre alive."@en . . . "Splotched Animal Music"@en . . . "Adventures are self-contained modules for The Witcher. Some are released by CD Projekt RED, while others are self-published. Modules released by CD Projekt RED are usually called premium modules and are voice-acted, but the only real differences are whether or not actual paid staff from CD Projekt RED worked on the project and with original voice-acting. Several adventures are now available for The Witcher. These include: Most of the adventures were announced and hosted for download on the official Witcher site, five of them were integrated into the 1.5 patch."@en . . "\"Adventure\" is a Sesame Street song sung by En Vogue that details an adventure they went on, meeting Elmo, The Count, Ernie, Oscar, some Honkers and Dingers and Super Grover. The Martians also make a short cameo. The song was also performed on Plaza S\u00E9samo with Lola and Alessandra Rosado in a 2006 episode, with altered lyrics to mention the non-American characters."@en . . "Reason of Writing"@en . . . . . "An Adventure is an Opportunity that a Sim can have on vacation with The Sims 3: World Adventures featured in Shang Simla, Al Simhara or Champs Les Sims. Adventures can be any of the following: helping a specific inhabitant, finding a specific artifact (or relic), or simply talking to a specific Sim. It gives to the player, depending of the amount of difficulty and the kind of adventure, Simoleons, ancient coins, friendship with someone and Visa points. Sims can take new adventures through ads table at base camp of one of the foreign places. To collect new opportunities the Sim must complete the current opportunity or reject it from the opportunities panel. The player can reject an opportunity and check for another right away, however rejected opportunities will not be available again right away. Additionally, many adventures, upon completion, trigger other related opportunities. Thus, one can follow the same line of history through numerous opportunities. Many of the tombs and hidden places can only be unlocked by accepting an adventure as they have special keys that are not found anywhere else in the world. Some adventures lead to other places to be completed successfully. To find Wishes that connect to this subject go to this page go to Adventure Wishes."@en . . . "Snowpaw padded slowly up to her leader Shellstar. Shellstar was a cruel leader. She had just became leader only yesterday. Her brother Foxpaw was right behind her. Shellstar stared at the two with her evil gaze. \"I, Starstar, give you your warrior names! Foxpaw, from this moment on you will be known as Foxtail and Snowpaw you will be known as-\" She paused. \"-Snoweyes!\" Snoweyes raced out of Stormclan camp. Finally she returned, still hating her name. Rosepaws snickered. Snoweyes hissed. \"Just because your Shellstar's kit, doesn't mean your the best!\" Foxtail growled before turning to Snoweyes. \"Where have you been?! Frostclan attacked and wiped us out,\" Foxtail meowed. His eyes were as big as the moon. He lowered his voice and looked anxiously around.\"Shellstar murdered some Frostclan cats to set an example. Puddleface objected and Starstar told Mousemouth to through her into the prison hole.\" Snoweyes let out a gasp. Puddleface was their mother and the prison hole had been closed off. It had been used in the time of darkness. Suddenly their was a loud gasp from the clearing. Foxfit turned his head and his eyes grew wider. It was Dovewhisker. She was being slashed at by Mousemouth. Shellstar was quickly in the clearing. \"What is wrong, Mousemouth?\" She asked. Mousemouth turned to her his eyes sharp. \"I caught her taking more fresh-kill then se needed!\" Snoweyes turned to Foxtail, expecting answers. \"Shellstar also set up rules. No leaving camp with out permission from Shellstar. Only take two peices of fresh-kill a day. All cats cannot visit the prison hole,\" Foxtail explained. When Snoweyes looked back at the clearing she saw Mousemouth and Blueblood pushing bloody Dovewhisker out of the clearing. \"I see Shellstar lets Mousemouth and Blueblood carry out her wills!\" Snoweyes hissed. Foxtail nodded then added. \"And Birchwater and Birdcall.\" Suddenly Shellstar turned her gaze to Foxtail and Snoweyes. \"Our newest warriors better be put to work! There is much to do now.\" Her eyes glittering with pure evil."@en . "3.6"^^ . "The Adventure was a DP20 frigate in the service of the Rebel Fleet during the Galactic Civil War."@en . . . . . . . . . . . . . "Adventure"@es . . "Adventure is a ship in Might and Magic VI: The Mandate of Heaven. It can be found at the docks in Mist. The captain is Louis. On Mondays, Wednesdays, and Fridays, the party can sail to Castle Ironfist, which takes two days. On Mondays and Thursdays, they can sail to Silver Cove, which takes three days. On Tuesdays, Thursdays, and Saturdays, they can sail to Bootleg Bay, which takes two days. All journeys cost 250 gold."@en . . . "Adventure"@es . . "Adventure.ogg"@en . "1991"^^ . . . . . . "Adventure"@fi . . . . "Snowpaw padded slowly up to her leader Shellstar. Shellstar was a cruel leader. She had just became leader only yesterday. Her brother Foxpaw was right behind her. Shellstar stared at the two with her evil gaze. \"I, Starstar, give you your warrior names! Foxpaw, from this moment on you will be known as Foxtail and Snowpaw you will be known as-\" She paused. \"-Snoweyes!\" Snoweyes raced out of Stormclan camp. \"I see Shellstar lets Mousemouth and Blueblood carry out her wills!\" Snoweyes hissed. Foxtail nodded then added. \"And Birchwater and Birdcall.\""@en . "Adventure is the deurtagonist of the film. He is a pirate like book. He aint afraid of nothing. He likes Fantasy but, sometimes they get in an old age argument. He has a crush on her. He's a little mean But, has a heart of gold. He sometimes hurts Horror's feelings. At the end He was seen with his friends in the shadows in the tree house."@en . . . . "Mr. Bump visits Little Miss Whoops's Bonji Jump, Mr. Grumpy, Little Miss Helpful and Mr. Scatterbrain runs away from a hungry, angry lions, Mr. Nervous got lost South Pole, Little Miss Daredevil and Little Miss Calmaity goes on a motorcycle jump over a canyon but Little Miss Calmaity ruins the jump like a motorcycle and a fast car, finally, Little Miss Naughty, Mr. Stubborn and Mr. Noisy go on a hunt for Fangosaurus. Cameos: Mr. Quiet Mr. Messy Mr. Persnickety Mr. Strong Mr. Small"@en . . "An adventure is a voyage, mission, or other task in which the player characters are the heroes working together toward a goal. An adventure consists of a series of encounters. A variety of combat encounters and noncombat encounters is recommended to encourage problem solving and give all types of characters an opportunity to shine. An adventure may take a single play session to complete, or span multiple play sessions. One or more adventures tied together by an overall story arc make up a campaign. A number of published adventures are available. Adventures can also be taken from Adventure Paths and campaigns, or a Dungeon Master can create a homebrew adventure to run. This article is a . You can help My English Wiki by expanding it."@en . . "All adventure levels have a sort of miniature world which serves to house up to fifteen levels. When creating an adventure, players can chose which levels they want to be locked or discoverable. Discoverable levels must be unlocked by player actions involving scoreboards, progress boards, and Organizatron quest tweakers. Levels within an adventure do not count against your 20 level quota (the adventure level itself counts as one level). Publishing the adventure will create a single entry on your Earth for it. The adventure must be played to see any levels inside of it. Levels within an adventure are embedded and are not references to regular levels as published on your Earth (such as with level links in lbp2). Levels within an adventure cannot be made available outside of the adventure on your Earth unless you choose to publish a copy of the level you want to be accessible separately. If you wish to use an existing level you've already made in your adventure, you can copy one into the adventure from your moon using the square button. However, this becomes a new copy of the existing level and will not track changes made to the original. All levels inside the adventure are connected and share the same Collectibell scores, Organizatron quest status, unlocked Sackpocket items, and the state of objects which contain object savers. Adventure levels save this progress so you can leave and return to them later to complete all quests."@en . . . . . . . . "Adventures are one of the oldest of the genres. The adventure novel itself is also one of the earliest genres of novels. Adventure stories feature relatively flat characters who undergo risk and danger. The most common format will have the hero meet a girl (or a boy, in more modern incarnations) after enduring several trials, be torn apart, and then reunited after more adventures. Morality is often very black and white, plots very linear. The Heroes are generally not formally involved in law enforcement but often find themselves battling evil and/or criminals while Walking the Earth. Vigilantes are common. Perhaps the most famous adventure novelist is Jules Verne, whose novels are alternately treasured and butchered by Hollywood. In visual media, it is similar to the Action Series but with less emphasis on violence, fighting and car chases and more on exotic locations, exploration and puzzle solving. See also Adventure Game. Often overlaps with just about every single other genre out there."@en . . . "Adventure is a web browser created by Peach Inc.. On some versions Peach OS Z, it is used as the default web browser. It is used by many penguins, and is one of the more popular browsers."@en . . "Something will come out of nothing..."@en . "Adventures, otherwise known as errantries (or expeditions), are a key component in the Monster Rancher video game series. It is usually the primary source of teaching the player's monster new techniques. They usually involve the player's monster(s) exploring an area to obtain items, fight wild monsters, or unlock previously locked monsters. Adventures typically take one month, but they are handled differently depending on the game platform."@en . . . . "\"Adventure\" is the fifth episode of The Adventures of Puss in Boots."@en . . . . . "*Rise of the Empire era\n*Rebellion era"@en . . . . . "Adventure is a Series/Season 1 episode in The Mr. Men Show"@en . "There are mountains calling and waters waterfalling Now I just need to figure out the way I'll run and hike and climb now It's the perfect time for adventuring today! And oh it's wonderful! This feeling as I'm marching forth But oh how botherful... To never know which way is south and which is north The world is inviting, and it seems so exciting So Tally Ho! Or is it Tally hey? The streams and rivers' flowing, so I must be going Adventuring, adventuring Adventuring today!"@en . "thumb|250px|adventure: uno screenshotadventure \u00E8 un'avventura testuale in inglese giocabile da riga di comando, per sistemi GNU/Linux, che fa parte del pacchetto bsdgames. L'autore della versione per *BSD era Will Crowther, mentre la versione per GNU/Linux \u00E8 stata realizzata da Don Woods e Jim Gillogly. Il gioco \u00E8 del 1973 e pare che sia la prima avventura testuale. L'avventura \u00E8 abbastanza classica, non particolarmente ironica e di media difficolt\u00E0."@it . "The motion picture library on Enterprise NX-01 included many film genres, including adventure. (ENT: \"Cogenitor\")"@en . . . . . . . "2004-03-15"^^ . "\"Adventure\" is the fifth episode of The Adventures of Puss in Boots."@en . . . "An adventure game is a computer-based game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge."@en . . . . . "Cross-genre"@en . "Adventure is a Series/Season 1 episode in The Mr. Men Show"@en . "Mr. Bump visits Little Miss Whoops's Bonji Jump, Mr. Grumpy, Little Miss Helpful and Mr. Scatterbrain runs away from a hungry, angry lions, Mr. Nervous got lost South Pole, Little Miss Daredevil and Little Miss Calmaity goes on a motorcycle jump over a canyon but Little Miss Calmaity ruins the jump like a motorcycle and a fast car, finally, Little Miss Naughty, Mr. Stubborn and Mr. Noisy go on a hunt for Fangosaurus. Cameos: Mr. Quiet Mr. Messy Mr. Persnickety Mr. Strong Mr. Small"@en . "An adventure is a genre of games in which a player may follow a story, solve puzzles, interacts with non-player characters, and explores a \"world.\""@en . "Adventure is a ship in Might and Magic VI: The Mandate of Heaven. It can be found at the docks in Mist. The captain is Louis. On Mondays, Wednesdays, and Fridays, the party can sail to Castle Ironfist, which takes two days. On Mondays and Thursdays, they can sail to Silver Cove, which takes three days. On Tuesdays, Thursdays, and Saturdays, they can sail to Bootleg Bay, which takes two days. All journeys cost 250 gold."@en . . . "This track was unlocked automatically."@en . . . "An adventure is a genre of games in which a player may follow a story, solve puzzles, interacts with non-player characters, and explores a \"world.\""@en . "You go to the toll gates and pay your car in order to pass through the mountain of cheese, heading henceforth to Phyllisburgh. You pick up a hobo and he joins your party. You find out his name is Sosa. You go through the Wind Tunnel and Miroku punches you, but you throw a rabid three eyed squirrel at his face. You are lead through the forgotten realms by the Super Mystery Troll, and you fight the boss of hell, Ayami Hamasaki. She causes everryone but you to asplode, and you lose several vital organs, but then she eats yo soul because you are only a Level 2 Vipermancer."@en . . . . . . . "Adventure"@en . . . . . . "The adventure novel is a genre of novels that has adventure, an exciting undertaking involving risk and physical danger, as its main theme. Adventure has been a common theme since the earliest days of written fiction. Indeed, the standard plot of Medieval romances was a series of adventures. Following a plot framework as old as Heliodorus, and so durable as to be still alive in Hollywood movies, a hero would undergo a first set of adventures before he met his lady. A separation would follow, with a second set of adventures leading to a final reunion. Variations kept the genre alive. From the mid 19th century onwards, when mass literacy grew, adventure became a popular subgenre of fiction. Examples of that period include Alexandre Dumas, p\u00E8re, Jules Verne, H. Rider Haggard, Emilio Salgari, Louis Henri Boussenard, Thomas Mayne Reid, Sax Rohmer, Edgar Wallace, John Ronald Reuel Tolkien and Robert Louis Stevenson. Adventure novels often overlap with other genres, notably war novels, crime novels, sea stories, Robinsonades, science fiction, fantasy, and Westerns. Not all books within these genres are adventures. Adventure novels take the setting and premise of these other genres, but the fast-paced plot of an adventure focuses on the actions of the hero within the setting."@en . . "In 1935 Dudley D. Watkins drew a comic strip for it, \"Percy Vere and his Trying Tricks\". Stories that first appeared in Adventure that went on to become comic strips elsewhere include \"The Shipwrecked Circus\" and \"Strang the Terrible\" (both in The Beano)."@en . "Welcome to adventure choose a baby."@en . "An adventure is defined as an exciting or unusual experience; it may also be a bold, usually risky undertaking, with an uncertain outcome. The term is often used to refer to activities with some potential for physical danger. The term also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk, such as a business venture, a love affair, or other major life undertakings."@en . . "Adventure is a web browser created by Peach Inc.. On some versions Peach OS Z, it is used as the default web browser. It is used by many penguins, and is one of the more popular browsers."@en . . . . . . "Appeared in Best Game Ever 2004 because of a flawed nomination system, suffered the biggest 1v1 percentage blowout ever at the hands of Zelda 1."@en . . . . . . . . . . . . . . . . "An Adventure is an Opportunity that a Sim can have on vacation with The Sims 3: World Adventures featured in Shang Simla, Al Simhara or Champs Les Sims. Adventures can be any of the following: helping a specific inhabitant, finding a specific artifact (or relic), or simply talking to a specific Sim. It gives to the player, depending of the amount of difficulty and the kind of adventure, Simoleons, ancient coins, friendship with someone and Visa points. To find Wishes that connect to this subject go to this page go to Adventure Wishes."@en . "120.0"^^ . . . . . . . "Trombone,Trumpet, Synth Bass 2, Acoustic Grand Piano, Drum Kit, Choir Aahs, Oboe, Basson, Flute, Pizzicato Strings, Melodic Tom, Streings Ensemble 2, Orchestral Harp"@en . . . . . . "N/A"@en . "Adventure (suom. seikkailu) on musiikki RuneScapessa jonka kuulee Varrockin keskell\u00E4."@fi . . . . . . "Adventures are self-contained modules for The Witcher. Some are released by CD Projekt RED, while others are self-published. Modules released by CD Projekt RED are usually called premium modules and are voice-acted, but the only real differences are whether or not actual paid staff from CD Projekt RED worked on the project and with original voice-acting. Several adventures are now available for The Witcher. These include: \n* And a Curse and Love and Betrayal \n* Blight of the Bogs \n* Deceits \n* Deception \n* Entrapped \n* Evil Decision \n* Medical Problems \n* Merry Witchmas \n* The Wedding \n* Wraiths of Quiet Hamlet Most of the adventures were announced and hosted for download on the official Witcher site, five of them were integrated into the 1.5 patch."@en . . . . . "Peach OS X v10.4.11"@en . . . . "Two cats set of on an adventure, one to destroy their own leader! Soon more cats join the little group and the adventure takes it's wild turn..."@en . . . "Adventures are assignments for your Hero to gain experience. Aside from the experience, adventures offer a chance for rewards such as silver, troops, loot or Items. They will also lose an amount of life. Adventures come in two grades: normal and difficult. Difficult adventures gives more experience but also more damage. If you get enough experience, your Hero will rise one level. You will then get 4 skill points to delegate to the four skills (Fighting Strength, Offense Bonus, Defense Bonus, and Resources). The experience bar can be seen in the Hero's profile, under the life bar."@en . . . . . . . . "Adventure is the main PvE (Player vs Environment) game mode in Spellstone. There are multiple maps, each with several campaign nodes. It costs Energy (File:Energy.png) to play a campaign. If successful, Gold (File:Gold.png), XP (File:Xp.png), and potentially cards or items are awarded."@en . . . . . . . . . . . . . "Littlewillow loves to write one of a kind stories. She hopes you enjoy this funny adventure"@en . "trumpets, strings, bass"@en . . . . . . . . "An adventure is defined as an exciting or unusual experience; it may also be a bold, usually risky undertaking, with an uncertain outcome. The term is often used to refer to activities with some potential for physical danger. The term also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk, such as a business venture, a love affair, or other major life undertakings."@en . "Adventure"@de . . . "El Adventure era una Fragata DP20 utilizado por la Alianza para Restaurar la Rep\u00FAblica en su Flota durante la Guerra Civil Gal\u00E1ctica."@es . . . . . . . . "Blurb"@en . "No"@en . "Epic Adventure"@en . . "She wants to make you sit at the edge of your seats wonder what could happen next."@en . . .